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Thread: recruitment reduces population script

  1. #1

    Default recruitment reduces population script

    are you going to include a script like that

  2. #2
    EBII Bricklayer Member V.T. Marvin's Avatar
    Join Date
    Aug 2007
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    Directing the defence of Boiotergion
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    3,361

    Default Re: recruitment reduces population script

    Not in the first release - that is for sure. Whether or not we decide to include it later on will depend on how the campaign plays-out without such script in the long term. This is one of those features for which we need data gathered from community feed-back after public release.

  3. #3

    Default Re: recruitment reduces population script

    problem being that since only a few city´s will be able to reach the size huge while nomadic camps are capped if we dont get a proper way to deal with populacional growth we will be having huge problems every 10 years for each city we own

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