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Thread: EB2 Dev Blog discussion

  1. #31
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: EB2 Dev Blog discussion

    Quote Originally Posted by JMRC View Post


    This is a very interesting question. Surely it can be done easily: the tribal building produces unrest when an "unsatisfaction" event is active AND the generals with that tribe's ethnicity acquire an "unsatisfaction" temporary trait which reduces their loyalty. The thing is what leads a tribe to become "unsatisfied"? Being in the lower rank of the Achievements, perhaps?
    The idea is interesting, I'll think more about it. Thanks. :)


    The non-tribal factions have other mechanisms at their disposal: trading/settler colonies, cultural reforms, etc. There is still a lot of room for improvements, so we will get very cool features for the non-tribals.
    Couldnt the same system be used to represent different families for the romans, cities for the greek, ethnicities like in EBI for the successors, etc...?

    "A wise man once said: Never buy a game full price!"
    - Another wise man

  2. #32
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: EB2 Dev Blog discussion

    Quote Originally Posted by JMRC
    Hello, my most awesome new wallpaper :P
    The officer shouting orders is so epic!
    Last edited by Arjos; 08-23-2012 at 04:31.

  3. #33
    Member Member Famine0's Avatar
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    Default Re: EB2 Dev Blog discussion

    I love the colorfulness of the Aedui :) The graphics look amazing

  4. #34
    Member Member moonburn's Avatar
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    Default Re: EB2 Dev Blog discussion

    is it just me or did the elite spearman that we could only get in the east finally made it all across the celtic world ?

    also the romans seems humbled in terms of armour the romans seem to be using the celtiberian breastplates only the triarii seem their old self except they have a more peacockish glare to them (the celtics always where peacocks so no need to state the obvious)

  5. #35

    Default Re: EB2 Dev Blog discussion

    Romans fighting against Aedui:
    Click image for larger version. 

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    Marvelous!



  6. #36
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: EB2 Dev Blog discussion

    Persians sure knew how to dress back then ^^

  7. #37
    (>^_^;)> move it! Member Hotseat_User's Avatar
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    Default Re: EB2 Dev Blog discussion

    the new photos in the EB2-SneakPeak-thread. Does this mean that one can crack his head at the walls of the sanctuary. I remember it shall be the poor ol' townsquare. That's one kind of beast-defense.
    orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]

  8. #38
    Member Member Red_Devil's Avatar
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    Default Re: EB2 Dev Blog discussion

    it won't be the town center itself. It might(or might not be that will depend on the AI's behavior when testing pathfinding) be one of the buildings near the town center, else, it'll be just another random building on the map... ;)

  9. #39
    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: EB2 Dev Blog discussion

    Keep up the great work Red Devil!
    From Frontline for fixing siege towers of death
    x30 From mikepettytw for showing how to edit in game text.
    From Brennus for wit.

  10. #40
    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: EB2 Dev Blog discussion

    Absolutely beautiful work Tux! Loving the unit cards! Also love the fact that horses (well most horses, not that British pony) are represented having realistic mass and size compared to us puny humans.
    From Frontline for fixing siege towers of death
    x30 From mikepettytw for showing how to edit in game text.
    From Brennus for wit.

  11. #41
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: EB2 Dev Blog discussion

    Excellent work on the unit cards. However I suggest you get rid of the prickly pears (like the one in the Maure infantry picture) and other cacti, because those are American in origin and were introduced after 1492 AD. In their place, one could use succulents of the Euphorbiaceae group, which fill the ecological niche of cacti in the Old World.
    Last edited by athanaric; 02-07-2013 at 12:53.




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  12. #42
    Bored Member Tux's Avatar
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    Default Re: EB2 Dev Blog discussion

    Quote Originally Posted by athanaric View Post
    Excellent work on the unit cards. However I suggest you get rid of the prickly pears (like the one in the Maure infantry picture) and other cacti, because those are American in origin and were introduced after 1492 AD. In their place, one could use succulents of the Euphorbiaceae group, which fill the ecological niche of cacti in the Old World.
    Found out afterwards, thus for the moment they will be left as be and the cacti will not be used for future african units.
    Keep in mind that there are 188 units for the first release, a render of that sort takes around 1-3 hours to make.
    Now multiply with the number of units and see how many man hours does it take...

  13. #43
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: EB2 Dev Blog discussion

    Quote Originally Posted by Tux View Post
    a render of that sort takes around 1-3 hours to make.
    They do look rather awesome.
    Well, if you or the rest of the team have any questions on neobiota or generally flora and fauna, you can always ask me.




