Page 78 of 83 FirstFirst ... 2868747576777879808182 ... LastLast
Results 2,311 to 2,340 of 2478

Thread: Twitter discussion

  1. #2311
    EBII Council Senior Member Kull's Avatar
    Join Date
    Jan 2003
    Location
    El Paso, TX
    Posts
    13,502

    Default Re: Twitter discussion

    Quote Originally Posted by Rex Somnorum View Post
    You can't just throw that out there and then not post illustrative images.
    How about this....."they look completely awesome!" The graphics were done by Tux, so you can be certain of that!
    "Numidia Delenda Est!"

  2. #2312

    Default Re: Twitter discussion

    Quote Originally Posted by Kull View Post
    How about this....."they look completely awesome!" The graphics were done by Tux, so you can be certain of that!
    I don't doubt it. But pictures are more eloquent than words.

  3. #2313

    Default Re: Twitter discussion

    At the risk of universal opprobrium, I'll pose an old question: when's this damn thing gonna be released? I'm not asking for an exact date, I'm asking for a rough estimate. If the EB Twitter is any indication, most of the major bugs have been ironed out and the game is almost finished. Assuming that the current rate of development continues, when can we expect a release? In a month? Sometime in summer?

    Don't take this as ingratitude. For the modders that have devoted months and years of their life to making EBII happen, I thank you from the depths of my admittedly shallow heart. I appreciate your sacrifice and dedication, and I'm not trying to be impatient. I just want to know if I should get excited yet. I understand if you can't give a straight answer to the question. But given the vague parameters, I believe you should be able to.

    Also for the Twitter junkies:

    Thanks to Tsar for producing lovely new 2D icons for the Roman temples, including a novel idea about representing the gods - The EBII Team
    Finished the new numidian chariot model, last chariot model needed for the 1st release. ~Tux pic.twitter.com/urGzO1GWKG
    Adding texture to the Numidian chariot model - Haithabas
    Reading up on the excavations at Corent to aid with the Arverni descriptions - Brennus
    A big thank you to sirtim for his help in researching the Cantabrian cavalry unit - Brennus

  4. #2314
    EBII Council Senior Member Kull's Avatar
    Join Date
    Jan 2003
    Location
    El Paso, TX
    Posts
    13,502

    Default Re: Twitter discussion

    Quote Originally Posted by Rex Somnorum View Post
    At the risk of universal opprobrium, I'll pose an old question: when's this damn thing gonna be released? I'm not asking for an exact date, I'm asking for a rough estimate. If the EB Twitter is any indication, most of the major bugs have been ironed out and the game is almost finished. Assuming that the current rate of development continues, when can we expect a release? In a month? Sometime in summer?
    Your question is addressed here.
    "Numidia Delenda Est!"

  5. #2315

    Default Re: Twitter discussion

    Some tweets and some interesting impressions:

    Just got back from a veterinary convention in Vegas. Time to get back to breaking descr_strat. - abou
    Impressions from a Roman campaign during the ongoing beta testing: A view across Northern Italy - gigantus pic.twitter.com/Hq7IJ2tGfN
    Impressions from a Roman campaign The siege of Athens - gigantus pic.twitter.com/2LmkWNLSj4
    Spy strat map characters added for Baktria and Hayasdan - nazgool
    Working on unique shield designs for the Ptolemaic strategoi - Haithabas

    Member thankful for this post:

    Ice 


  6. #2316
    ΤΑΞΙΑΡΧΟΣ Member kdrakak's Avatar
    Join Date
    Nov 2009
    Posts
    244

    Default Re: Twitter discussion

    Quote Originally Posted by Ailfertes View Post
    Some tweets and some interesting impressions:
    Those pics need twitter accounts. Can we have them posted here?
    -Silentium... mandata captate; non vos turbatis; ordinem servate; bando sequute; memo demittat bandum et inimicos seque;
    Parati!
    -Adiuta...
    -...DEUS!!!

    Completed EB Campaigns on VH/M: ALL... now working for EBII!

