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Thread: Units Of Rome Total War: Macedon

  1. #1

    Default Units Of Rome Total War: Macedon

    Peasants
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    Peasants are reluctant warriors, but numbers are useful in all armies. Forcing peasants to fight is one way of getting lots of men in the field quickly and cheaply. They have little tactical sense, and even less willingness to fight - they would rather be defending their own homes than be dragged to a battle they neither care about nor understand. If nothing else, they are useful when there's digging to be done! They are, however, experts at reading the land and hiding whenever there is cover.

    Militia Hoplites
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    Militia hoplites are levies drawn from cities and thrust into battle with a little training. They fight best as spearmen, and are armed with long spears and each carries the large round hoplon shield which gives them their name. As a type of infantry hoplites have been around for centuries and have changed little in tactics or equipment. These men wear no armour, but then they are drawn from the poorer classes and it is traditional for citizens to provide their own war gear when called into the army. The cities of the Greek world have a long tradition of the people defending their own cities from invaders.
    They are at their best when used as a solid block of spearmen and can form a phalanx to attack the enemy.

    Levy Pikemen
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    As war approaches, peasants, farmers and down-at-heel townsfolk can find themselves pressed into service as pikemen by their rulers. Due to their lack of armour they are best used as defensive infantry, absorbing enemy attacks, or screening the flanks of the main line.
    Equipped with a long pike some 6m in length (the sarissa) many ranks can bring their weapons to bear on an enemy, presenting a bristling array of spearheads to an approaching foe. They also carry swords for use when the enemy breaks through the pike line.
    Although training is practically non-existent, as inheritors of the hoplite tradition levy pikemen can manoeuvre in a phalanx formation. But with no armour other than the small shields strapped to their left arms, under pressure these levied troops are liable to suffer heavy casualties.

    Phalanx Pikemen
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    Phalanx pikemen (or phalangites) form the backbone of Macedonian and Seleucid battle lines. In phalanx formation these troops can be used to pin the enemy line in place, while mobile forces wheel around the flanks to deliver a decisive blow.
    The phalangites are drawn from families with decent resources, as these men need to provide leather cuirass armour and a metal helmet for protection. Phalanx pikemen carry a small shield strapped to the left arm, leaving both hands free to brandish a lengthy pike (the sarissa). Gripped in both hands above the head up to five ranks’ worth of pikes can be aimed at the enemy. Men in rows further back hold their pikes at a 45 degree angle, creating a shield to ward off enemy arrows. All phalanx pikemen also have short swords.

    Royal Pikemen
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    Often deployed in the position of honour in a pike line (usually at the right hand end) thanks to their superior status, Macedonian royal pikemen (or hypaspists) are disciplined troops drawn from the higher echelons of society. The tough royal pikemen carry the shorter hoplite thrusting spear, and are well protected with their large round ‘argive’-pattern shields as well as leather armour. Other units can draw confidence from the presence of these proud warriors, which makes them a bulwark of many a Macedonian battle line. When close-quarter fighting starts they also carry short swords like other pikemen.

  2. #2

    Default Re: Units Of Rome Total War: Macedon

    Peltasts
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    Greek peltasts advance at speed to pepper an enemy with javelins, and then withdraw in good order before a counter-attack can be organised. They are skirmishers and it is their task to harass and disrupt enemy units before the main battle lines clash. They are also adept at staging tactical ambushes.
    Peltasts are equipped with a clutch of javelins, a sword and a light shield, the pelte, which gives them their name as 'pelte-bearers'. They wear no other armour, and rely on speed as the best form of protection, and this isn't much protection should they be caught by cavalry.

    Archers
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    Archers are rightly feared for the casualties they can inflict, but they are vulnerable in hand-to-hand combat.
    They are drawn from the peasant classes of all societies, as these are the people who need to be skilled hunters in order to survive. Learning to use a bow well is something that takes a lifetime and constant practice, and putting food on the table provides good practice.
    They are best used to weaken enemy formations, or placed in a spot where they can retreat and find protection from other troops.

    Greek Cavalry
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    Greek cavalry are fast moving horsemen armed with spears for maximum impact in a charge. They are not heavily armoured, and do not have shields for protection, relying instead on the old maxim of 'speed is armour' for protection. As a result, they are best used as a hit-and-run force, rather than as soldiers who can indulge in hand-to-hand combat. That said, they are excellent for breaking up skirmishers, attacking lighter infantry such as missile troops and pursuing already broken enemies to prevent them rallying and rejoining a battle.

    Light Lancers
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    Light lancers are fast, lightly equipped cavalrymen who rely on hit-and-run charges where the killing power of their lances are maximised. Although they have cavalry swords for close quarters fighting, a lack of armour means once the melee becomes protracted they are susceptible to enemy counterattacks: slugging it out with heavy forces is not sensible for these soldiers. Rather, these men should operate on the periphery of battles where they can ride down enemy skirmishers and missile troops. They can be thrown into to heart of the fighting if necessary, or when a weakened unit’s flank or rear can be attacked.

