I have no ideas whatsoever of what is calling these error messages. I never had these ploblems in Beta 7, and for 1 or 2 Sundays in Beta 8, I never had these ploblems. But for the past 3 months, I cant play with this...... (I got a Radeon 1300/1550 256MB card fyi)
Any Ideas?
Failed to play 3D sound : FIRE_GUN_VOLLEY_FAR_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_DEATH
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : MISSILE_DEATH_BLOW
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_DEATH
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : MISSILE_DEATH_BLOW
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_DEATH
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : MISSILE_DEATH_BLOW
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_FIGHTING
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_DEATH
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_DEATH
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : SE_HORN_EURO_RETREAT
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : MELEE_M
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_DEATH
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : MISSILE_DEATH_BLOW
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : BIRD_LUSH_SUMMER
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : SE_RUSTLE
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : MELEE_M
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
Failed to play 3D sound : MELEE_M
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : FIRE_GUN_VOLLEY_FAR_S
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : MELEE_S
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : BATTLE_CRY
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_FIGHTING
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : SE_RUSTLE
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : MELEE_S
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : FIRE_GUN_VOLLEY_FAR_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_DEATH
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : MISSILE_DEATH_BLOW
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_DEATH
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_FIGHTING
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : BATTLE_CRY
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : SE_RUSTLE
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : MELEE_S
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : CAVALRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_FAST_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_MED_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_FAST_L
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : MELEE_DEATH_BLOW
C:\Source\VikingsPatch\Crusaders_TW\sound.cpp(496) : DirectX call : E_OUTOFMEMORY
Failed to play 3D sound : INFANTRY_MARCH_SLOW_L
if I posted the WHOLE Error File I found in my Beta 5 folder, it would take up about 6,194 pages!!!!
I apogle for my gameplay This Sunday also, because not only I ruin the fun for myself, I ruin the fun for all of you :-(
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