  7. #2317

    Default Re: Twitter discussion

    Sure:

    Click image for larger version. 

Name:	BhEAXviCUAEy0ok.jpg large.jpg 
Views:	371 
Size:	95.7 KB 
ID:	12332
    Click image for larger version. 

Name:	BhEBbSiCMAAi_fR.jpg large.jpg 
Views:	333 
Size:	84.1 KB 
ID:	12333

    And more news:
    A huge thank you to all our fans for your legendary patience and continued support. We won't let you down! - The EB team
    71.6% of factions now have all their strat map characters - Tux

  8. #2318

    Default Re: Twitter discussion

    Quote Originally Posted by Ailfertes View Post
    Sure:

    Click image for larger version. 

Name:	BhEAXviCUAEy0ok.jpg large.jpg 
Views:	371 
Size:	95.7 KB 
ID:	12332
    Click image for larger version. 

Name:	BhEBbSiCMAAi_fR.jpg large.jpg 
Views:	333 
Size:	84.1 KB 
ID:	12333

    And more news:
    Awesome campaign map pic !

  9. #2319

    Default Re: Twitter discussion

    missing the eye candy so can we perhaps have few family trees particulary how the new barbarian family treess will work? can we recruit a few generals and make them family members?

  10. #2320

    Default Re: Twitter discussion

    Quote Originally Posted by moonburn View Post
    missing the eye candy so can we perhaps have few family trees particulary how the new barbarian family treess will work? can we recruit a few generals and make them family members?
    +1

    PS. every time I read your forum name, I flash to Glory Mooncall from the Garrett PI novels by Glen Cook.

    Member thankful for this post:



  11. #2321

    Default Re: Twitter discussion

    Much much more new twitter news in this long hiatus.

    A huge thank you to all our fans for your legendary patience and continued support. We won't let you down! - The EB team
    71.6% of factions now have all their strat map characters - Tux
    Working on the naval dynamics of EBII with Kull - V.T. Marvin
    Taleudoi province description finished. 4,300 words this time - Brennus
    Sauromatae diplomat and assassin completed along with Numidian diplomat and spy - nazgool
    Researching for more province descriptions. This time Iron Age Switzerland - Brennus
    Romani and Semitic culture PSFs fixed so that they are the same size as those of other cultures - Tux
    Working on new spy strat map characters for Pontos, Arche Seleukia and the Ptolemaio - nazgool
    Models for the Sweboz standard bearers nearly finished, just need to skin them - Tux
    Experienced in 3D modelling/2D artwork? Want to speed up the release of EBII? Contact us via: https://forums.totalwar.org/vb/showt...uitment-thread
    Skinned the Sweboz standards. ~Tux pic.twitter.com/jdtvJMavaWClick image for larger version. 

Name:	BhvbLhLCMAAvMSC.jpg large.jpg 
Views:	142 
Size:	9.7 KB 
ID:	12440
    Strat map assassin and diplomat models for the Getai finished - nazgool
    A big thank you to Tsar for another lovely bunch of Romani user interface icons - The EBII Team
    Spy strat map character finished for the Getae - nazgool
    A warm welcome to sirtim and Ibrahim who join the EBII team as Iberian researcher and programmer, respectively - The EBII Team
    Time to build the unique Pritanoi government system with Brennus - V.T. Marvin
    Discussing what helmet to give the Sweboz standard bearers, with TheTank and Brennus - Arjos
    Deep in thought over what a Lusotannan diplomat, spy and assassin might look like - Sirtim
    Romani UI interface now more immersive than ever. Goodbye MTW2 textures. Thank you Tsar! - The EBII Team
    First unique Pritanoi government description written - Brennus
    The Hellenistic version of Orson Welles? EBII would be happy to hear from anyone with experience of making (high quality) intro videos!
    Pritanoi "Allied State" government description finished - Brennus
    FM/General strat map character finished for Sweboz - Tux
    New Naval Recruitment system (V.T. Marvin) & Unit Cards (Tux) now in-game
    So much work being done. Don't miss the calls for help in there!

