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Thread: Preview: The Lugiones

  1. #31
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Preview: The Lugiones

    References



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    Last edited by cmacq; 01-05-2011 at 04:14.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  2. #32
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Preview: The Lugiones

    References




    Kontny, B.
    Horse and its Use in the Przeworsk Culture in the Light of the Archaeological Evidence. Arch. Baltica 11, 2008 pp. 92-114.


    The war as seen by an archaeologist. Reconstruction of barbarian weapons and fighting techniques in the Roman Period based on the analysis of graves containing weapons: The case of the Przeworsk Culture. In The Enemies of Rome, Proceedings of the 15th International Roman Military Equipment Conference edited by L. Kocsis, Budapest, 2005(a).

    Time of war or well being? Changes in weapon sets in the Przeworsk Culture burials from the late stage of phase B2. Europa Barbarica. Ćwierć wieku Archeologii w Masłomęczu, P. Łuczkiewicz et al. editors, Lublin, 2005(b), pp 215-232.


    Kostrzewski J.
    La problème du séjour des Germains sur les terres de Pologne. Arch. Polona 4, 1962 pp. 7-44.


    Кулаков B.
    Интерпретация “курганных” погребений эстиев I-III вв. н.э. Балто-славянские исследования 1998-1999. 14, Москва, 2000.


    Кушнер, П.
    Этническое прошлое Юго-Восточной Прибалтики: Этнические территории и этнические границы. Труды Института этнографии, Новая серия, 5-25, 1951.


    Laime, S.
    The Sacred Groves of Central Courland in Diachronic Aspect. Paper persented at the Holy Groves Around the Baltic Sea International Seminar, 2007.


    Levi, A. and M. Levi
    Nadkole Itineraria picta.Contributo allo studio della Tabula Peutingeriana (Rome: Bretschneider) 1967.


    Лошенков, M.
    Поселение Культуры Штрихованной Керамики На Юге Беларуси. Lietuvos Archeologija 21, 2001 pp 159–171.


    Loskotová, Z.
    Das Waffenbrandgrab der Przeworsk-Kultur aus Stěbořice. Arch. Slovenská 58-1, 2010 pp. 53-79.


    Łuka, L.
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    Horse Burials in Roman Period Cemeteries of the Bogaczewo Culture. Arch. Baltica 11, 2008 pp. 115-129.


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    Environmental reasons of migrations of the south-eastern Europe population in the 1st-5th centuries AD. Arch. Polona 37, 1999 pp. 71-86.


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    Last edited by cmacq; 01-05-2011 at 04:13.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  3. #33
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: Preview: The Lugiones

    Nice, a Prussian faction!
    "When the candles are out all women are fair."
    -Plutarch, Coniugia Praecepta 46

  4. #34
    Member Member fightermedic's Avatar
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    Default Re: Preview: The Lugiones

    omg that list of sources is longer than some previews from other mods^^
    Gott mit dir, dem Bayernvolke,
    Daß wir unsrer Väter wert,
    fest in Eintracht und in Friede
    bauen unseres Glückes Herd;
    Daß der Freund da Hilfe finde,
    Wehrhaft uns der Gegner schau,
    Wo die Rauten-Banner wehen,
    Unsre Farben – Weiß und Blau!

  5. #35

    Thumbs up Re: Preview: The Lugiones

    Absolutely stunning preview. The sheer amount of research and the attention to detail... I'm left speechless just by looking at the 'Reference' list. Brilliant work!
    Nihil tam munitum quod non expugnari pecunia possit.
    Nothing is so strongly fortified that it cannot be taken by money.
    Marcus Tullius Cicero

  6. #36
    Member Member WinsingtonIII's Avatar
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    Default Re: Preview: The Lugiones

    The office of Rikos offers the chance for the leader of the Lugiones faction to adopt the culture of host province which they occupy.
    Just noticed this.... does this mean that if you have a character that has been named Rikos, you can capture let's say a Western Greek culture settlement and then have the choice to convert the culture of your faction from "Barbarian" to Western Greek?

