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Thread: Large mafia game Clues and Evidences - SIGNUPS

  1. #181
    Senior Member Senior Member Jarema's Avatar
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    Oct 2010
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    Default Re: Large mafia game Clues and Evidences - SIGNUPS

    Here is mafia qt:
    http://www.quicktopic.com/50/H/5rWnNudvv7vwg

    I will post roles and some info about informations given tommorow

  2. #182

    Default Re: Large mafia game Clues and Evidences - SIGNUPS

    I want to play Mafia Do you guys still play on this site? If so, can I sign up for this?

  3. #183
    Member Member dcmort93's Avatar
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    Apr 2009
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    420

    Default Re: Large mafia game Clues and Evidences - SIGNUPS

    Quote Originally Posted by Obba View Post
    I want to play Mafia Do you guys still play on this site? If so, can I sign up for this?
    Well this game just finished, but I'm sure a new game will be starting soon. Not to mention a lot of us also play on civfanatics.


  4. #184
    Eating Babies since 1983 Member Sprig's Avatar
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    Oct 2009
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    Wellington, NZ
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    612

    Default Re: Large mafia game Clues and Evidences - SIGNUPS

    Wish, I had stayed alive longer :(

    Good Job Jarrema!
    Bad.

  5. #185
    Liar and Trickster Senior Member Andres's Avatar
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    Jul 2006
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    In my own skin.
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    Default

    Congratulations to the mafia and thank you for hosting Jarema

    An interesting set-up, a pity I wasn't able to contribute more
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

    Ja mata, TosaInu

  6. #186
    Senior Member Senior Member Jarema's Avatar
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    Oct 2010
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    Default Re: Large mafia game Clues and Evidences - SIGNUPS

    My few comments (general ones, comments about roles and mechanics will come later)

    1. I think evidence mechanics was interesting. I wanted it to provide something for discussion, but without being game-breaking. Hence, some abilities for scum to deal with evidences. Anyway, it would need tweaking. Maybe I will use something similar in my further game
    2. I was dissapointed with level of participation. Especially end game was suffering due to low number of active players. And I was hoping that in a game with night actions for every player, this problem would be smaller...
    3. I am sorry for my own low activity (regular longer days and nights, some lazy descriptions). RL was more demanding than I anticipated when starting this game. Anyway, it was pleasure to host it and thank you all for participation

    Members thankful for this post (4):



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