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  14. #44
    Bored Member Tux's Avatar
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    Default Re: EB2 Dev Blog discussion

    Quote Originally Posted by athanaric View Post
    They do look rather awesome.
    Well, if you or the rest of the team have any questions on neobiota or generally flora and fauna, you can always ask me.
    Glad you like'em.

    So I presume that means your work is related to that?

  15. #45
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: EB2 Dev Blog discussion

    Quote Originally Posted by Tux View Post
    So I presume that means your work is related to that?
    Not exactly, but I used to study that and it's still a private field of interest.




    Swęboz guide for EB 1.2
    Tips and Tricks for New Players
    from Hannibal Khan the Great, Brennus, Tellos Athenaios, and Winsington III.

  16. #46
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: EB2 Dev Blog discussion



    Gaesatae ahoy!

    (from the Sneak Peeks thread)
    + =

    3x for this, this, and this

  17. #47
    Bored Member Tux's Avatar
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    Default Re: EB2 Dev Blog discussion

    For the next sneak peek we would like to give the chance to everyone to choose what to preview.
    Such as a specific faction vs faction battle, region shots of the campaign map and so on.

  18. #48
    Member Member Ailfertes's Avatar
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    Default Re: EB2 Dev Blog discussion

    The campaign map with the new borders and the regions controlled by all factions plox

  19. #49
    Bored Member Tux's Avatar
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    Default Re: EB2 Dev Blog discussion

    That's overstretching it.:P

  20. #50
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: EB2 Dev Blog discussion

    Quote Originally Posted by Tux View Post
    Such as a specific faction vs faction battle, region shots of the campaign map and so on.
    Getai versus Romani, preferably showcasing units of drapanai.
    + =

    3x for this, this, and this

  21. #51
    Member Member Ca Putt's Avatar
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    Default Re: EB2 Dev Blog discussion

    Bosphorans vs a yet undisclosed faction

  22. #52
    COYATOYPIKC Senior Member Flatout Minigame Champion Arjos's Avatar
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    Default Re: EB2 Dev Blog discussion

    Any armoured horse archer will do for me :P

    Seeing more of Pahlava, Baktria or Saka would be nice too...

    As for campaign pics: Bouiroi, Lugiones or Nabatu, anything where there was substantial redrawing or additions really :)

  23. #53
    Member Member Ailfertes's Avatar
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    Default Re: EB2 Dev Blog discussion

    Quote Originally Posted by Tux View Post
    That's overstretching it.:P
    I could try ;-)

    I would like to see a battle between Lugiones and Bosporan Kingdom, OR between Nabataea and the Saba.

    OR a portion of the map in the Caucasian region, because that way we see mountains, passes, seas, lakes, rivers, etc.

  24. #54
    Member Member moonburn's Avatar
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    Default Re: EB2 Dev Blog discussion

    i would like to see a horde of gaesatae charging from behinde a group of german screatching women (herm i think i saw that in a movie once ... )

  25. #55
    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: EB2 Dev Blog discussion

    Bosporan Kingdom campaign shots please
    From Frontline for fixing siege towers of death
    x30 From mikepettytw for showing how to edit in game text.
    From Brennus for wit.

  26. #56
    Bored Member Tux's Avatar
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    Default Re: EB2 Dev Blog discussion

    Keep it going everyone as it's still hard to find a common request.

  27. #57
    Member Member joshmahurin's Avatar
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    Default Re: EB2 Dev Blog discussion

    Simply the campaign map overview of all the current province borders, no need to put factions on it as our unofficial map thread people will do that on their own ;)







  28. #58
    mostly harmless Member B-Wing's Avatar
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    Default Re: EB2 Dev Blog discussion

    Battle shots are fun, but not particularly informative. I'd like to see how the Nabatean's starting area has been remapped.

  29. #59
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: EB2 Dev Blog discussion

    looking at that hill/mountain in the background, I do have one question:

    any way to dictate the geology of the region? I refer specifically to rock types, the way they erode, etc. the ones I see could use improvement.

    I've heard of Muizer's guide to battle-maps, but that was for RTW, and I don't know how well it could help. with this.
    Last edited by Ibrahim; 02-28-2013 at 05:02.
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  30. #60
    Member Member Evocata's Avatar
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    Default Re: EB2 Dev Blog discussion

    Gotta agree, the Bosphoran Kingdom is def my most anticipated faction. Unfortunately, we have had a total of 0 screenshots, while the Gauls, Sweboz, Nabbateans, Sabeans, Sauromate, Selukids, Epirotes, Makedons, Boii, Luigones, and others have had at least SOME coverage.

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