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Thread: The Campaign System

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    Voluntary Suspension Voluntary Suspension Rahwana's Avatar
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    Default The Campaign System

    Cute Wolf allready set some "simulated campaign system", and as soon as I arrive at Bandung, I'll finish that job of scripting, now, we just wait for the map to be finished (and we should count the Wolf's research report also need to be taken care of)
    Last edited by Nyz; 09-06-2010 at 16:44.
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    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: the campaign system

    There's something Called "Shift Key" which when pressed, makes a Capital letter, they look good on Thread titles

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    Default Re: the campaign system

    Aye2, I'm actually got the map, culture, and UI on modfolder version now, but for some reason, it crashes when I quit the game I'll repair that first...

    Oh yeah, and I also got another crash when try to change the "Zoroastrian" pip into Islam one...

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    Sang Hulu Jurit Balamati Member plutoboyz's Avatar
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    Default Re: the campaign system

    Quote Originally Posted by Cute Wolf View Post
    Aye2, I'm actually got the map, culture, and UI on modfolder version now, but for some reason, it crashes when I quit the game I'll repair that first...
    crash when quit? that silly...

    Quote Originally Posted by Cute Wolf View Post
    ...
    Oh yeah, and I also got another crash when try to change the "Zoroastrian" pip into Islam one...
    looks like they refused to be converted.
    Last edited by plutoboyz; 06-02-2010 at 08:50.

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: the campaign system

    not silly, cultural error or something (allready ask wlesmana via facebook for help...)

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: the campaign system

    thanks to wlesmana's guide ^^ now, the CTD problem is done...

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: the campaign system

    just updating the map, and last saturday, I made some long test campaigns to look for AI expansion, notice: the regions are delibrately toned so the AI will envolve into "island pushing contests", because almost every factions start as "arche" (15++ regions), that was actually quite BIG for RTW standards, and AI did tend to spam units, so prepare for a lot of BLOODY battle



    also update the UI to use Batik, instead of "sea" theme (as wlesmana suggested), allready made logos, and you can see the mountains and forests are allready added... Black spots are the Pirate colonies...



    even the banners are allready made.... heheheh... all we need is just someone who can made the banner .tga.dds symbols (I don't know how to change the symbols in banner section....)






    NOTE : Skullheadhq's face are captain portaits for VOC, another factions also have their own captain portaits
    Last edited by Cute Wolf; 06-06-2010 at 15:28.

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    國王陛下 Member Nyz's Avatar
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    Default Re: the campaign system

    Melaka totally wiped out from Peninsular Malaysia in 9 years...

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    nah, that was because the portuguese starts out with Comitatenses, and malaka only have hillmen at their expense, the unit lists should be updated with "real" units.... so melaka don't got swamped too early....

    and Malaysian peninsulla is the only areas left, could you give me some help in locating the settlements in 1511? I have some rough map, but it left the eastern side still blank

    BTW, update pics... how about the mountains?

    Last edited by Nyz; 06-06-2010 at 15:41.

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: the campaign system

    and I have made the "hate-ring" in australia, so factions controlling some certain important cities will hate each other more (by adding territory border), clue : the central ring is Sunda Kelapa

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    國王陛下 Member Nyz's Avatar
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    Default

    Hmm I try to merge your posts, but you already delete it. Well, I just restore it... I already post the settlement and province of Peninsular Malaysia map in map thread, can you see it? Hmm, do you asked me about the mountains location in Peninsular Malaysia only, or you asked my opinion about mountains?

    ADD: Do European factions also used batik as UI?

    POST MERGED: So Pajajaran will be hated by everyone?

    ADD: How many provinces are remain? You have used a few to make false sea.... (I think around 30)
    Last edited by Nyz; 06-06-2010 at 16:00.

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: the campaign system

    no, just everybody that controls these cities will got hated by several other owners of important cities (the central city is Sunda Kelapa, the most important trade ports in Indonesia...), the 4 cities flank that is Majapahit, Melaka, Kutaraja, and Demak, the last circle is Pakuan, Tanjungpinang (the most important mining region), Palembang, and Jambi

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    Default Re: the campaign system

    Err.... CW, you put a wrong banner screenshot
    notice that you still used that damn "cute wolf" banner on VOC forces....
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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: the campaign system

    are you mean THIS?

