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Thread: RometotalWar & Hameleona's foundry

  1. #1
    Member Member Asgaroth's Avatar
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    Default RometotalWar & Hameleona's foundry

    Here RomeTotalWar,our second 3D artist who is novice in 3D modeling will make weapons,armor,helmets for our units and eventualy hameleona will help him a little in giving any advice because hameleona has the master skill for 3D art.

    He will be given work in advance so when hameleona and me get to those units hameleona will just have the job of implementing the already done weapons and in that way wwe will be faster.

    Second job :

    Make a Illyrian spear. Take your time to make it look good.

    Click image for larger version. 

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    Make the first one from the left. The biggest one. So this is just the sharp part of the spear.
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    Last edited by Asgaroth; 05-17-2012 at 17:10.

  2. #2
    Member Member hameleona's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    I'll make the helmet (it's easy). Don't know about the sword. I can do it, so no problem in that.Just tell me where does it point towards the welder or against him.
    The shields are easy to. But, i want to see what RTW (;)) will say and what can he do. I can take the complex things and let him glue the units or something.

  3. #3
    Member Member Asgaroth's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    Ok. I will post work tomorrow.But first you need to touch up the last phalangite unit you have done.I told you how to do it.

  4. #4
    Member Member RomeTotalWar's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    hi all, I'm glad to be back, anyway I have abit of experiance in 3ds max, here is a pic of a WIP model I was doing for my mod which now on hold, Click image for larger version. 

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    I don't understand what you have put here, sorry

    On the first picture make the one at the right end.In the second picture,the one one the left end.So one shield.That are just two examples of one of the same shields.

  5. #5
    Member Member hameleona's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    Quote Originally Posted by RomeTotalWar View Post
    hi all, I'm glad to be back, anyway I have abit of experiance in 3ds max, here is a pic of a WIP model I was doing for my mod which now on hold, Click image for larger version. 

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ID:	5419 also I have only just got Photoshop so I have no experience in skinning, but that will come in the future,

    I don't understand what you have put here, sorry
    Seen that... i think i'm actually the underdog in the modeling team :lol:

  6. #6
    Member Member RomeTotalWar's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    Seen that... i think i'm actually the underdog in the modeling team :lol:
    what do you mean??

  7. #7
    Member Member hameleona's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    You are way better than me. I mostly edit the existing stuff, cutting, pasting and so on. I don't really make a lot of stuff from scratch.

  8. #8
    Member Member RomeTotalWar's Avatar
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    Default

    well I'm not here to steal anyones thunder, so I think that we should still keep our roles, and I'm sure that the current roles are working fine for the mod

  9. #9
    Member Member Asgaroth's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    I don't understand what you have put here, sorry
    No mater just make the sjield.That is important.



    So to be clear on your jobs :

    Hameleona-makes units,eventualy helps in advice to RTW

    RTW-makes weapons,armor,helmets,etc.

  10. #10
    Member Member RomeTotalWar's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    I made this quickly, also I made two versions one thinner and slightly curved, and the other one wider, what else needs to be added for the throwing weapon on the shield??

    and do will you need some strap on the back to hold the shield

    lastly on the thinner shield how do you remove the black mark, will it show up ingame or affect skinning???


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    P.S it would help if you heavily criticise this as i want it to be exactly as you want, the same for every model I make
    Last edited by RomeTotalWar; 05-04-2012 at 17:36.

  11. #11
    Member Member Asgaroth's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    All I can say that the shapes are not good.

    Click image for larger version. 

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    the throwing weapon on the shield
    What are you talking about ?

    will you need some strap on the back to hold the shield
    Yes.Make it look real from inside as it looks real from the outside.


    And I will reskin the shield,don't worry about that.

    And last,take your time on the shield,don't make in 5 minutes,give your efforts on it a bit,make it look as best as you can for the mod,that is why I have given you work in advance.

  12. #12
    Member Member RomeTotalWar's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    the throwing weapon on the shield
    I thought the unit would have a secondary weapon such as a javelin or pilum

  13. #13
    Member Member Asgaroth's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    Make one without the pilum and make one with the pilum then.Now I got what you were trying to say.Thanks !