    Members thankful for this post (4):



  12. #2322

    Default Re: Twitter discussion

    I've not been much around the forums latelly but lots of interesting stuff happening on twitter that should be shared here:

    Strat map spy character finished for Saba and Nabateans - nazgool
    Storm at Sea - Kull pic.twitter.com/2FxJlWHmh4
    Strat map assassin characters finished for the Saba and Nabateans - nazgool
    Writing the final Celtic ethnicities - Brennus
    Once again, apologies to our fans for the delay... but we had to finish off some things to make it truly special. - The EBII team.
    Naval system fully implemented in-game. The oceans are no longer a place for the faint of heart! - Kull
    Sneak peek (thanks abou) - the EB2 Intro audio:
    https://forums.totalwar.org/vb/attac...2&d=1395423777
    - EBII Team
    How about a link that works?

    ftp://ftp.europabarbarorum.com/rec0321-124045.mp3

    - EBII Team
    Can Brennus write a province description, Pritanoi government descriptions and faction ethnicities and still be in work for 6 tonight? Hmmm.
    All Pritanoi government descriptions written - Brennus
    A big hello to our Swiss fans and those who like the music of Eluveitie, its time to write the Raition province description - Brennus
    \m/
    Finishing up the Sweboz officers. ~Tux pic.twitter.com/FT5ek0rvpg
    3,200 words later and we have a finished province description for Raiton - Brennus
    SkynOs returns and delivers new Battlemap UIs for all cultures. EB2 looking more awesome, every day! - EBII Team
    SO MUCH AWESOME AWESOMENESS!!
    Or should I say: EuropaBarbarorumness! =D
    Last edited by LusitanianWolf; 03-23-2014 at 23:25.


    Members thankful for this post (5):



  13. #2323

    Default Re: Twitter discussion

    been a while since the last update

  14. #2324

    Default Re: Twitter discussion

    Yeah baby yeah!
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	austinpowers4.jpg 
Views:	127 
Size:	106.5 KB 
ID:	12755  
    Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!

    https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM

  15. #2325
    Minister of Useless Tidbits Member joshmahurin's Avatar
    Join Date
    Oct 2012
    Posts
    862

