Finally I have finished the Tyberius 1.0 graphic enhancement patch for MTW - VI - XL mod, and now I make it available for the guild to download.
I hope you'll enjoy it.
I will receive any feedback about it, in order to improve it or solve some issues and problems you may discover, so playtest it and tell me how do you like it or not.
The features of this patch are as follows:
1.- Total MTW unit graphics change (I think for better)
- new weapons texture for all units
- new shield texture for all units
- new items position for some units
- new graphics for flying arrows and javelins
- size of some units changed
- includes omar pacha's ultimate icons
- some units's stats changed
2.- 41 new units
1.-Berber Lancers
2.-CumanHorseArchers
3.-Seljuk Lancers
4.-Seljuk Horse Archers
5.-Berber Warriors
6.-Berber Archers
7.-Andalucian Cavalry
8.-Italian mercenary Cavalry
9.-Espadachines
10.-Hebredian Warriors
11.-Saxon Warriors
12.-Gochos
13.-Balcanic Warriors
14.-Croatian Lighthorse
15.-Swiss Guard
16.-Steppe Warriors
17.-Byzantine Kontarioi
18.-Byzantine Skutatoi
19.-Milicia Concejil
20.-Breton Militia
21.-Kievan Lancers
22.-Volga Bulgar Warriors
23.-African Warriors
24.-African Skirmishers
25.-Karelian Warriors
26.-Lowland Clansmen
27.-Norse Archers
28.- Psiloi
29.-Baltic Warriors
30.-Basque Warriors
31.-Carpathian Warriors
32.-English North Militia
33.-Mounted Squires
34.-Regular Bowmen
35.-Elite Bedouin Camel Warriors
36.-Khwarazmian Swordsmen
37.-Pecheng Cavalry
38.-Slav Horsemen
39.-Scottish men at arms
40.-Scottish Pikemen
41.-Milanese Mercenary Crossbowmen
3.- Partial Campmap graphic change
- new flags, shields, and colour for some factions.
- added some portraits
- slightly changed maptex
4.-minor changes
- added muster field to build peasants, (if you don't want them, don't build the muster field)
- added princesses to all factions
- Elementary buildings are built faster
Links: Tyberius Patch 1.0
Viking Deadpage Coords
Notes:
1.- This patch must be installed over a copy of MTW XL mod
2.-Any preexistent XL campaign will be messed up after this patch installation, but new campaigns will work perfectly
3.- Vanilla MTW or VI campaigns should work fine with the exception of the lack of some dead bodies on the battlefield.
Credits:
Special thanks to Viking Horde for giving me the permission to share this unofficial patch for his official great mod
Thanks to:
Blind King of Bohemia and his excelent Supermod for inspiring several of the new units I've included (and some of them outrageously copied).
Omar Pacha which excelent icons I have adopted for my own copy of MTW XL
and included on my patch too.
Feel free to make use and abuse of all icons, flags, shields or anything you could find useful for your own mod developing.
Cheers to all:
Tyberius
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