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Thread: EB 1.3 released

  1. #1
    Member Member b0Gia's Avatar
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    Default EB 1.3 released

    Greetings Europa Barbarorum fans.

    You are free to send me anything via email (option in my profile) or via private message if you want (requests, questions, reports, feedback etc you don't want to share here)

    Today, we have a very special announcement for you. The release of a patch for our mod, Europa Barbarorum, for (now) the Rome Total War engine: EB 1.3!

    This is stand alone so you need to remove everything and after that install this. For now compatible with nothing.


    Download

    http://www.mediafire.com/file/tn9tep...vq/EBI+1.3.exe

    Added new download links:

    https://mega.nz/#!hYJVgbLB!WAyxPc1DS...73ktM4Yzbp17AQ

    https://www.dropbox.com/s/80q871pk9o...201.3.exe?dl=0

    https://drive.google.com/uc?id=0B7Xc...xport=download


    EB 1.31a Alex Released!

    Download

    http://www.mediafire.com/file/1l681b...1.31a+Alex.rar

    Added new download links:

    https://drive.google.com/open?id=0B7...VZRZ2wxWFpKN1U

    https://www.dropbox.com/s/3lab7jpvwd...0Alex.rar?dl=0

    Info
    Extract into your RTW folder

    EB 1.31b Alex Released!

    Download

    http://www.mediafire.com/file/niic1l...1.31b+Alex.rar

    Info
    Extract into your RTW folder after you installed EB 1.31a Alex. You need first the EB 1.31a Alex to install EB 1.31b.
    No save game compatible with ongoing 1.31a campaigns. Start a new campaign after you install this.

    Installation of EB 1.3

    You need to install EB 1.3 into your Rome Total War Alexander or if you have it already installed into your Rome Total War folder, copy the folder EB into your Rome Total War Alexander Folder

    Installation Steam Info

    Copy the EBI shortcut you have in your desktop and rename it to EBI Alex. Go to properties and change the last part after destination from -applaunch 4760 -show_err -mod:eb
    to -applaunch 4770 -mod:eb -nm -show_err -noalexander

    You need to have purchased Alexander Total War from Steam.

    Example:
    "F:\Program Files (x86)\Steam\Steam.exe" -applaunch 4770 -mod:eb -nm -show_err -noalexander

    Installation Retail Info

    Make a shortcut of RomeTW-ALX from your Rome Total War Alexander folder and rename it to EBI Alex. Add after the destination this: -mod:EB -nm -show_err -noalexander.

    Example:
    "F:\Games\Rome Total War Alexander\RomeTW-ALX.exe" -mod:EB -nm -show_err -noalexander
    Don't forget the space.

    Official Hotfix

    http://www.mediafire.com/file/c6drva...tfix+Siege.rar
    Info
    Extract into your RTW folder. Compatible with 1.31b Alex. Save game compatible.

    Official Optional Submods

    Optional Military AI
    With this AI, the computer has no bias with building troops specific, every faction could build anything. No save game compatible.
    Info
    Extract into your RTW folder. Compatible with 1.31b Alex.
    http://www.mediafire.com/file/2a4zmq.../Troops_AI.rar

    Official Requested Fixes

    EB 1.3 Map
    Info
    Extract into your RTW folder. Compatible with 1.31 series. No save game compatible.
    http://www.mediafire.com/file/f9e25q...EB+1.3+Map.rar

    Fatigue Enabled
    Info
    Extract into your RTW folder. Compatible with 1.31 series. Save game compatible.
    http://www.mediafire.com/file/f0ccoi...ue+Enabled.rar

    No Borders
    Info
    Extract into your RTW folder. Compatible with 1.31 series. Save game compatible.
    http://www.mediafire.com/file/5cr4d5...no+borders.rar

    No Landbridges
    Info
    Extract into your RTW folder. Compatible with 1.31 series. No save game compatible.
    http://www.mediafire.com/file/tu1qty...andbridges.rar

    Changelog:
    Spoiler Alert, click show to read: 

    Changelog v1.31b

    Battle Changes

    Night Battles
    -Added night battles.

    Custom Battles
    - Added 32 Historical Battles.
    - Rework of Custom Battles, added more factionals and less generic, work will continue on this.

    Battle AI
    -Added Alexander AI.
    -New AI Formations.
    -Experimental feature EDU specific to help ai to not rush.

    Unit Mechanics
    - Updated Unit System;
    Most Notable Features:
    Cost of elephants, ships and siege engines decreased to half, upkeep to 1/3 of the cost.
    Rebalance of all stats and costs of units.
    Rebalance of all costs of mercenaries.

    Visual
    -New 3D explosions (Pulchra mors 2 mod).