    Or am I completely off here?
    from Megas Methuselah, for some information on Greek colonies in Iberia.



  7. #37

    Default Re: Preview: The Lugiones

    Germania and Britannia are two of my favorite starting positions!

  8. #38
    Member Member fightermedic's Avatar
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    Default Re: Preview: The Lugiones

    Quote Originally Posted by WinsingtonIII View Post
    Just noticed this.... does this mean that if you have a character that has been named Rikos, you can capture let's say a Western Greek culture settlement and then have the choice to convert the culture of your faction from "Barbarian" to Western Greek?

    Or am I completely off here?
    i'd guess that rather means that a Rikos will be able to govern a foreign city more effective while other generals might see themselfs troubled if they try to govern such a settlement
    beware this is wild speculation from my side
    Gott mit dir, dem Bayernvolke,
    Daß wir unsrer Väter wert,
    fest in Eintracht und in Friede
    bauen unseres Glückes Herd;
    Daß der Freund da Hilfe finde,
    Wehrhaft uns der Gegner schau,
    Wo die Rauten-Banner wehen,
    Unsre Farben – Weiß und Blau!

  9. #39
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Preview: The Lugiones

    Quote Originally Posted by WinsingtonIII View Post
    The office of Rikos offers the chance for the leader of the Lugiones faction to adopt the culture of host province which they occupy.
    Just noticed this.... does this mean that if you have a character that has been named Rikos, you can capture let's say a Western Greek culture settlement and then have the choice to convert the culture of your faction from "Barbarian" to Western Greek?

    Or am I completely off here?
    This refers to one of the big differences between EB and EB2. This also will set this faction apart from many others. However, I not sure if I’m at liberty to discuss this further? What I can say is, this difference will completely change the dynamics of the game for all of the European barbarian factions. I can also tell you that if all the conditions are realized and by chance a Lugiones leader is given the attribute in question, it doesn’t actually mean that this faction will mimic the western Greeks, eastern Greeks, or Romans. One may want to look more towards what happen when the late Roman period Franks or Goths took control of previous Roman or Greek territories. Again, I wish could tell you more, but it would indeed spoil a very great surprise.

    What I haven’t shown here is the Lugiones faction after this shift or change. This is largely because as a major game feature it has not been revealed yet, and although there are later examples, it is of course not historic for this period. Without the release of this feature I don’t want to confuse anyone more than necessary. Yet in parting;

    Double, double toil and trouble; fire burn, and cauldron bubble, something wicked cool, will soon this way come.'
    Last edited by cmacq; 12-28-2010 at 00:10.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  10. #40
    Member Member Khazar_Dahvos's Avatar
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    Default Re: Preview: The Lugiones

    damnation!!!! Makes me wish that tomorrow was the day the gaza campaign comes out!!!!!!!!!!!!

  11. #41

    Default Re: Preview: The Lugiones

    took me 1 entire day to read it all now can you fix the images ? i was only able to see the map of the 4 core regions and if the lugiones start with those 4 core regions and the game engine continues to move north i suspect the swebii are in for a troublesome time

    one thing i did enjoyed reading was that it will be a dificult faction to muster massive armies there are probably going to be massive problems and rpg elements before a lugione noble can amass a proper army (much in the way as the romans will be limited by their consul recruiting habilities) wich should make it a very fun campaign to play for those of us who like to micromanage family members and their ascension to power

  12. #42
    urk! Member bobbin's Avatar
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    Default Re: Preview: The Lugiones

    The images work fine for me, if your talking about the other units not having images it's because there are none, we haven't made them yet.


