You start with just one city, but there are lots of lightly defended nearby settlements that belong to your supposed allies the Seleukids. You can capture three of them and get out of debt in just a couple of years.
Send the army of Patrokles, minus one archer, to attack Alexandreia-Eschate.
Send the army of Theodotes to attach Antiochea-Margiane.
Send all the troops in Baktra, plus the extra archer, to attack Alexandreia-Ariana.
In Baktra, queue up foreign conscription and recruit two phalanxes and two slingers.
On the third turn you can attack all three cities and take over Eschate, which has no wall.
The next turn you can capture the other two cities.
By mid-271 you control four settlements and are out of debt.
Continue your blitz of the Seleukids by attacking Marakanda. For some reason, Marakanda tends to rebel. If that happens, the garrison will consist of cavalry and archer-spearmen, and any army that includes a couple of phalanxes can beat it on auto-resolve. There will also be an expelled Seleukid army that can cause trouble.
Now switch to defense. Fight off incursions by the Seleukids and Saka while building up your infrastructure. You should be able to start building mines in Eschate and Marakanda about 267.
Expect the Seleukids to make one serious attempt to retake Alexandreia-Ariana. After that, a fort just south of the river appears to be enough to discourage them, perhaps for decades.
Beating the Saka on the battlefield is almost impossible. If you are not averse to exploits, build phalanxes and auto-resolve all your battles with them. It is convenient to wipe them while you are free from Seleukid attacks.
Once you have built mines in the captured Saka cities, you can capture the rebel provinces on the eastern edge of the map and then raise a large army to take on the Seleukids.
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