You are an apprentice and assistant to the Palatinate’s investigator. You went with the Palatinate when he was sent to investigate rumors of grisly deaths in a town in Hungary. There you and the others found the rumors to be true, or even worse than described.
On one of the first nights discovering the bodies, the investigator claimed he saw some cloaked figure fleeing into the night from one of the rooms where the killers stored the bodies. From that moment on he no longer acted like his true self. You knew him as a man dedicated to bringing criminals to justice, in carrying out the laws of the state. But he started talking about evil, as though he were facing something that was evil personified, as though some demon came up from Hell to terrorize mankind.
You are a man of faith, but you have always known that as an agent of the law you do not fight against the forces of Hell but mere men. This was how your mentor used to act. He was always methodical and correct when arresting someone. Now he is on a quest to hunt down what he calls a demon, dragging you with him on a journey north into Austria and ending up at this old, snow bound fortress.
Along the way he has insisted you learn how to fight this demon – which he calls a strigoi, by reading one of the books he has taken with him. He has said you are right on the demon’s trail because of a few deaths in villages that occurred before you passed through them.
You still have great respect for the man because of his past deeds, though you wonder what has gotten into him. And so you have read his books and memorized them, and learned about how to kill his demon. Apparently, though he says the demon is very powerful, there are certain ways to kill it, even at night. Apparently it would also help to lead a group of men against the demon.
And now you are stuck in a small fortress with a number of agitated, armed men, and you worry his obsession may well lead to them turning on you if tensions rise. This is no longer the same Europe of several hundred years ago, and such accusations may well convince the others trapped in the fort with you that it is you and the investigator who are dangerous.
Though some of the deaths in villages along your path did some both unusual and similar.
You have several options at night; you can attack a target as a traveler with others. Such a group would not be effective against the demon says your mentor. You have other options against the demon, if it exists.
You can, therefore, prepare to attack the demon by beginning such preparations the night before you attack it. (So to prepare to attack it on night three, you must tell me you are preparing to attack the target on night two.) You can also lead a group of men to attack it; this involves getting a group to attack the demon with you (i.e. three soldiers saying they will kill the target with each other and you leading them). Both these methods will increase your chances noticeably and can be combined as well. In that case, the people you’re leading don’t need to prepare at all, nor do you need to mention them in your preparations.
You can broadly investigate two people per night to find the demon. You must perform a focused investigation, which targets only one person who’s already been broadly investigated, to confirm the identity of the demon.
You can also offer a letter of commendation from the Palatinate, of which you have two, to a member of the garrison or a random traveler, who can choose to accept or reject it. If they accept it they will earn a higher victory condition if you and your mentor succeed, or if your mentor at least believes he succeeded in killing a demon. You need not investigate a person beforehand, but doing so will tell you if they can (not if they will) help you.
The Palatinate Investigator, your mentor:
Night Actions:
Function as a traveler.
Prepare to attack the “demon” and/or
Lead a group of men against the “demon”
Investigate two people
Investigate one person
Offer a Palatinate’s letter of commendation for assistance.
Victory Conditions:
Great Victory: Survive, along with your mentor, and kill a demon if it exists.
Victory: Survive, though your mentor had died, and having killed any demons that may exist.
Close Victory: Survive, though your mentor has died, and the demon has escaped, if it exists.
Close Defeat: Die, though your mentor lives, but the demon, if it exists, has been killed.
Defeat: Die, along with your mentor, while the demon, if it exists, triumphs.
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