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Thread: Temples and trade

  1. #1

    Default Temples and trade

    I'm taking a look at the temples section in the export_descr_buildings file because I wanted some quantified number on how much of a bonus various temples give for trade. However all the temples at their highest level seem to have a "trade_base_bonus bonus -2". Am I supposed to take this as temples hurt trade? Other buildings such as docks give a positive number which makes sense as to their function, so I was wondering if this was on purpose or not. Thanks.
    Last edited by a completely inoffensive name; 08-26-2014 at 01:56.


  2. #2
    EB annoying hornet Member bovi's Avatar
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    Default Re: Temples and trade

    I do not know the rationale for the negative impact on trade, but that is what it means, yes.

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  3. #3
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Temples and trade

    Consider these the costs or running these large temple complexes. Either directly by yourself or by tithes that do not become taxes.

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  4. #4
    EBII Bricklayer Member V.T. Marvin's Avatar
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    Default Re: Temples and trade

    Exactly - it is a sort of upkeep for the building representing the ostentatious consumption and lavish show off wealth that went into these in RL in antiquity as well as to mitigate a little the snowballing gameplay problem when large factions virtually swim in cash.

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  5. #5

    Default Re: Temples and trade

    The bigger the temple, the greedier and more corrupt the priests become.

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