    Default Re: Twitter discussion

    Since there haven't been updates here in a while but there have been plenty on twitter, I'll update this. Forums been dying down lately without news.
    A big thank you to Tsar for his work on the new Western Greek battle user interface - EBII Team (@EBTeam) March 25, 2014
    Specialized Sweboz, Lugian, and Sabaean governments added to the build - V.T. Marvin (@EBTeam) March 26, 2014
    Raurici, Vindelici and Ligurian ethnicities written for the Celtic factions - Brennus (@EBTeam) March 26, 2014
    Specialized Hayasdan & Getai governments added to the build - V.T. Marvin (@EBTeam) March 28, 2014
    Small sneak-peek of new Roman unit - nazgool pic.twitter.com/ACuwk85jDl (@EBTeam) March 29, 2014
    Last head for the Sweboz officers is done. ~Tux pic.twitter.com/44eG32DQxh (@EBTeam) March 30, 2014
    Starting work on the Eturomina province description, a big hello to all fans from Picardy, Normandy and those who like the Belgae - Brennus (@EBTeam) March 31, 2014
    And the Sweboz officers are completed. ~Tux pic.twitter.com/YOfqg37hz0 (@EBTeam) March 31, 2014
    Aulerkoi ethnicity description written - Brennus (@EBTeam) April 3, 2014
    841 Faction relationships developed by the historians and loaded in-game - Kull (@EBTeam) April 5, 2014
    Making good progress with the horses for the Parthian cataphracts - Tux (@EBTeam) April 7, 2014
    Experienced in texturing 3D models? The EB team would love to hear from you: http://t.co/QKeCE29XAg (@EBTeam) April 9, 2014
    Time to write Illyrian ethnicities. Hello to any Balkan fans out there! Cranking up the Croatian metal for this one - Brennus (@EBTeam) April 9, 2014
    Slovenian folk metal is awesome... OK back to work now. - Brennus (@EBTeam) April 9, 2014
    Illyrian ethnicities written - Brennus (@EBTeam) April 9, 2014
    Over 1000 eventpics added, deleted, and changed - not a HINT of M2TW is left in this area - Kull (@EBTeam) April 15, 2014
    A BIG thank you to Tsar for the 370 all new Western Greek user interface icons he has produced - The EBII Team (@EBTeam) April 16, 2014
    Nothing major, just working on the Boii family members with Kull - Brennus (@EBTeam) April 19, 2014
    Aiming to finally get the Eturomina (Belgic) province finished before work. 3,600 words done, 2 RATT albums listened to - Brennus (@EBTeam) April 20, 2014
    OK 5,620 words later and Eturomina (the southern Belgic) province is finished. - Brennus (@EBTeam) April 20, 2014
    Next province description to do: Landa Palagnoi. Greetings to any Flemish and Dutch fans out there! Time to crank up the Heidevolk- Brennus (@EBTeam) April 21, 2014
    Updating Celtic family names to comply with new EBII writing system. "Conan" no longer a recruitable character. Sorry Arnie fans - Brennus (@EBTeam) April 22, 2014
    Finalizing Seleukid, Ptolemaioi, and KH family members (with traits, ancillaries, and biographies) - abou, Arjos, & paullus (@EBTeam) April 23, 2014
    Spotted major Cost & FM issues affecting Sweboz, Lusotannan, Boii, & Lugia factions (thanks joshmahurin!) Fix implemented for all - Kull (@EBTeam) April 23, 2014
    All Celtic names now updated to comply with EBII naming system. Sorry Zelda fans, but 'Navi' was removed in the process - Brennus (@EBTeam) April 25, 2014
    A warm welcome to Tsar who today joins the team as a new 2D artist. Welcome aboard. - The EBII Team (@EBTeam) April 27, 2014
    Writing an extensive history of the Sweboz and the Jastorf culture - cmacq (@EBTeam) April 28, 2014
    New FM portraits created for Sweboz - Tux (@EBTeam) April 28, 2014
    4,000+ words later and we have a province description for Landa Pelignoi (Iron Age Belgium and the Netherlands) - Brennus (@EBTeam) April 28, 2014
    Starting research for Armorikos province. Any good metal bands from Brittany? - Brennus (@EBTeam) April 28, 2014
    Experimenting with xHolyCrusader to see if it is possible to produce Creative Assembly style cut scenes for the campaign game - Kull (@EBTeam) April 29, 2014
    Experienced in 3D modelling, 2D artwork or programming? We would love to hear from you: http://t.co/unfztMBi4g -The EBII Team. (@EBTeam) April 29, 2014
    A spare half hour so minor fixes to the Aedui province description. How could I have forgotten to talk about the Vergobret? - Brennus (@EBTeam) April 29, 2014
    A massive thank you to all our fans for still supporting us after so many years and having such patience. We won't let you down! - EBII Team (@EBTeam) April 30, 2014
    Last edited by joshmahurin; 04-30-2014 at 20:07.


    Members thankful for this post (2):



  16. #2326

    Default Re: Twitter discussion

    "A massive thank you to all our fans for still supporting us after so many years and having such patience. We won't let you down! - EBII Team (@EBTeam) April 30, 2014"
    just release it as quick as possible. the only thing that "your" fans have for quenching their eb thirst is jesus of nazareth like movies=)

    Member thankful for this post:



  17. #2327
    Uergobretos Senior Member Brennus's Avatar
    Join Date
    Dec 2007
    Location
    Korieltauuon.
    Posts
    7,801

    Default Re: Twitter discussion

    Quote Originally Posted by clone View Post
    "A massive thank you to all our fans for still supporting us after so many years and having such patience. We won't let you down! - EBII Team (@EBTeam) April 30, 2014"
    just release it as quick as possible. the only thing that "your" fans have for quenching their eb thirst is jesus of nazareth like movies=)
    "Thank you" for such "kind" words of "appreciation".



