Modding Resource HeaderTitle: How to dismount (or mount) a unit, formerly Dismounting UnitsPosted by: The_Ferret
Modding area: Units (unit stats)
Required programmes: Notepad (or other text editor)
Optional tools: Caligula unit editor
Hardcoded limits: none
Summary: This tutorial explains how to edit an existing unit so that it no longer rides a horse (or vica versa). It does not allow dismounting in-game, only before the game starts.
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I know all the highflying modders probably already know this but, for the newbs (we were all one once) here is a way to dismount units.
Open export_descr_unit and delete the 'mount' line of your selected cavalry unit. Then change the line- type: Cavalry -to- type: Infantry
Now save. Now open Decr_model_battle- delete the lines highlighted in bold (cataphracts are our example here)-
type east_heavy_cataphract
skeleton fs_hc_spearman, fs_hc_swordsman
indiv_range 40
texture seleucid, data/models_unit/textures/unit_east_heavy_cataphract_seleucid.tga
texture parthia, data/models_unit/textures/unit_east_heavy_cataphract_parthia.tga
texture armenia, data/models_unit/textures/unit_east_heavy_cataphract_armenia.tga
model_flexi data/models_unit/unit_east_heavy_cataphract_400.CAS, 8
model_flexi data/models_unit/unit_east_heavy_cataphract_300.cas, 15
model_flexi data/models_unit/unit_east_heavy_cataphract_200.cas, 30
model_flexi data/models_unit/unit_east_heavy_cataphract_100.cas, 40
model_flexi data/models_unit/unit_east_heavy_cataphract_70.cas, max
model_sprite armenia, 60.0, data/sprites/armenia_east_heavy_cataphract_sprite.spr
model_sprite parthia, 60.0, data/sprites/parthia_east_heavy_cataphract_sprite.spr
model_sprite seleucid, 60.0, data/sprites/seleucid_east_heavy_cataphract_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
almost done.
Now change the words
fs_hc_spearman, fs_hc_swordsman
to
fs_spearman, fs_swordsman
Done, you now have Cataphract Infantry.
Note: its best to copy/paste the text section you are about to edit so you have both the mounted and dismounted version available as separate units.
if using this method change the name of the unit in descr_model_battle and change the soldier line in export_descr_unit to match.
To mount a unit, do the opposite. So add a 'mount' line to export_descr_unit, change the type to cavalry, and change the words to fs_hc_spearman, fs_hc_swordsman in descr_model_battle. - Myrddraal
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