Do ships occupy unit slots? If so, why not removing some of them, since they play a very very marginal role in TW (until Empire: TW will do something)?
I'm not saying that no ships should be in game, just only few types instead of all the various factional ones that are now in EB.
Which player frequently cares of build poliremes (that are also keepable when your empire is enough rich and strong, that is when you have just conquered a lot of map)? Do the AI deploy huge fleets with a lot of different ships?
I think that having only 3/4/5 types of ship (pirate boat, light, medium, heavy, or what else) buildable by every faction, altough not much historical, in order to gain more slots for units would be ok.
IMHO most players wouldn't care or say "omg I cannot see my 4 liburnes fight 3 triereis and 1 tetrareis" if this will give more units for new factions and even old ones, if possible.
What do you think about? :)
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