The 1.0x AI Faction Progression Thread was a great success, as were the others before it. I just wanted to get a new thread up for 1.1 games. We made a lot of changes to try and get the AI acting more like we want them to, from lessening garrisons in places where we want the AI factions to move into more easily, but keeping them strong when humans play as those factions, to more changes to steppe factions and such.
Let us see what happens in your campaigns!!
Old 1.0x AI Faction Progression Thread: