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Thread: Idea about MP captains

  1. #1
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Idea about MP captains

    Will EB2 need to swap EDU files as EB1?

    I ask cause I think I have an idea for Mp


    We all know that in custom battles our captain will be represented with a captain model, however this doesn't always looks like the logical thing. 90% of the largest battles I've had, had been on Customs, a lot of them with lots of elites, so why is a regular captain leading such a big army?

    Besides, Generals/FMs models are way more ornamented and nicer than the captain ones.

    So I was wondering , if you're still going to use the trivial script, could we use it to swap between descr_character?

    One file with the captain model enabled and the other one with the captain model replaced by the general/FMs one so we can play with the general/FMs models in customs.

    I'm 95% sure that I'm not the first one sugesting this though
    (It's quite simple to make, I made it to my own instalation already)
    Last edited by ||Lz3||; 11-26-2008 at 00:20.
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  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: Idea about MP captains

    I think this should be doable.

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  3. #3
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Idea about MP captains

    We won't swap EDUs to play multiplayer. We have another solution for that now utilising the eras system in MTW2.

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  4. #4
    Prefect of Judea (former) Member Pontius Pilate's Avatar
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    Default Re: Idea about MP captains

    wait, ||Lz3||, did you already switch the captains models with Generals/FM models in your EB 1 game? if so how?
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  5. #5
    Pharaoh Member Majd il-Romani's Avatar
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    Default Re: Idea about MP captains

    Quote Originally Posted by bovi View Post
    I think this should be doable.
    we could have put them in the list of little things, but alas, it was locked... a pity
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  6. #6
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: Idea about MP captains

    Quote Originally Posted by Majd il-Romani View Post
    we could have put them in the list of little things, but alas, it was locked... a pity
    and I suggest not to go in that direction or this one will also be closed

    and I think this s no longer doable since they don't need the trivial script anymore... do they?

    PS: Pilatus... I'll add it in my new minimod pack as some sort of hook
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  7. #7
    Krusader's Nemesis Member abou's Avatar
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    Default Re: Idea about MP captains

    Hopefully, and keep your fingers crossed, the captains will look awesome enough that you wouldn't want to swap them.

    Maybe not as cool as the generals, but still pretty awesome.

  8. #8
    Member Megas Methuselah's Avatar
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    Thumbs up Re: Idea about MP captains

    That's a pretty positive hint. Nice.

  9. #9
    Prefect of Judea (former) Member Pontius Pilate's Avatar
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    Default Re: Idea about MP captains

    Quote Originally Posted by ||Lz3|| View Post
    and I suggest not to go in that direction or this one will also be closed

    and I think this s no longer doable since they don't need the trivial script anymore... do they?

    PS: Pilatus... I'll add it in my new minimod pack as some sort of hook

    your talking about your new 1.2 minimod pack that isn't out yet right? or are you going to put it in the 1.1 minimod pack?
    Last edited by Pontius Pilate; 11-27-2008 at 04:31.
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  10. #10
    Prefect of Judea (former) Member Pontius Pilate's Avatar
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    Default Re: Idea about MP captains

    Quote Originally Posted by abou View Post
    Hopefully, and keep your fingers crossed, the captains will look awesome enough that you wouldn't want to swap them.

    Maybe not as cool as the generals, but still pretty awesome.

    that's good news.
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  11. #11
    Biotechnlogy Student Member ||Lz3||'s Avatar
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    Default Re: Idea about MP captains

    not exactly EB 2 related but it is related to the thread

    The MP FM swapper mod is already available in EB un-official submods forum
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