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    Sang Hulu Jurit Balamati Member plutoboyz's Avatar
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    Default Re: the campaign system

    Quote Originally Posted by intifadanyz View Post
    POST MERGED: So Pajajaran will be hated by everyone? ..
    during that time, Pajajaran is at war with everyone. even it alliance with VOC just started at 1512.

    @wolf; I can make banner. btw, will Majapahit got red&white Banner and Pajajaran use Black&white? or same as other?
    Last edited by plutoboyz; 06-06-2010 at 19:23.

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    Default Re: the campaign system

    just like everyone, the floating banners (which was destined to be turned off for most players), will be simply copypasta from their faction logos...

    but that red and white, and white and black historical banners will be carried with the banner carrier officers... like in real life will do...

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    Sang Hulu Jurit Balamati Member plutoboyz's Avatar
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    Default Re: the campaign system

    Quote Originally Posted by Cute Wolf View Post
    just like everyone, the floating banners (which was destined to be turned off for most players), will be simply copypasta from their faction logos...

    but that red and white, and white and black historical banners will be carried with the banner carrier officers... like in real life will do...
    actually IRL, its carried by officer and army as well. its Panji-panji.

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: the campaign system

    yeah, one officers per unit... the panji won't be as unrealistically big as the floating banners don't you?

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    Sang Hulu Jurit Balamati Member plutoboyz's Avatar
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    Default Re: the campaign system

    Quote Originally Posted by Cute Wolf View Post
    yeah, one officers per unit... the panji won't be as unrealistically big as the floating banners don't you?
    well...

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: the campaign system

    but at least they are still proportional, and don't float like that one right?

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    Sang Hulu Jurit Balamati Member plutoboyz's Avatar
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    Quote Originally Posted by Cute Wolf View Post
    BTW, update pics... how about the mountains?

    Kawali placed on north east galunggung.

    and more forest.

    and banten better replaced with Pandeglang, but the province name still banten.

    and hanum better replaced with Saunggalah(Kuningan), between Kawali and Cherbon(Cirebon) or replaced with Pulasari (southern banten, that black territory)

    Add: how about baroque UI for european, Songket UI for Melayu.

    also, that parangrusak batik a little bit too dark. how about this?
    this one also good for UI



    and how about using archaic writting system for lokal region name in minimap? for more realistic map. since we can't make geographically accurate map, thanks to landmass ratio CTD.

    Example: Jawadwipa written in cacarakan, Parahyangan in Kaganga, Melaka in Jawi.
    Last edited by plutoboyz; 06-07-2010 at 13:38.

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: the campaign system

    I'm affraid, I can't add more forest before completing malaysian peninsulla, or we will made the map CTD again....

    look at this lastest compact preview about what've I done last 2 days ^^
    Last edited by Cute Wolf; 06-08-2010 at 17:11.

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    Sang Hulu Jurit Balamati Member plutoboyz's Avatar
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    Default Re: the campaign system

    Quote Originally Posted by Cute Wolf View Post
    ...
    look at this lastest compact preview about what've I done last 2 days ^^
    I think, no need to modify the mask. you'll still able to see clearly with that.

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    Default Re: the campaign system

    the elephant bodyguard's face is silly...
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    Default Re: the campaign system

    just completing several test-run campaign (with several autoresolve and auto_win though), in the campaign map, with standard BI units, as CW allready give me that, here's my impression about the upcoming campaign difficulty:

    1) Aceh : HARD
    - While Melaka usually overrun by Portuguese Horde relatively soon, their posessions in Riau actually give me some headache, even when they start out as ally, melayu kingdoms did historically at war with aceh soon, and as you can expect, attack me pretty soon and I was forced to move south, rather than repelling portuguese from Malaysia. After Portuguese got entire malaysia, they also sent their troops overseas to invade my land too, while religion is not yet a big part (we didn't made the trait system yet, just use defalut BI), that north Sumateran province (that CW made so Sriwijaya is their faction creator, not aceh or melaka, because of the Paganism there) often gave me big headache since they tend to rebel, and have a lot of hindu buddhist provinces there, occupying riau and west sumatera is easier because of Islam, and Sriwijaya outgrow the Palembang, and put the later to early death (well, sword heerbann vs keels is not a good idea u know), pajajaran gulp entire Java and put Demak and Majapahit to flight (they are still horde faction, thanks to wolf's laziness).

