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Thread: forts

  1. #1

    Default forts

    Will generals be able to build forts in future releases? or only watchtowers...

  2. #2
    Cavalry Fanatic Member Tolg's Avatar
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    Default Re: forts

    AFAIK, permanent stone forts and buildable forts are mutually exclusive. So, most likely not.


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  3. #3

    Default Re: forts

    Quote Originally Posted by Tolg View Post
    AFAIK, permanent stone forts and buildable forts are mutually exclusive. So, most likely not.
    they should not be mutually exclusive, afaik. i played a sub-mod for BC that introduced buildable forts (at an extortionate price) alongside permanent forts. it is a good feature that expands players abilities. hope someone will create a mini-mod that will do the same for EB one day.

  4. #4

    Default Re: forts

    In Medieval Total War II is still possible to build forts, so I dont see why the modders will not keep that option. It adds after all to the strategic complexity of the game.

  5. #5
    Member Member geala's Avatar
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    Default Re: forts

    Seconded. Not being able to build forts in a setting where temporary fortified camps, border forts and field fortifications played a big role is one of the reasons I do not not so much enjoy No. II.
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    (perhaps from an English Traditional, about 1700 AD)

    Drum, Kinder, seid lustig und allesamt bereit:
    Auf, Ansbach-Dragoner! Auf, Ansbach-Bayreuth!
    (later chorus -containing a wrong regimental name for the Bayreuth-Dragoner (DR Nr. 5) - of the "Hohenfriedberger Marsch", reminiscense of a battle in 1745 AD, to the music perhaps of an earlier cuirassier march)

  6. #6
    Member Member Paltmull's Avatar
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    Default Re: forts

    Do the buildable forts and permanent stone forts share models? Because in that case, having buildable forts wouldn't work with the Permanent Stone Fort implementation that EBII uses.

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  7. #7
    Member Member geala's Avatar
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    Default Re: forts

    As far as I remember Foot said a long time ago that the permanent castles do not allow the forts building feature at the same time. Which made and make me really sad because I don't see the benefit of the permanent castles except the free garrison spot. I would pay ten bucks to get rid of the permanent structures and back to the forts.
    Last edited by geala; 11-17-2014 at 08:47.
    The queen commands and we'll obey
    Over the Hills and far away.
    (perhaps from an English Traditional, about 1700 AD)

    Drum, Kinder, seid lustig und allesamt bereit:
    Auf, Ansbach-Dragoner! Auf, Ansbach-Bayreuth!
    (later chorus -containing a wrong regimental name for the Bayreuth-Dragoner (DR Nr. 5) - of the "Hohenfriedberger Marsch", reminiscense of a battle in 1745 AD, to the music perhaps of an earlier cuirassier march)

  8. #8

    Default Re: forts

    Quote Originally Posted by geala View Post
    As far as I remember Foot said a long time ago that the permanent castles do not allow the forts building feature at the same time. Which made and make me really sad because I don't see the benefit of the permanent castles except the free garrison spot. I would pay ten bucks to get rid of the permanent structures and back to the forts.
    I personally beg to differ, I think they add immersion, in fact, I want to add more on the map representing more cities and poleis, but naming them



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