  14. #14
    Member Member RomeTotalWar's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    Here is the shield , its done unless you want something changed

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    Here is the helmet, i am currently working on it, but i am finding it hard to make both side of the helmet the same as you can see in the front pic

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    A slight side view, its not on its full side,
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    Also I tryed the sword before I started on the helmet and I am having trouble on how to start it, I mean what shape is best to use to model the sword?? anyway I will have another crack at it when the helmet is done,
    Last edited by RomeTotalWar; 05-05-2012 at 23:15.

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  15. #15
    Member Member Asgaroth's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    Here is the shield , its done unless you want something changed
    Now it is great ! It is done obviously.


    Here is the helmet, i am currently working on it, but i am finding it hard to make both side of the helmet the same as you can see in the front pic
    Very nice.Take your time as you did with they shield and it will end up fine.

    Also I tryed the sword before I started on the helmet and I am having trouble on how to start it, I mean what shape is best to use to model the sword?? anyway I will have another crack at it when the helmet is done,
    I don't know,hameleona will give you a quite good advice I am sure. Nice to hear that !


    I am having an exam on monday,so I didn't make anything these week.I am currently trying to find out what is the problem with the symbols I am implementing as they twice as big from the vanilla ones ingame.After I find out I will implement the symbols.

  16. #16
    Member Member RomeTotalWar's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    I am having an exam on monday,so I didn't make anything these week.I am currently trying to find out what is the problem with the symbols I am implementing as they twice as big from the vanilla ones ingame.After I find out I will implement the symbols.
    we could send a file to someone who knows stuff like this, not saying that you don't know about symbols but just some help. unless you can solve the problems

  17. #17
    Member Member Asgaroth's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    we could send a file to someone who knows stuff like this, not saying that you don't know about symbols but just some help. unless you can solve the problems
    I asked at the TW forums and there was no luck.

  18. #18
    Member Member RomeTotalWar's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    updated helmet, I still think there is abit more to work on, what do you think?

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    now going to try the sica sword, hopefully I will succeed

  19. #19
    Member Member Asgaroth's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    updated helmet, I still think there is abit more to work on, what do you think?
    Yup. I also think you need to work it a little bit.

    From the side it looks nice.

  20. #20
    Member Member RomeTotalWar's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    Sica sword, what do you think,

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  21. #21

    Default Re: RometotalWar & Hameleona's foundry

    Nice models! do you take requests? i may have a few ideas in mined pm me!

  22. #22
    Member Member RomeTotalWar's Avatar
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    Default

    Thanks, depending on the type of model you want created and the time to make it, I will make a requested model.

  23. #23
    Member Member Asgaroth's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    Nice models! do you take requests? i may have a few ideas in mined pm me
    I told you.Do not make your own mod on this thread.

    And why did you stop making banners and portraits ?

    Sica sword, what do you think,
    Very nice and imaginative work.

    It is clearly done.

    Just touch the helmet a bit,and I will give you next jobs.
    Last edited by Asgaroth; 05-07-2012 at 11:19.

  24. #24

    Default Re: RometotalWar & Hameleona's foundry

    i was not making my own mod here. and i will get to doing the banners eventualy.

  25. #25
    Member Member RomeTotalWar's Avatar
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    Ok, with the helmet do you want me to add those circles on that image in the OP

  26. #26
    Member Member Asgaroth's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    Ok, with the helmet do you want me to add those circles on that image in the OP
    If you can.Add them please.

    i was not making my own mod here. and i will get to doing the banners eventualy.
    I will also need you for something else later.Now if can make the symbols.

  27. #27
    Member Member RomeTotalWar's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    i was not making my own mod here. and i will get to doing the banners eventualy
    I tell you what, if you make finish the portraits and banners for this mod I will make some requested models, I think that is fair as I will get something in return. But seriously I shouldn't be doing this as it is your job to make them, and I have seen some of the banners etc and they look great by the way.

  28. #28
    Member Member Asgaroth's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    The point is I don't know why did he stop making banners and portraits at the first place.

    They are great.

  29. #29
    Member Member RomeTotalWar's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    updated helmet, still a WIP, just wanted to show it with circles, however I think they might be to small, also overall i just think the helmet looks terrible so i might start from scratch again.

    Click image for larger version. 

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    Last edited by RomeTotalWar; 05-07-2012 at 21:17.

  30. #30
    Member Member Asgaroth's Avatar
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    Default Re: RometotalWar & Hameleona's foundry

    the dots around look very nice.However the top of the helmet isn't as the one from the picture.

    Take your time.We are not in a hurry.

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