The Arena finally has a purpose!
The Arena is now the place for gladiatorial-style combat against waves of mobs! To play, all you need to do is enter the Arena and then type /ma join. There is a sign on the fountain with this information if you forget. Once you type this command, you will be transported to a lobby to prepare for battle. All of your inventory items will be removed (don't worry, you get them all back later once the fighting is done) and you will find yourself in an enclosed room with a lot of signs and an iron block. Along one wall will be rows of signs with names of 'classes.' Punch a class to select it, and you will receive a customized inventory appropriate for that class. If you don't like what you chose, simply punch another sign and your inventory will change. When you are ready to fight, punch the iron block. There will be instructions in there explaining this for you if you forget. If you are going to play with other people, make sure everyone is in the lobby before you punch the iron block. No one can join once combat has begun, so gave everyone together in the lobby first. When there are multiple people in the lobby, combat will only begin once all of them have punched the iron block.
Once everyone has punched the iron block, you will be teleported to the center of the Arena combat floor. You will have a short time to prepare, and then waves of enemies will begin spawning. Defeat each wave to spawn the next one. Waves will alternate between normal waves, special waves (tougher mobs), swarm waves (many weak mobs), and boss waves (single very tough mobs). Various rewards are given at certain points during combat. The longer you last, the better the rewards will get. I have enabled XP drops in the system as well, so you will gain XP for everything you kill, and you'll carry that XP over when you die. When you die you will be transported to the spectator seating area. If other players are still alive, you can watch them finish the combat from there. If you are the last person to die, then the combat will end and the Arena will be cleared of mobs and items. To leave spectating mode, type /ma leave. You will be teleported back to the spot you were at when you typed /ma join and your inventory will be restored to you. You can also type /ma leave at any time (in the lobby, or even in combat) to abort and leave. It is much easier to progress farther in the Arena if you have multiple people playing, so get other people to come join you!
A few final notes:
1) The plugin makes the entire combat area and lobby indestructible, so you will not be able to modify large portions of the Arena. If you want to modify it in some way in an area that is blocked, let me know and I'll temporarily disable the protection.
2) Rain hurts blazes, which makes them easy to kill in that kind of weather. To avoid this issue, I have changed most of the interior of the Arena to a desert biome.
3) The combat floor access stairs remain intact and functional, but the Arena is not meant to be exit-able during combat. Please keep the stairs closed while fighting. Similarly, spectators are not supposed to be able to help combatants. Please do not enter the combat floor if you are not fighting. If people start exploiting the original design of the Arena to make combat easier, I'll have to modify the Arena design to keep anyone from entering my means other than the MobArena system. That would suck, so please play fair.
4) The current configuration of the Arena is nor permanent and I plan on tweaking it to improve it over time. If you have suggestions for changes/additions to the classes, waves, bosses, or rewards, please post them.
Bookmarks