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Thread: [HS] War of Westeros II (Edited F&B HS)

  1. #1

    Default [HS] War of Westeros II (Edited F&B HS)

    DOWNLOAD THIS!

    http://www.mediafire.com/download/cx...WesterosV3.zip

    Thanks to SoulGamesInc and Luume for editing the files of F&B.

    Thanks to Luume for being Admin for this Hotseat!
    Admin: Luume

    Factions:
    Wildings = joerock22
    Night's Watch = BurningPhoenicGames
    Lannister = PandaChef
    Tyrell = Open
    Stark = Nymeria
    Arryn = ProtoKyzer
    Greyjoy = The Governor
    Baratheon of Storms End = Lord Commander
    Bartheon of King's Landing = Silenced Ape
    Tully = Fergus Payne
    Bartheon of Dragon stone = Axis Sunsoar
    Martell = Open
    Targaryen= Narsils_Shards
    Frey = Dr Mac
    Bolton = Drake123
    Darry = SoulGamesInc
    Redwyne/Hightower = Yozza
    Yronwood = Open

    Rules:

    Spoiler Alert, click show to read: 

    1) Turn 1 Peace. You may cross another players region, but must not end turn there nor take any hostile action, like fighting or forting.

    2)Pm the next player that it is their turn. You have 24 hours to play each turn before skip/sub

    3) 3 strike rule when it comes to a player being late. If your late 3 times with no warning, word or reason then you'll be replaced.

    4) Destroying buildings is allowed. A player may not destroy buildings if an enemy army is within range of the settlement or attacking it at that time. An exception has been made with the capitals of each faction and citadels, this is to promote some value in the lands and give smaller factions a fighting chance against larger ones.

    5)3 forts a region/player and forts need to have a garrison of at least 4 units, to limit fort spamming a bit.

    6) No assassinations

    7) No bug abuse! When you think someone has used a bug report it here and the admin will look into it.

    8)No sailing from a blockaded port without first defeating the blockading ships, it is illegal to burn down ports in order to get around this rule.

    9) Armies must not be hidden in ships inside of ports.

    10)No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.

    11) Post pictures of battle odds, involved armies, their banners and the results. It is advised to hide everything else, especially the mini map and your finances.

    12) Settlements gifted should disband all units save one. No gifting regions in a war zone ( bordering faction at war with, or under threat )

    13) For a princess to steal a general, there must be a 35% chance OR HIGHER. You must take a picture of the odds and the results to prove it.

    14) Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies standing in defenses, even if defeated, don't lose movement points. So player 'a' is allowed to move the army that reinforced another while in a fort even if defeated by 'b'. Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this

    15) Heroic victories are banned

    16) No watchtower spam to prevent forting, admin will be the one to decide if it is or not so don't risk it.

    17) The recruitment of siege equipment and their use is strictly prohibited.

    18) If someone preforms a trick\move which isn't forbidden by the rules that the admin does not like, that action (if it should be allowed or not) goes to a vote and if more then half the players agree then that rule will become valid immediately. This goes for any loopholes a player may find, if you believe an action to be unlawful/possibly against the rules, consider it an illegal move and contact an Admin before making the move.

    19) Liege Lords may not declare war on their vassals for at least 5 turns unless clearly provoked by said vassal, as an example: Tyrell cannot wipe out Redwyne simply because he desires Redwynes lands.
    I believe this rule should be in place. Otherwise factions like Frey, Darry, Hightower and Redwyne will end up being killed off simply because 'I want your stuff!'. Liege Lords are meant to protect their banners, not kill them.


    Spoiler Alert, click show to read: 
    1: You must first defeat the Wildling Threat before being allowed to move South (Night King, or to aid Stark/Botlon)

    2: You are not allowed to enter any Alliance with the Wildlings as they are your sworn enemies. NaPs are allowed however.

    3: Southern factions are not allowed to attack the Night's Watch, unless they prove themselves to be a threat by claiming Night King/Aiding Stark/Bolton or Entering your lands uninvited.

    4:Wildings must spend a turn climbing the wall

    5:Lords may become in favor of the nights watch by helping them Money or Soldier wise and he then can join in war along with them (but Wildings must yield / or be destroyed)
    Last edited by ProtoKyzer; 06-22-2014 at 22:07.

    Member thankful for this post:



  2. #2

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Greyjoy here! Still gonna rape Westerlands!

  3. #3

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Targaryen's will conquer again.


    Sent from my iPod touch using Tapatalk

  4. #4

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Just to let y'all know Jem isn't moving over here for a few weeks so we need to find a new Wildlings guy pronto so we can make a start :)

  5. #5

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Can I take the Wildings?

  6. #6

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Quote Originally Posted by joerock22 View Post
    Can I take the Wildings?
    Here's the save http://www.twcenter.net/forums/showt...ed-F-amp-B-HS)

  7. #7

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    It begins! Night's Watch is up.

    https://drive.google.com/file/d/0BwL...it?usp=sharing

    Anyone know if Darkhawk is here or if he has a new name?
    Last edited by joerock22; 06-02-2014 at 03:37.

  8. #8

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    I have moved

    - - - Updated - - -

    I have moved

  9. #9

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    I'm here. Used to be called seradam.

  10. #10

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    I intend to stay

  11. #11

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Bump

    - - - Updated - - -

    Bump

  12. #12

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Ahh burning Phoenix games has failed so show up in another HS I'm in, I say we should get a new player here too :/

  13. #13

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    My apologies, this move has thrown me for a complete loop. Taking my turn right now.

  14. #14

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    http://www.filedropper.com/wowlanister1

    Lannister up! I took a rebel town near the Wall, there was no men stationed in the town.

  15. #15

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Tyrell. http://www.filedropper.com/wowtyrell1

    Owl Whisperer isn't linked and I can't find him, please can someone PM him.

  16. #16

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Bump

    "You have dragons, lets see them try to stop you" - SoulGamesInc

  17. #17

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    bump. :P

  18. #18

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    If I am correct OwlWhisper did not move here, I sent PMs to everyone on TWC and got no reply from him, I will post the position in the replacement thread as I think the players have had enough time to move over by now.

  19. #19
    Member Member Drake123's Avatar
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    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Hi I would take one of the free factions.
    But first I must download and install the mod and after I've take a look on it I tell my choice :)

    Are there big differences to the normal Fire and Blood Submod?

  20. #20

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    No not really


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  21. #21

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    The changes are minor but you must use the update files to play. ;)
    Darry, NW and Wildlings can now recruit ships. Portraits have been added to certain factions and the Wildlings have gotten a boost in strength.

  22. #22

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    What he said


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  23. #23
    Member Member Drake123's Avatar
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    Default Re: [HS] War of Westeros II (Edited F&B HS)

    I think I'll take Bolton.

  24. #24

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Ok, I'll get proto to update the op. Just pm me when your turn comes around


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  25. #25

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Rape the Westerlands like it's your last night :))

  26. #26
    Member Member Drake123's Avatar
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    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Maybe we should add the free factions to the Replacement thread of SoulGamesInc.
    https://forums.totalwar.org/vb/showt...pots-available

  27. #27

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    PM me with their names and current situation. :P
    I don't have the time to run around looking for every replacement that's needed lol.

  28. #28
    Member Member Drake123's Avatar
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    Default Re: [HS] War of Westeros II (Edited F&B HS)

    Is this hotseat already dead? Or should I post in the replacement thread?

  29. #29

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    We just need some en masse replacements

  30. #30

    Default Re: [HS] War of Westeros II (Edited F&B HS)

    I have Changed my name because there was some confusion, so please update the OP.

    It was Black Wolf before.

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