First of all
Thanks to all of you who have created so great Mods.
Reference :
Rome Total War (Vanilla and or BI and or Alexander)
Files :
export_descr_buildings.txt
descr_strat.txt
1)
In descr_strat.txt
The first city of a faction is the capital city of the faction.
The is a way in the game to change the capital city of your faction to a new city.
2)
In export_descr_buildings.txt
It is "easy" to specify/limit the recruitment of a unit to a region/city/culture/faction
exemple
recruit "greek hoplite spartan" 0 requires factions { greek_cities, } and hidden_resource sparta
QUESTION
How to allow that a specific unit can ONLY be recruited in the capital city of your faction ?
Capital city which could be different from the capital city define at the beginning of the game.
I am looking/expecting something like :
recruit "greek hoplite spartan" 0 requires factions { greek_cities, } and current_capital_faction
<<current_capital_faction>>
1
Let say that my capital city is Sparte
2
I can recruit "Royal Guard" ONLY in Sparte if ...
3
Let say that I conquer Athens
AND
I decide that Athens will be my new capital city
4
I would like to be able to recruit "Royal Guard" in Athens BUT not any more in Sparte
Many Thanks
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