from now until the release we wont 1 (minimum) sneak-peek each day!!!!!!!!!!
one question: what about battle AI?? i play always at maximum difficulty, and i LOVE when i loose a battle, and better i love when i lose one campaign
from now until the release we wont 1 (minimum) sneak-peek each day!!!!!!!!!!
one question: what about battle AI?? i play always at maximum difficulty, and i LOVE when i loose a battle, and better i love when i lose one campaign
donated by ARCHIPPOS for being friendly to new people.
donated by Macilrille for wit.
donated by stratigos vasilios for starting new and interesting threads
donated by Tellos Athenaios as a welcome to Campus Martius
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Possibly. Some of these ideas were never really written down to explain what was intended. However there are plenty of other things we want to add providing we have the people; new factions, scripted events, new governments, new units, new reforms......
Bingo!
donated by ARCHIPPOS for being friendly to new people.
donated by Macilrille for wit.
donated by stratigos vasilios for starting new and interesting threads
donated by Tellos Athenaios as a welcome to Campus Martius
have you ever mind to contact the team of "de bello mundi" ?? someone of them are also member of Bellum Crucis team, wich is probably the best mod of m2tw! (waiting eb2 ;) )
Do units now have much shorter filenames (given the known path length bug) than they had in EB?
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Will Casse tribes have malusses when fighting during teatime ?
After additional research, @bovi isolated the problem to the texture file names in this folder (taken from my current test build):
C:\Games\EB2-NewTest\mods\EBII\data\unit_models\att
So he rigorously pruned them all, and thus most people should not be affected by the bug, even if they use ridiculously long folder names. Which are still NOT recommended.
"Numidia Delenda Est!"
Two environmental questions:
How will be the flora of Iran, Minor Asia and Mesopotamia. CA had chosen to depict them as lifeless deserts, which, apart from inaccurate, was also terribly boring.
EB I had done a great job on that subject, so my hopes are a bit high.
And finally, will those extremely dense forests be included in EB II, too? I'm speaking about battlefields (I think some of them were located in Hyrcania) almost entirely covered by large trees. They really improved the battle's atmosphere, while also making them (the battles) significantly harder to handle.
EB had unrealistically dense forests with giant, oversized trees; they just made fighting in forested maps annoying.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
I would like to see a shot of the sky with clouds. Most of the sneak peaks seem to feature a surrealistically clear blue sky.
What climate is that, by the way?
Will there be reforms in the first release? If so, how many Factions will have reforms?
https://twitter.com/EBTeam/media
look the sky of the post on 06-16-2013
Last edited by Gneisenau; 07-23-2014 at 18:59.
I find mysel coming back regularly to have a watch at the sneek peak. Didn't happen to me since a long time, and usually its to see the process of an official game. Everything in that mod just looks beautiful and immersive !
This is an amazing work. What is about to happen is a mod giving to the fans of a game what they couldn't get in the official sequel. It's quite something !
Last edited by Alcibiade; 07-24-2014 at 00:10.
I've been playing EB for years and have followed the progress of EB II from time to time. Since the announcement of the Beta I find myself daily returning on this site and eagerly checking out the news on twitter. (great pictures btw) I even started a new campaign of EB I with the Romani. Something I abslolutely loved in EB was to roleplay the influence of important families. (e.g. in my recent Romai campaign the "Macedonicus" family proved so fertile and competent that they provided most of the important generals and most skilled governors for almost 150 years...
I remember reading that certain factions will not be represented with an actual family tree but with the system used by the teutonic order in MTW II Kingdoms. (never played that campaign myself). Could you share with us if this is still up to date and which factions will use this system? And will the roman cognomen like Macedonicus, Africanus, Asiaticus, etc. be included?
Thanks a lot for your work guys! :-)
"Numidia Delenda Est!"
have you already posted a map of the campaign with the factions starting regions? if yes can you tell me where is, if not, can you post please?? D
It's been posted before:
Last edited by QuintusSertorius; 07-29-2014 at 11:34.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
So that is the EBII map? Can't wait
In general when I install kingdoms to play a mod I usually set just one campaign to gain some space on my HD, and I usually choose the "Teutonic" campaign which is the lighter in Gb.
Except that this time I have this superstitious feeling that I should install the "Crusades" campaign or some eastern models or map parts wont be there that EB2 would use.
Does it make a difference ?
Last edited by Alcibiade; 08-06-2014 at 02:53.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
That's an interesting question. EB2 is a total conversion mod, but we borrowed many of the settlements from De Bello Mundi, and quite a number of those were based on Kingdoms settlements (to include Americas). I dug into the files (but not really since November), and most of the references went back to vanilla files (walls especially), so.....maybe you do. If somebody here has time, post some questions in the technical help forums (Org and TWC) or even with some of the active M2TW released mods, to see if somebody can confirm the need (or not) for the full set of kingdoms campaigns.
The simple solution is to "install everything", but if space is tight, then ask around to be sure.
"Numidia Delenda Est!"
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