(it is only name of this game; this is NOT clue mafia type of game)
Zone 67 base was a secret facility. Scientists involved in project X were working here for top-secret governmental agency. Their work was long. It took decades. There is no wonder, they bring their families with them. In that way, Zone Town was established. Now, thirty years later, it is almost normal settlement. The only specific thing is, it is 100% underground. Zone town is divided into several underground complexes, called blocks.
Block seven is one of the most sparsely inhabited ones. Different types of analytics and scientists reside there. It was average living block of Zone Town until last day. It seems, that some kind of mad man (men) or lunatic(s) live there. Two dead inhabitants were found. One in his own chamber, and one at the entrance to the public elevator. They clearly were murdered…
Zone Town authorities decided to close block seven, and ordered its inhabitants to find murderers. Characteristics of the residential complex allows for gathering a lot of informations. There are cameras at every room, there are medical laboratories. Hopefully, murderer(s) will be found before he/she/they slaughter everybody.
Game mechanics:
Main idea of the game is, that there would be a lot characters able to determine some details about killer(s) - gender, race, and so on. So, after few nights, it would be known to some that killer was (for example) a woman, with blonde or red hair, and she was not very big. It would be not easy to collect those data, and of course more than one person can kill (e.g. one mafia member killing at night one, and then another one doing it).
Atributes
Spoiler Alert, click show to read:
All characters will have following attributes:
1. Gender (male, female). Can be determined by using biological material left on the scene of murder, or by analysis of movies from security cameras. 50% males, 50% females
2. Race (Caucasian, African American, Asian American). Can be determined by using biological material left on the scene of murder, or by analysis of movies from security cameras. About 40% Caucasian, 30% African, 30% Asian
3. Size/Build (very small, rather small, medium, rather large, very large). Can be determined by analysis of movies from security cameras. Mistakes are easy to made – character may be seen as if having size category differing by one step from their real size. (e. g. rather small character may be seen as very small, rather small, or medium – determined at random, with equal probability). 20 % of people in each category
4. Hair color (black, brown, blond, red). Can be determined by finding hairs or other biological material at the scene of murder or by analysis of movies from security cameras (but there may be mistakes). Beware! It is quite easy to wear a wig. Also, some males are bald. At the artificial light black color may be mistaken with brown (and brown with black), brown may be mistaken with red (and vice-versa), and blond may be mistaken with red (and red with blond). Red hair are less typical than other types.
5. Personality type (narcissistic, borderline, antisocial, paranoid). Can be determined by psychological profiling. Personality type of character is the only not publicly known characteristic. Each personality type is equally represented in the sample.
Example of character descriptions.
Spoiler Alert, click show to read:
Living characters:
1. Jarema, male, Caucasian, medium build, bald.
2. Jarek, female, Asian American, very small build, brown hair.
3. Jarai, male, African American, rather large build, black hair.
Gathering data
Spoiler Alert, click show to read:
As can be seen in previous spoiler, there are few methods of getting data about killer(s):
1. Analyzing biological material (hair, bodily fluids, epidermis). Results are precise, and perpetrator cannot hide it. But, there may be cases in which canny criminal manages to toss someone’ else hair or blood at the crime scene.
2. Analyzing movies. Results are somewhat inaccurate, and it is easy to deceive. One can wear a mask, or a wig, or try to look smaller, or something like that. Why inaccurate? Small person may look as medium, person with blond hair may look during the night as if having red hair, and so on.
3. Psychological profiling. It is not so easy, and to get reliable results, it is needed to analyze more than one kill done by the same perpetrator (but how to know which are done by the same person?). Also, getting data about living may be needed (personality type). That can be only done by psychological testing. Psychologists can test willing subjects as a night action.
4. Other. Details will not be revealed here.
Roles
Spoiler Alert, click show to read:
1. Psychologist: can test for personality type as a night action. Tested player can refuse participating in the testing.
2. Profilers: can analyze crime scene, and compare two or more analyzed crimes.
3. People analyzing movies.
4. Genetics: can analyze biological material.
5. Other(s)
Factions
Spoiler Alert, click show to read:
1. Town
2. Mafia
3. Someone(s) else
I am looking for at least 20 players, but want more
Living players
1. Riedquat, medium Caucasian man, bald
2. Ignoramus, medium African American man, bald
3.B-Wing, very small Asian American man with brown hair
4. Andres, very small African American woman with black hair
Dead:
1. Jarema, neutral, very small bald Caucasian man, shot night 0
2. Jimmy, good, rather large Asian man with blond hair, poisoned night 0
3. Ferret, good, rather large African American woman with black hair, profiler, lynched day 1
4. LazyMcCrow, good, very large Caucasian man with blond hair,movie analyst, poisoned night 1
5. Sprig, good, very large African American man with brown hair, genetic, shot night 1
6. Frozen in Ice, good, rather large Asian American woman with black hair, genetic, lynched day 2
7. Beefy, good, rather small Asian American man with blond hair, profiler, shot night 2
8. Darth Feather, good, medium Asian American man with black hair, tracker, lynched day 3
9. Edse, good, medium Caucasian woman with blond hair, genetic, shot night 3
10. Acin, good, very small Caucasian man, bald, profiler, poisoned night 3
11. BSmith, serial killer, rather small African American woman with brown hair
12. Makrell, good, rather small Caucasian woman with brown hair, movie analyst, shot night 4
13. Csargo, good, rather large African American woman with red hair, profiler, lynched day 5
14. Diana Abnoba, good, rather small Asian American woman with blond hair, movie analyst, shot night 5
15. dcmort93, mafia , rather large Caucasian male with red hair, movie analyst, lynched day 6
16. Ishmael, good, medium Caucasian woman with red hair, psychologist, lynched day 6
Re: Large mafia game Clues and Evidences - SIGNUPS
In!
Ekklesia Mafia: - An exciting new mafia game set in ancient Athens - Sign up NOW!
***
"Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg
Re: Large mafia game Clues and Evidences - SIGNUPS
I am happy that 15 players are here!
And, I am sad that another 5 or more are not here (yet, hopefully).
Anyway, I am going to start this game before end of january, but I still hope for it to being 20+ game (more people = more time to analyze the clues and evidences = more impact of this special feature on gameplay)
Re: Large mafia game Clues and Evidences - SIGNUPS
At the begining of traditional Sunday meeting new security officer step forward. His name was Jaro.
'As you know, two bodies were found. As you know, both deceased were murdered. As you know, one of them was my brother and former security officer. I will not let it go unpunished. I will tear them into pieces, rip their limps from torsos, drigk theeirr bloood aaaaaarrrrghhh!!!!"
After regaining some composure, Jaro continued.
'Some of you believe that my brother died because he was friend of criminals. That his death was part of mafia reckoning. I do not believe in this. And if you want to know what I believe, I can tell you'.
'I believe in harsh methods. Also, whole community of the Zone Town expects us to be effective. In order to increase your motivation, one inhabitant of our block would be killed at the end of every day. It is up to you to decide, who looks most suspicious. I do not believe in half-measures. Every day, including the very first one, one of you will be killed. Start the discussion'.
Bookmarks