Originally Posted by
Jarema
I will have no kills, and recruitment every second night. So, at the start of day 2, there is probably 5 townies 2 cultists. At the start of day 3, probably 4 townies 2 cultist, and it is almost LyLo. Why almost? because there is at least one power role - player who can protect chosen person from being recruited. That player cant protect the same person twice, and if cult tries to recruit him, he dies. That is only case that someone dies during night.
Thats probably the whole setup; maybe I would add limited tracker/watcher to it. Please dont do exactly this game
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