Title says it all. For me, this causes the frame rate to drop to pretty low levels, less than 10 FPS. Is there any way I can fix this.
Thank you for your time!
Title says it all. For me, this causes the frame rate to drop to pretty low levels, less than 10 FPS. Is there any way I can fix this.
Thank you for your time!
I think it's in the medieval2.preferences.cfg, you can toggle it off.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
If you did not fix it yet, go to your descr_effects_impacts, just take away two zero's from play_time 300 to make it 3 or you could increase it from 3 to 20 if you feel like seeing projectiles stay longer. Note for any that were increased to 300, you must change that.
effect_set arrow_impact_ground_set
{
play_time 300
lod 1000
{
arrow_ground_impact
bullet_impact_ground_small
}
}
I could be forgetting another part of revelant code as it has been 2 years or so since I last modded that file.
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