  13. #43
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Preview: The Lugiones

    The Lugiones faction starts with one core area, which one will need to work hard to get control of and even harder to keep. The other three represent the basic ethnic region. But you're on the right track about the other stuff.
    Last edited by cmacq; 12-28-2010 at 02:00.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  14. #44

    Default Re: Preview: The Lugiones

    Great christmas present......my thanks to the team

  15. #45
    Celto-Germanic Spearman Member Kuningaz's Avatar
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    Default Re: Preview: The Lugiones

    Wow, this is just AMAZING

    This refers to one of the big differences between EB and EB2. This also will set this faction apart from many others. However, I not sure if I’m at liberty to discuss this further? What I can say is, this difference will completely change the dynamics of the game for all of the European barbarian factions. I can also tell you that if all the conditions are realized and by chance a Lugiones leader is given the attribute in question, it doesn’t actually mean that this faction will mimic the western Greeks, eastern Greeks, or Romans. One may want to look more towards what happen when the late Roman period Franks or Goths took control of previous Roman or Greek territories. Again, I wish could tell you more, but it would indeed spoil a very great surprise.
    Are you talking about the new use of the religions system? Because I remember reading something about a 'city state religion' in the Gaza preview
    So my guess is that the Lugiones FMs can convert to another 'religion', thus greatly reducing unrest in their region?
    Btw, when I guessed the region/people of the elite medium spearmen unit some time ago, a team member said there wouldn't be a Lugian faction...
    How very, very mean of you

  16. #46
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Preview: The Lugiones

    Quote Originally Posted by Kuningaz View Post
    Are you talking about the new use of the religions system? Because I remember reading something about a 'city state religion' in the Gaza preview
    So my guess is that the Lugiones FMs can convert to another 'religion', thus greatly reducing unrest in their region?
    Btw, when I guessed the region/people of the elite medium spearmen unit some time ago, a team member said there wouldn't be a Lugian faction...
    How very, very mean of you
    No, not religion. However, I'm often very mean.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  17. #47
    Member Member Anakuj's Avatar
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    Default Re: Preview: The Lugiones

    Thank you very much, cmacq!

    I'm reading!
    Last edited by Anakuj; 01-12-2011 at 14:04. Reason: removed hotlink, but left link to image



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  18. #48

    Default Re: Preview: The Lugiones

    That language map makes for some very interesting questions, which I'm sure you know a great deal more about than I do. Early Brythonnic seems to have a very strong presence in the Cimbric peninsula. As I understand it, Brythonnic and Belgae are closely related (if not the same)... was there, then, a shared culture in the Cimbric peninsula the 'Nordwest' region and the British Isles (at least the South and West)? The 'Celtic' /'German' question with regards to the Cimric migration and even the Sweboz seems to become ever more muddled - at least from what I can understand of it.

    Oh, and brilliant choice of faction...and wonderful preview. The few hints of gameplay additions (over and above EB) make me want this now.

    EDIT: East of the British Isles, not West...
    Last edited by Gaius Sempronius Gracchus; 12-28-2010 at 19:10.

  19. #49
    Member Member WinsingtonIII's Avatar
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    Default Re: Preview: The Lugiones

    Quote Originally Posted by cmacq View Post
    What I haven’t shown here is the Lugiones faction after this shift or change. This is largely because as a major game feature it has not been revealed yet, and although there are later examples, it is of course not historic for this period. Without the release of this feature I don’t want to confuse anyone more than necessary. Yet in parting;

    Double, double toil and trouble; fire burn, and cauldron bubble, something wicked cool, will soon this way come.'
    Hmmmm...... well, after capturing Carthage, the Vandals did utilize the large Roman fleet that had been left there against the Romans, so perhaps under certain conditions the Lugii will be able to keep the existing military infrastructure of a province and recruit some units they normally would not be able to recruit?

    Or maybe culture refers to govermental and social structures, so they could keep and utilize the government building (although I don't fully remember how government works in EB2) or cultural buidlings they normally would not be able to use.
    from Megas Methuselah, for some information on Greek colonies in Iberia.