    2) Melaka : INSANE
    - having a horde in front of your very2 door is really annoying, especially if that horde had chosen axemen and horde chosen warriors, and you must use only hillmen and berber axemen to hold yourself (bah, hope the new units won't doing that stupid things). Anyway, even when Portuguese are repelled from their initial settlements, actually their numbers increase, and I decide to let them occupy johor to give me some peace. in Riau fronts, Aceh, Sriwijaya and Palembang ganged up and attack my possesions, and can't expand much (but partially because of that crappy "berber" units that can't hold clibnarii spams the acehnese produce, and fight against sword heerbann and hearth troops is tad difficult. yeah, long story short, melaka's position is very dangerous one, and thanks to CW's weird ring of hatred, everybody hate everybody more now... and well, once again, Pajajaran gulp entire Java.

    3) Pajajaran : TOO EASY
    - heck, I think I'd got the hardest historical campaign, but actually, Pajajaran's postion in this darn map is the best one, your immediate enemies are interlocked with each other (demak vs majapahit, and in sumatera sriwijaya vs palembang), it was really quick and boring blitz against those romano british legionaries too, occupying java was a piece of crap, and I own north sumatera (!!!) rather very2 quickly, only aceh grows big, and that's all, too easy campaign...

    4) Demak : INSANE
    - pressed on two fronts, having only slaves and virgins to hold your line (WHERE ARE THE BOSOPHORAN INFANTRY WOLF?), and well, I resort to mounted archery tactics, but that was still hard to hold out the hun 66 cavalry army, and pajajaran's vandal raider spam. In sumatera, Aceh grows into really big empire, and even kick portuguese out of Malaysia (and melaka remnants too), to this point, I was simply sandwiched and barely hold Central Java... really - really insane postion....

    that's all I should report... (made Pajajaran's Postion more perilous!!!)
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    Sang Hulu Jurit Balamati Member plutoboyz's Avatar
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    Quote Originally Posted by Sonic View Post
    ...that's all I should report... (made Pajajaran's Postion more perilous!!!)
    if you want harder campaign, forward several years when they only hold Pakuan and Pandeglang. with Banten and cirebon army spamming arround you.

    Quote Originally Posted by Sonic View Post
    3) Pajajaran : TOO EASY
    - heck, I think I'd got the hardest historical campaign, but actually, Pajajaran's postion in this darn map is the best one, your immediate enemies are interlocked with each other (demak vs majapahit, and in sumatera sriwijaya vs palembang), it was really quick and boring blitz against those romano british legionaries too, occupying java was a piece of crap, and I own north sumatera (!!!) rather very2 quickly, only aceh grows big, and that's all, too easy campaign...
    historically, Pajajaran have 100.000 balamati standing. you can't have hard campaign.
    Last edited by plutoboyz; 06-10-2010 at 10:00.

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    Voluntary Suspension Voluntary Suspension Rahwana's Avatar
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    Default Re: the campaign system

    I also wonder about my own unit stating system that was worked by Wolf on pajajaran, namely pajajaran got so many 2 HP units... that could made campaign ridiculously easy for them.... maybe I'd knock wolf's room door and made several new stating works, or should I wait for him to finished up some models?
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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: the campaign system

    you should used my lastest data, with in game actual units, yes, vandals are quite easy because steppe swordsmen of them got warcry, and steppe nobles. And pajajaran maybe don't have HA at all, you just test the map, right?

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    Sang Hulu Jurit Balamati Member plutoboyz's Avatar
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    Default Re: the campaign system

    pajajaran should be at war with everyone. at least it would slow it. and don't forgot that pajajaran have really poor navy. poorest.

  30. #30
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: the campaign system

    so should I remove the landbridge between jawa and sumatera?

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