Hello Hetman,
Nice to see the mod is progressing
As for that Polish Winged Hussar, I think it'd be better called just Husaria, it's more distinctive. And I believe they really don't need that armor piercing ability with all their other bonuses, they should be the strongest heavy cavalry tho.
As for unit ideas, well I think you may have thought about some of them yourself:
Wybraniecka Infantry
period: high (and maybe also late, I'm not sure)
faction: Polish;
a kind of militia unit
- size - 80-100
feats;
- charge 4
- attack 2
- defence 1
- morale 2
- armor 2
- bonus attacking cavalry 1
- available preferably only in: Poland, Volhynia, Prussia, Livonia, Lithuania, Smolensk
Pancerni
faction: Polish;
a kind of strong, armored cavalry archer
- size - at least 40
period: all periods, but their building requirement shouldnt make them easy to get at the beginning of the early campaign I think
feats;
- charge 4
- attack 2
- defence 4
- morale 6
- armor 4
- armor piercing weapon
- preferably less arrows than regular cavalry archer units
- available preferably only in: Poland, Livonia, Volhynia, Kiev, Moldavia
Petryhorcy
faction: Polish
really Pancerni with lances, but due to the fact that Petryhorcy used those lances, bows were of no use most of the time, and were part of equipment, but not often used in battle
- size - 40
period: all periods, similar restrains as for Pancerni
feats;
- charge 6
- attack 3
- defence 4
- morale 6
- armor 4
- available preferably only in: Lithuania, Smolensk, Livonia, Chernigov, Kiev
Zaporohian Infantry
faction: Russian, Cossacks(if there will be such faction), Polish; Russians and Cossacks should get faction bonuses for this unit, or it could be their exclusive unit even I believe
a strong spear or pike unit
size - 100 or more
period: high and late
feats;
- charge 8
- attack 2
- defence 6
- morale 4
- armor 2
- bonus defending against cav. 4
- bonus attacking cav 2
- available preferably only in Kiev and Pereyaslavl
Cossack Sotnia Cavalry
faction: Russian, Cossacks, Polish, Crimean Tartars
a large cavalry unit, not very strong but fast and with decent morale
size - 100 (that must be if its Sotnia)
period: high and late
feats;
- charge 3
- attack 3
- defence 1
- morale 4
- armor 2
- fast
- available preferably in: Kiev, Chernigov, Pereyaslavl, Smolensk, Khazar, Ryazan
Dragoni Cavalry
faction: Polish
a light cav. unit
size - 40
period: high and late
feats;
- charge 4
- attack 2
- defence 3
- morale 4
- armor 2
- fast
- available preferably in: Poland, Volhynia, Lithuania, Moldavia, Kiev, Livonia, Prussia
Lisowczycy
faction: all factions, should be bound to the provinces not factions I believe, as it was hisorically created as a mercenary force
fast light cav.
size - 40
period: high only
feats;
- charge 4
- attack 4
- defence 2
- morale 4
- armor 2
- available preferably in: Moldavia, Carpathia, Wallachia, Kiev, Bulgaria
Semen Cavalry
faction: Russian, Cossacks
light cav.
size - 60
period: high and late
feats;
- charge 3
- attack 2
- defence 0
- morale 2
- armor 2
- available preferably in: Kiev, Pereyaslavl, Crimea, Chernigov, Ryazan, Muscovy
So, those are some of my ideas ( I have more ideas for units, but I'm tired of writing so much right now), I think I could help with other things as well.
About Husaria once more, I think I know how we could relatively easy give them their famous wings - provide them with shield attached to their back, and looking like the wings they had, the only problem (as for myself) would be appropriate coordinates for those wings...
But there are guys here who'd know how to make it work, hope they'll help. And I'm sure it is possible, only that you need good coordinates (well and make nice image in unit BIF file obviously).
Regards,
EC
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