Splendid isolation - an English AAR
This will be a gameplay (as opposed to story) focussed PBM. I’ve never gotten beyond about 20 (largely peaceful) turns of ETW, so it will also represent a learning experience for me. Now that the game seems to be a relatively finished state (1.5 patch), I want to invest some time playing it. This AAR is partly to motivate me to stick at it and also, given the widespread criticism of ETW, to document the state of the game.
I will start posting screenshots, but those of the opening turns have been lost due to FRAPS failing to work for some reason.
Settings: Normal/normal. Long campaign. Prestige victory.
House rules:
1 - Naval transport: one land unit per ship
2 - Infantry recruitment: one line infantry unit per town or settlement recruitment slot.
3 - Avoid taking major factions’ capitals and initiating declarations of war.
Long term objectives:
1 - Europe: honour alliances, but avoid occupying territory on the continent and maintain a balance of power, preventing any one rival becoming too strong.
2 - The Americas: succeed with 13 colony mission and conquer most of N. America.
3 - India: become the pre-eminent power.
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