    donated by ARCHIPPOS for being friendly to new people.
    donated by Macilrille for wit.
    donated by stratigos vasilios for starting new and interesting threads
    donated by Tellos Athenaios as a welcome to Campus Martius


  18. #2328
    EBII Hod Carrier Member QuintusSertorius's Avatar
    Join Date
    Apr 2008
    Location
    UK
    Posts
    23,140

    Default Re: Twitter discussion

    I don't want it released as quick as possible. I'd rather have a functioning beta than something full of bugs.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR

    Member thankful for this post:



  19. #2329
    Infinite Jest Member easytarget's Avatar
    Join Date
    Oct 2011
    Location
    Poulsbo, WA
    Posts
    1,272

    Default Re: Twitter discussion

    While I agree with this sentiment, it does lend itself to a bit of the opposite problem where the beta release date forever is on the horizon one or two qtrs away and never happens.

  20. #2330

    Default Re: Twitter discussion

    rather hve a proper game then being disapointed in the end

    eb equals itself to all the relations i took it slow just to discover in the end when the time to do the deed came that i had hyped it so much that it couldn´t live up to the created expectations

    i hope eb is the exception

  21. #2331

    Default Re: Twitter discussion

    It can be a bit frustrating to have the release delayed time and again. But, what would happen if whatever build is released is too bare-boned? Or too unstable? What good would a 12-turn campaign, before permanent CTD, do? Not much. It could even kill of the interest for the mod. No one likes bad press, least of all the volunteers who spend their precious free time to create EB2. No one is getting paid for their efforts. Releasing it too early can be highly demotivating for everyone involved.

    Seeing that a total conversion is quite a complicated affair, there needs to be a lot of centralized planning, a lot of testing to see that introduction of additional features and such do not lead to bugs or other unintended consequences. Sometimes coding can be very annoying - it is not a coincidence that bug-fixing for software usually requires a substantial amount of time. It is even worse when you are creating a mod, since your ability to check for errors and flaws is more limited. Never mind the tools you have at your disposal. It is no coincidence that it took such a long time to discover the "path-length"-issue in EB1 (and other mods).

    That being said, it is quite possible that the team has "too high" standards for a first release. Very rarely it happens that a program or mod is perfect as it is, or does not have some highly unbalanced / annoying features. With something like the scope of EB2, it is virtually impossible to avoid, since there will be thousands of lines of code, tens of thousands of lines of descriptions (units, provinces, buildings, etc.), and undoubtedly hundreds of thousands of lines of communication in the internal forums of everyone involved, to ensure historical accuracy, quality, bugfixes, balancing issues, etc..

    Bug-hunting and balancing (which will partly be based on the quirks of the combat engine, for example) can be notoriously difficult if you have only a limited number of people being engaged in the task. Especially when there are a few hundred units, and close to 30 factions to check. I am reminded of the AI expansion threads for EB1, in its various incarnations. I think such threads could help substantially with balancing overpowered and underpowered factions, ahistorical expansion tendencies etc. For instance the AI steppe factions were quite weak in the earlier EB builds, due to auto_calc issues.

    These are just meant as general observations. EB set the benchmark very high, considering what was possible with the RTW engine. And I am sure that the team for EB2 wants to improve on EB1 in all its aspects, and that is by no means an easy task.

  22. #2332
    Uergobretos Senior Member Brennus's Avatar
    Join Date
    Dec 2007
    Location
    Korieltauuon.
    Posts
    7,801

    Default Re: Twitter discussion

    Quote Originally Posted by easytarget View Post
    While I agree with this sentiment, it does lend itself to a bit of the opposite problem where the beta release date forever is on the horizon one or two qtrs away and never happens.
    We are equally frustrated. When we posted the "State of the Mod Address" in December we genuinely thought that we were a matter of weeks away from release; we had more active team members than at any time in the prior 8 months and we were clearing work faster than at any time in the preceding 3 years. However real life began to bite and our productivity slumped as more and more team members were forced to address problems regarding employment, family and finances etc.