    Macedonian Cavalry
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    Macedonian cavalry are armoured spear-armed horsemen capable of delivering a decisive blow. They wear armour and carry swords but do not have shields, so they are not necessarily at their best in prolonged close combat. However, when used to repeatedly charge enemy units they can have a tremendous cumulative effect.
    The Macedonians have a fine tradition of horsemanship, unlike their southerly Greek neighbours, a legacy of having a large land-owning aristocracy who could afford to keep horses, unlike the farm-owning society of Greece that produced hoplites.

  3. #3

    Default Re: Units Of Rome Total War: Macedon

    Companion Cavalry
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    Companion Cavalry are a social and military elite, and fight as heavy cavalry using shock and mass to break enemy units. They are the direct heirs to the Companions of Alexander the Great and his father, Philip of Macedon, and they revel in this proud heritage.
    The Companions ride the best horses and have the finest armour available; each is armed with a good lance and a sword for close combat. As heavy cavalry they can be a decisive arm of battle, and are able to charge down many opponents. They are best used as shock cavalry to break wavering enemy formations, but do need to be careful - as with all cavalry - when attacking spearmen. Bravery is of little use when galloping straight onto a row of gleaming spear points!
    Traditionally these men would be given land grants after great victories, giving them a personal stake in the battle's outcome.
    General's Bodyguard
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    This general has a bodyguard of loyal spear-armed cavalry to accompany him onto the field. Armed with spears, these men are shock cavalry, able to deliver a devastating charge attack; they are then well trained enough to fight effectively in continued hand-to-hand combat.
    Like all general's guards, this unit is best committed to the fight at the point of crisis, when the general's inspirational leadership and the combat power of his men can tip the balance.

    General's Armoured Bodyguard
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    This general has a bodyguard of loyal spear-armed and armoured cavalry to accompany him onto the field. Armed with spears, these men are shock cavalry, able to deliver a devastating charge attack; they are then well trained enough to fight effectively in continued hand-to-hand combat, even though they do not carry shields.
    Like all general's guards, this unit is best committed to the fight at the point of crisis, when the general's inspirational leadership and the combat power of his men can tip the balance.
    Last edited by ahowl11; 08-03-2011 at 02:34.

  4. #4

    Default Re: Units Of Rome Total War: Macedon

    Ballistas
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    A Ballista is a sinew-powered weapon that looks like an enormous crossbow. It has tremendous range and can skewer files of men with a single bolt!
    While a Ballista might look like a huge crossbow, its working principles are rather different. The two arms are pushed through ropes made of tough animal sinew. This naturally elastic material is then twisted, and becomes a hugely powerful spring, pulling each arm forwards. The arms are pulled back, creating even more tension, the Ballista is loaded with a missile, and then this is shot at the enemy with considerable force.
    Providing care is taken to make sure that the two sinew bundles are under the same tension, the Ballista is a very accurate weapon, but because sinew is sensitive to damp a Ballista does not work well in wet weather.

    Onagers
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    The onager is a catapult jokingly named for the tremendous kick it has when fired at the enemy (an "onager" is a wild ass). This war machine is powered by a twisted spring of animal sinew ropes, the most elastic substance available.
    The throwing arm is held in tension by the sinews. When pulled back and held by a catch it can fling a boulder with considerable speed and range. This version can be used for reducing stone fortifications, but it can also be used on the battlefield for destroying enemy artillery and harassing troops (although admittedly by killing them outright).
    The onager can also be used to launch incendiary missiles such as firepots, making it a versatile piece of artillery to any commander.

    Heavy Onagers
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    The heavy onager is an enormous catapult built using the same basic design as its sibling and capable of smashing down stone fortifications. It is powered by a twisted bundle of animal sinew ropes, and is slow to wind back and reload. Its missiles are devastating, and it can also fire incendiary firepots.
    Range is no more than the smaller onager and this makes the heavy onager susceptible to counter fire. Often, it is best employed alongside smaller artillery to deal with enemy fire.


    That does it for Macedon.. next the Greek Cities.. also check to see if I have posted a thread on RTW Heaven's Additional Unit Pack

  5. #5
    Member Member Skull's Avatar
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    Default Re: Units Of Rome Total War: Macedon

    Why are you posting all these unts...???
    When the camel {S}thinks,it is time to leave the oassis!

  6. #6

    Default Re: Units Of Rome Total War: Macedon

    to be honest.. here in the U.S. from 1:00 P.M. to about midnight everybody else on the team is offline.. its just me:( so i get very bored as i cannot think of anything to do with the mod (im waiting for some work to be finished) so i decided to do the units of RTW but im beginning to realize that its spawned from my boredom.. so will quit.. also i'll try to get rid of the threads cuz it will get messy

  7. #7

    Default Re: Units Of Rome Total War: Macedon

    Learn to code/skin is suggest.

  8. #8

    Default Re: Units Of Rome Total War: Macedon

    haha! just did:) ive been checking out skulls units.. i like em but he needs to reverse the colors.. i like the militia hoplite with the shirt we can use him for beta

  9. #9

    Default Re: Units Of Rome Total War: Macedon

    Are these the unit descriptions from vanilla? :S

  10. #10

    Default Re: Units Of Rome Total War: Macedon

    ya.. im gonna stop though cuc its kind of a waste

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