  20. #50
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Preview: The Lugiones

    Quote Originally Posted by Gaius Sempronius Gracchus View Post
    That language map makes for some very interesting questions, which I'm sure you know a great deal more about than I do. Early Brythonnic seems to have a very strong presence in the Cimbric peninsula. As I understand it, Brythonnic and Belgae are closely related (if not the same)... was there, then, a shared culture in the Cimbric peninsula the 'Nordwest' region and the British Isles (at least the South and West)?
    This falls a bit outside the current preview, but I can tell you it will be fully addressed.

    Quote Originally Posted by Gaius Sempronius Gracchus View Post
    The 'Celtic' /'German' question with regards to the Cimbric migration and even the Sweboz seems to become ever more muddled - at least from what I can understand of it.
    This will be fully addressed, as well.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  21. #51
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Preview: The Lugiones

    More shields

    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  22. #52
    Member Member stratigos vasilios's Avatar
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    Default Re: Preview: The Lugiones

    They look great! Good job eb team!
    We love you because you died and resurrected to save us...
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  23. #53
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Preview: The Lugiones

    Example of a Lugiones settlement



    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  24. #54
    Member Member anubis88's Avatar
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    Default Re: Preview: The Lugiones

    Ha, i was almost sure about this one ... Great preview guys!
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  25. #55
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Preview: The Lugiones

    Heres another view of a Lugiones settlement.



    Second Century BC Lugiones Farmstead with a Urnfield, Sacred Grove, and Temple Complex.
    Last edited by cmacq; 12-30-2010 at 01:21.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  26. #56

    Default Re: Preview: The Lugiones

    Quote Originally Posted by cmacq View Post
    This falls a bit outside the current preview, but I can tell you it will be fully addressed.
    Yes, I thought it might be a little 'rude' to intrude upon this (stunning) preview, but I had to ask... that it is to be fully addressed....the more I hear about EB2 the more I'm looking forward to it. Thanks for the references.... the amount of historical research you guys are sharing with us, by means of this mod and the previews etc., is just phenomenal. I don't think I would be alone (by any means) in saying that your work on this is mucho mucho appreciated. I raise a glass to you all (yeah, its a little early yet, but I'm not back to work till the 4th soo...)



    This will be fully addressed, as well.[/QUOTE]

  27. #57
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Preview: The Lugiones

    One more.


    Temple Complex
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

  28. #58

    Default Re: Preview: The Lugiones

    beautiful :)
    Moreover, I advise that Syracusans must be added to EB (insp. by Cato the Elder )

    Is looking forward to the 2090's, when EB 20.0 will be released - spanning the entire Eurasian continent and having no Eleutheroi - with a faction for every independent state instead. Look out for the Gedrosians, the Cretans and the kingdom of Kallatis!

  29. #59

    Default Re: Preview: The Lugiones

    With regard to cmacq's settlement images. Are they internal to EB or are they from somewhere else. Because graphically they are something new to EB.

    Are the buildings definitely organized on the periphery of settlement spaces in the archaeology? With religious sites occupying a more central position in their own sites?
    Or is this apparent organization simply because of how the artist lay it out?

  30. #60
    Bruadair a'Bruaisan Member cmacq's Avatar
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    Default Re: Preview: The Lugiones

    Quote Originally Posted by Maeran View Post
    With regard to cmacq's settlement images. Are they internal to EB or are they from somewhere else. Because graphically they are something new to EB.

    Are the buildings definitely organized on the periphery of settlement spaces in the archaeology? With religious sites occupying a more central position in their own sites?
    Or is this apparent organization simply because of how the artist lay it out?
    Not internal to EB2 yet. We hope to have some done for the game at some point. In German the pithouse habitation structures are called 'Grubenhaus.' As described in the text their settlements were small with the spacing between loci much greater. I placed them closer to show the general relationship between the different loci types. Nonetheless, of the few religious sites identified thus far they may be placed between several framsteads/residential loci.
    Last edited by cmacq; 01-01-2011 at 06:05.
    quae res et cibi genere et cotidiana exercitatione et libertate vitae

    Herein events and rations daily birth the labors of freedom.

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