    But we are still ploughing on, regardless of what it takes


    Quote Originally Posted by d'Arthez View Post
    That being said, it is quite possible that the team has "too high" standards for a first release. Very rarely it happens that a program or mod is perfect as it is, or does not have some highly unbalanced / annoying features. With something like the scope of EB2, it is virtually impossible to avoid, since there will be thousands of lines of code, tens of thousands of lines of descriptions (units, provinces, buildings, etc.), and undoubtedly hundreds of thousands of lines of communication in the internal forums of everyone involved, to ensure historical accuracy, quality, bugfixes, balancing issues, etc...
    Actually I think part of the problem was that the team's standards were too high at the beginning. A grand and impressive plan was created for EBII which involved all sorts of features. The problem is that no-one could have foreseen the problems which occurred as time went on. Now, we are by and large sticking to the original plan, as in some cases we have no choice (things are too far along in some places for us to simply drop them and go for something simpler), but certainly for the coders and the modellers it has been a real challenge.

    Don't worry, when EBII is released it will be a much more complete and stable game than EB was, likewise from an historical perspective we by and large have what we need for a first release. We just don't want to release EBII in a condition where (like Creative Assembly and Rome 2) we will have to spend months responding to mssages from disapointed fans who either (1) Can't get it to work or (2) Accuse us of underdevelopment.

    As it stands though we have 85% of the strat map characters finished, Tsar has been doing great work with the UI, as did Skyn0s before him, so that when you play as a faction you will be doing so using menus which are immersive. Tux, Gustave and nazgool, as you have seen from a few of the tweets, have made great progress with the units, in fact in some cases they would challenge Rome 2 for graphics. Likewise V.T. Marvin has done wonders with the various governments, for example if you play as the Pritanoi you get a unique government. And to this list I can add Kull and bovi's work in stabilising the game, paullus advice on all manner of Greek related issues, abou's improvements to the Seleukid governments and descriptions, sirtim who has made Iberia one of the most immersive regions in the game (contrast that to EB, and especially RTW), fightermedic's work on the maps, Haithabas who has pretty much done every job you could ask of a modder. Also the other historians not mentioned; cmacq (currently writing the equivallent of a novella on the Jastorf culture), TheTank, Gaius Scribonius Curio, Mithridates VI Eupator and Moros who have all added details and information which put EB to shame. And not forgetting of course the testers who have identified numerous problems which many of the above have ironed out.



    donated by ARCHIPPOS for being friendly to new people.
    donated by Macilrille for wit.
    donated by stratigos vasilios for starting new and interesting threads
    donated by Tellos Athenaios as a welcome to Campus Martius

    Members thankful for this post (10):

    + Show/Hide List



  23. #2333

    Default Re: Twitter discussion

    Thank you for information, Brennus. I do not care when the EB II is done, even thought I wait for it since the beginning of development checking this website almost everyday, I just hope EB II will be as great as EB I, and I belive wastly majority of EB fans have the same opinion, that's all.

    Thank you for your effort!
    My girlfriend plays EB (plus she is hottie). I won the universe.

    Members thankful for this post (4):



  24. #2334
    Now sporting a classic avatar! Member fallen851's Avatar
    Join Date
    Oct 2005
    Posts
    799

    Default Re: Twitter discussion

    Quote Originally Posted by QuintusSertorius View Post
    I don't want it released as quick as possible. I'd rather have a functioning beta than something full of bugs.
    Well, I for one, am gonna be "that guy."

    I am not going to play EB II like I did EB I on release. I'm going to wait until it is even more finished, so I can be blown away. And I'm sorry for this. RTW II made me this way and I have no shame.

    So I know I have some waiting to do.

    But take your time. EB I is amazing. It is still the best Total War experience there is. And I thank you for that.
    Last edited by fallen851; 05-02-2014 at 06:16.
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

    http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s

    Members thankful for this post (3):



  25. #2335

    Default Re: Twitter discussion

    I take your point, fallen851. But I think you are being a little bit masochistic.

