Damned code
[roll]5x6[/roll]
[roll]11x6[/roll]
I'll organise the villagers to create a preventative bucket chain. Would it be cheap of me to recycle the same skills from the previous task?
+5 from resources
+3 from persuader
I don't think I can work in the bottle of brew this time, though. And how do 'checks' work again?
So before I roll, is this correct?
Team Whiskey. I will help Sloan set the fire using Survivalist (3) and my Alert Trait (1) if those are applicable. Please roll for me if necessary.
Last edited by LazyMcCrow; 02-24-2014 at 10:56.
You can use Nature instead of Survivalist at the cost of one Persona point. You have 1 at the start and I don't believe you have used it yet. So you roll 5 or 8 dice.
Simple tests are against a static dificulty, vs tests are against an opponent who rolls as well. This seems like a simple test as you need to pusuade the townsmice to help despite the danger of the snapping turtle. Resources is used to find certain objects or mice.
I will set the dificulty at Pursuader(2). You need 2 successes.
You can smuggle your bottle of brew in there if you have a rousing speech in which alcohol is a vital attribute ;)
Sloan is point here as he proposed the plan. If you help, you contribute 1 dice.
(1d6)[5]
Originally Posted by DroneOriginally Posted by TinCow
Right, I need two successes from eight rolls. Even Thom can't mess this up:
(8d6)[5][2][1][1][2][5][5][27](27)
Hmm, that's odd. The first seven rolls look normal, and I got three successes in those, so do we keep those, or should I roll again since something went wrong?
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