Originally Posted by
drone
Now that I'm home and can look at the file structure, I'm guessing that whatever numbers (say X for shield and Y for weapon) you put into JerusalemCityGuards_S and JerusalemCityGuards_W will require a directory called JerusalemCityGuards under Items\ShieldX and Items\WeaponY, each with a charge/die/fight/run/stand/walk txt file. If you want a particular weapon and shield, my guess would be that you should check the *_S and *_W files of the unit with those items you wish to replicate, and use those numbers. Getting the weapon/shield to fit the model itself is probably a trial and error thing, unless you copy from a unit with the same base model
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