  26. #2336
    Member Member alexkon3's Avatar
    Join Date
    Sep 2012
    Posts
    621
    Blog Entries
    3

    Default Re: Twitter discussion

    Identifying what MUST be fixed before a first release. Not that much left - The EBII Team.

    Thanks to Haedar for his great work on the Akkadian (Babylonian) infantry - The EBII team
    What is akkadian infantry? Something similar Babylonian heavy Spearmen?

    Battlemap UI now 90% complete. Faction banners 75% - Kull
    Last edited by alexkon3; 05-03-2014 at 12:45.

  27. #2337

    Default Re: Twitter discussion

    Quote Originally Posted by Aléxandros_ ho_ Mégas View Post
    What is akkadian infantry? Something similar Babylonian heavy Spearmen?

    Yes, as far as I am concerned EB team stated that akkadian inf would replace shipril tukul pezoi
    My girlfriend plays EB (plus she is hottie). I won the universe.

  28. #2338
    Uergobretos Senior Member Brennus's Avatar
    Join Date
    Dec 2007
    Location
    Korieltauuon.
    Posts
    7,801

    Default Re: Twitter discussion

    Correct.



    donated by ARCHIPPOS for being friendly to new people.
    donated by Macilrille for wit.
    donated by stratigos vasilios for starting new and interesting threads
    donated by Tellos Athenaios as a welcome to Campus Martius


  29. #2339
    Terrible Tactician Member Shadowwalker's Avatar
    Join Date
    Nov 2007
    Location
    Germania Libera *g*
    Posts
    299

    Default Re: Twitter discussion

    The Org is having a Medieval 2 Total War re-release party:https://forums.totalwar.org/vb/showt...-release-Party … Europa Barbarorum II might have something special to bring!
    Guys, could you please don't do such! (Causing a heart attack at my side, that is)

    Since, let's be realistic here: it's only a few days since Kull, Brennus etc stated that there are still things to do. There is no website announced yet (which was said to be online and public before the release). There were no tweets about solving the installer problems (which I believe are top priority to be solved before an initial release). From what I understand there are still so many things to fix, resolve, improve, decide etc that - in my humble "outsider" opinion - a release around Christmas would be a (very pleasant) surprise.

    I simply can't believe . . . no, that's wrong. I refuse to believe that EB II is released in one week. (I do so because I want to avoid the disastrous disappointment if it is not out on May 15th. ;) )

    Very much curious about what the "special EBII brings" might be, nevertheless. :)
    Finished EB Campaigns: Kart-Hadast 1.0/1.2 | Pontos 1.1 | Arche Seleukeia 1.2 | Hayasdan 1.2 | Sab'yn 1.2 | Makedonia 1.2 (Alex)
    Lost Campaigns (1.2, Alex. exe): Getai | Sab'Yn
    Ongoing campaigns (1.2): SPQR (110 BC) | Sab'yn (217 BC) | Pontos (215 BC)
    from Populus Romanus

    "The state of human ethics can be summarized in two sentences: We ought to. But we don't." (Tucholsky)

  30. #2340
    Uergobretos Senior Member Brennus's Avatar
    Join Date
    Dec 2007
    Location
    Korieltauuon.
    Posts
    7,801

    Default Re: Twitter discussion

    That was my fault, I didn't realise until it was pointed out that that post could result in such hopes.

    No, sorry, it is not the release. As noted we still have things to do before we can put out what we consider to be an acceptable release.

    However we are hoping to bring something with a lot of eye candy to treat people to.

    My apologies for getting peoples hopes up.



    donated by ARCHIPPOS for being friendly to new people.
    donated by Macilrille for wit.
    donated by stratigos vasilios for starting new and interesting threads
    donated by Tellos Athenaios as a welcome to Campus Martius

    Members thankful for this post (2):



Page 78 of 83 FirstFirst ... 2868747576777879808182 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO