OK! File working now
.......
..........................
Hey!
If we are to delete the added troops, doesn't it makes sense to give me the florins I was supposed to start with?
Nevermind. I will make do. I grow weary of not being able to play.
OK! File working now
.......
..........................
Hey!
If we are to delete the added troops, doesn't it makes sense to give me the florins I was supposed to start with?
Nevermind. I will make do. I grow weary of not being able to play.
#Winstontoostrong
#Montytoostronger
On a side note: deleting spawn entries for these armies in campaign script (and all sp-only stuff) fixes it for my one-player's-hotseat... (not save game compatible though..)
Is it a good idea for next hotseat?
Ok where do I upload the save turn file to?
#Winstontoostrong
#Montytoostronger
The Org's own filespace:
http://www.totalwar.org/Downloads/Up.../pbmupload.php
edit: Also, FYI, there's an alternate in the event the one above is down:
http://www.mizus.com/files/pbmupload.php
Last edited by Ramses II CP; 03-09-2008 at 03:38.
http://www.totalwar.org/patrons/pbm/BC_02-13.zip
I hope the link works.
#Winstontoostrong
#Montytoostronger
Link works, couldn'te test save.
its my turn, will try it now
Saruman the WhiteChief of the White Council, Lord of Isengard, Protector of Dunland
Kind Mr. Deguerra, please wait. The administrator of this game needs to rectify a very unfair situation first.
The game is spawning armies for human factions. The admin needs to eliminate these armies if the game is to be fair.
Not just for the Turks, but the ERE as well, I contend.
EDIT: Sorry all! I truly do not mean to be a party pooper!
Let's get the game fixed and back on track. I know it will be fun once things get rolling.
Last edited by Askthepizzaguy; 03-09-2008 at 04:08.
#Winstontoostrong
#Montytoostronger
orright ive done my turn. will wait to see what phonicsmonkey says before posting it
Saruman the WhiteChief of the White Council, Lord of Isengard, Protector of Dunland
I thank you all for patience in this matter.
#Winstontoostrong
#Montytoostronger
How could the ERE get free stacks when they were always a human-controlled faction?
The Ayyubids didn't get their free stacks even though they started as an AI but were switched to human control.
"Okay, here come the cavalry, get your swords out lads!" - the Captain details his orders to the pikemen
I don't understand it either. But the evidence speaks for itself, I have presented it to phonicsmonkey for his inspection.
I will submit to his ruling on the matter, however I can prove beyond any doubt that it is impossible for the ERE to recruit that many troops by turn 2, especially the type and quality of those troops.
The evidence is unmistakeable. I will most likely be vindicated here, and if not...
As I said, I will submit to phonicsmonkey's judgment on this matter.
#Winstontoostrong
#Montytoostronger
Start a fresh campaign as the ERE, build as many troops / hire as many mercenaries as possible in two turns and then march them all eastwards, see how it goes and then ask yourself whether it's familiar or not.
If you're still not convinced, start a new one as the Turks, turn of FOW, end the first few turns and see whether it's scripted for them to get some free stacks (I have no idea, I've never been the Turks).
"Okay, here come the cavalry, get your swords out lads!" - the Captain details his orders to the pikemen
Thats EXACTLY what I did when I saw those stacks. It's well beyond anything a human can accomplish. That is why I am 100 percent certain.
It's no fault of Lemongate. It's the program which is simply doing what it is programmed to do. I am just asking for a fix.
EDIT: I have also played as the Turks on single player. They are exactly the number, type, and location of the spawned AI armies.
Last edited by Askthepizzaguy; 03-09-2008 at 05:12.
#Winstontoostrong
#Montytoostronger
Well, as the Turks, the ERE got two fresh stacks of troops in turn 1, so that's possible (under the family members Basil and Dramos?).
You could build a fair few troops though within 2 turns, the problem would be pooling them together to make big armies as you're pretty spread out at the start.
"Okay, here come the cavalry, get your swords out lads!" - the Captain details his orders to the pikemen
At present with the (allegedly) illegal armies of the ERE, it is a forced win if they simply march east. There is literally nothing I can do. I can't even amass (censored number) stacks of bad troops, let alone (censored number) or more good ones. If it were possible for me to compensate for this somehow, I might be a good sport and just take it as a challenge. But it's simply not doable versus a competent human will illegal armies.