    Campaign Changes

    Traits and Ancillaries
    -Updated Traits and Ancillaries.

    Buildings
    - Updated Building System.

    Campaign AI

    -Added Alexander AI.
    - Updated Faction Attitudes.
    - New Victory Conditions for all factions.
    - New movement speed.

    Campaign Map

    - New starting positions for Seleukids and Ptolemaioi; Halikarnassos and Mytilene to Ptolemaioi, Tarsos to Seleukids, Mazaka to Eleutheroi.
    - Updated Starting Armies.
    - Settlement name changes.
    -New Environment and Textures added.
    -Added Landbridges.
    -Added New Water.

    Recruitment
    - Updated recruitment for Romans.

    Scripting
    - Updated Game Script.
    - Updated Campaign Script.
    - Updated money script.
    - New reforms and revised the old ones.
    - Updated Spoils of victory script.

    UI
    - Eastern Hellenic Portraits.
    - New victory conditions maps.
    - Changed watchtowers for villages.

    Units
    - New and Updated Units:

    Updated
    Cohors Evocata (Post Marian Reenlisted Veterans Cohort)
    Cohors Imperatoria (Imperial Legionary Cohort)
    Komatai/Epilektoi Komatai (Dacian Skirmishers)

    Added
    New siege engines (from RS3, old replaced)
    African General Ethiopian
    Arabian General
    9 imperial Roman units from EBNOM, 3 new legions, 3 new first legions, 2 auxilia and catafractarii

    Removed
    Ordmalica (Goidilic Shock Infantry)
    Eiras (Goidilic Noble Infantry)
    Dubosaverlacica (Ebherni Armoured Shock Infantry)
    Dosidataskeli (Vasci Armoured Shock Infantry)

    Miscellaneous
    - Small stuff added, bug hunting, EB fixes added, clean up and reworking.
    - A small change that prevents Carthaginians to attack Ptolemaioi first. This is in order to help Carthage focus to West.
    -Fatigue removed.
    -Typo fixes.
    -Cost of forts changed to 1500.


    Note:

    If you run the EB via EBTrivialScript uncheck please Window mode on.

    EBI team

    b0Gia: Team Leader
    Leon Katakalon: Second to Command
    Nad: Team Member
    Ryoga84: Team Member

    Member thankful for this post:



  2. #2
    Member Member moriluk's Avatar
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    Default Re: EB 1.3 released

    really appreciate all the work you guys still do. i still bust this game out at least once a year. i hear this version will have pergamon. i hope you make an alex version. I was going to do it myself but I cannot find the thread explaining how.

    thanks again for everything. easily the greatest computer game ever.

  3. #3
    Member Member b0Gia's Avatar
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    Default Re: EB 1.3 released

    Quote Originally Posted by moriluk View Post
    really appreciate all the work you guys still do. i still bust this game out at least once a year. i hear this version will have pergamon. i hope you make an alex version. I was going to do it myself but I cannot find the thread explaining how.

    thanks again for everything. easily the greatest computer game ever.
    Well supposed 1.22 would have pergamon but this changed.
    Alex version coming.

  4. #4
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: EB 1.3 released

    So what is the changelog?
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

  5. #5
    Member Member bowler's Avatar
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    Default Re: EB 1.3 released

    some download links are the download links from mediafire are broken they cannot find the file of are deleted

  6. #6
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: EB 1.3 released

    Quote Originally Posted by bowler View Post
    some download links are the download links from mediafire are broken they cannot find the file of are deleted
    I can't get the hotfix (and several of the other MediaFire links) to download either. Could it be that it is set to be unavailable to the general public?

  7. #7
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: EB 1.3 released

    Quote Originally Posted by b0Gia View Post
    There are no dead links just obsolete fixes.
    Actually, there are several dead links: the hotfix, map, no-borders and fatigue links. If these are obsolete, perhaps the initial post could be edited to remove them? Because this is not clear to a newcomer.

    Members thankful for this post (2):

    b0GiaKull 


  8. #8
    Member Member bowler's Avatar
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    Default Re: EB 1.3 released

    most of the mediafire links are dead i try it more than one time

  9. #9
    Member Member b0Gia's Avatar
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    Default Re: EB 1.3 released

    Sorry my bad, somehow i messed mediafire links.

    Update all mediafire links are working again.

    Members thankful for this post (2):

    KullLudens 


  10. #10
    Member Member moriluk's Avatar
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    Default Re: EB 1.3 released

    The Seleukid family member in Tarsos has a levy spear unit for a bodyguard?
    Last edited by moriluk; 10-09-2017 at 23:31.

  11. #11
    Rocker Member Arnulf Floyd's Avatar
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    Default Re: EB 1.3 released

    Thanks for a new version of Europa Barbarorum

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