Last edited by Askthepizzaguy; 03-09-2008 at 05:23.
#Winstontoostrong
#Montytoostronger
Are the names of the generals Basil and Dragos? They are the names of the two who are spawned in sp with the stacks.
"Okay, here come the cavalry, get your swords out lads!" - the Captain details his orders to the pikemen
didn't catch their names. Was too busy putting my jaw back on my face at the troop levels and type of troops.
Imagine General George Washington driving a tank. That's the equivalent of what I saw.
Anyways. Let's let PM decide.
#Winstontoostrong
#Montytoostronger
ok, let me take a look and I'll let you know
if the game has spawned extra stacks for the ERE I'll jump in at the beginning of The Lemongate's turn and nuke 'em
deguerra, you can take your turn and post the savefile in the meantime
The Lemongate, pls don't play until I say so
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
As far as I know, I haven't had spawns on my turn 2. The only troops I have seen are the ones I start with. And they are quite good. But if Basil and Dragos did appear then nuke 'em! The only armies I have in the field are commanded by Ioannes Ducas, Prince Alexius, Andronicus Kontostephanos and some nameless captain, all of which are starting characters.
This would be weird since the spawns are supposed to appear at the end of the first turn...
Yes indeed, Messrs Basil and Dragos have appeared with full stacks of troops
I checked back and they weren't there at the start of the ERE's second turn, so I can only guess something funny is going on with the script
So, I will need to intervene at the start of The Lemongate's turn to drown the feckers...deguerra, pls upload your turn and I'll step in
The Lemongate, please wait for further instructions
we thought some odd things like this might happen if we switched AI factions to human control after the game had started - I'm quoting myself here from page 4 of this thread:
Originally Posted by phonicsmonkey
Last edited by phonicsmonkey; 03-09-2008 at 08:43.
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
Spoiler Alert, click show to read:
I thought it would have been odd if they showed up and you didn't say nothin. Mostly I suspected these buggers showed up after you hit the end turn button and were blissfully unawares.
Anywho. No one was at fault, and the situation will be resolved.
Great thanks go out to everyone who has:
1. Encouraged and helped me join this game
2. Been patient when things didn't go well the first time
3. Continued being patient when I had to blow the whistle this time
I cannot wait for this game to unfold properly. I am going to love playing with you guys. Already, most of you have responded to me diplomatically, even if only to just say hello.
I'm lovin it!
I will ask everyone to keep an eye on their own troop levels. If you suddenly spawn a stack of doom or three, please tell PM so your neighbors won't be unduly crushed by blind luck rather than good leadership.
Last edited by Askthepizzaguy; 03-09-2008 at 09:40.
#Winstontoostrong
#Montytoostronger
Glad you're enjoying it atpg
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
sorry for the wait. these alleged "real-life friends" showed up and wasted my time ;)
here it is:
http://www.totalwar.org/patrons/pbm/BC_03-01.rar
Saruman the WhiteChief of the White Council, Lord of Isengard, Protector of Dunland
Yay, the second turn complete !! :D
The Great Seljuks, Winner of the "Broken Crescent: Commanders of the Faithful" hotseat
The Lemongate - please read my pm and follow the instructions
I'll be back in about ten hours or so to finish the job and re-post the save for you
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
I'm glad no one in my corner changed to AI
http://www.totalwar.org/patrons/pbm/BC_03-01alt.rar
Here it is. Now, however, is another problem... a bit harder to deal with. From experience my treasury should be around -1500 to -2500 after my first few moves (I'm not terribly original for the starting turns). Now it's at -7500... There's not way I could've spent that much, upkeep included... that's our spawned friends... soooo, whatever really. If you decide to leave it at what it is, I'll take that as an handicap and move on.
I'm glad the Rajputs don't get any auto-stacks as well, although since I only start with one city and one army it'd be extremely obvious.
ok, The Lemongate, here is the link for you to finish your turn - you had paid upkeep on those spawned stacks so I added back that cash to your treasury
http://www.totalwar.org/patrons/pbm/BC-03-01.zip
Last edited by phonicsmonkey; 03-09-2008 at 23:54.
frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
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