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  1. #1
    Modder Member Encaitar's Avatar
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    Default Middle Earth: Total War for Rome

    Yes that's right, ME:TW is under development for Rome!

    The Strategic side of things is in a quite advanced stage, but the Tactical Battles have had virtually no work done as yet. Why? Because we need graphics artists! If you're interested and capable, please let me know.

    For more details, visit our forums over at the Chamber of Records.
    Last edited by Encaitar; 09-24-2006 at 14:26.
    Encaitar Arandur

    Middle-earth: Total War Dev

  2. #2
    Senior Member Senior Member hoggy's Avatar
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    Default Re: Middle Earth: Total War for Rome

    That's looking stunning Encaitar, top job with the map!

  3. #3
    Senior Member Senior Member Duke John's Avatar
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    Default Re: Middle Earth: Total War for Rome

    Nice job, Encaitar, I wish you all the good luck with it!

  4. #4
    Member Member soibean's Avatar
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    Default Re: Middle Earth: Total War for Rome

    looks great so far

  5. #5
    Savior of Peasant Phill Member Silver Rusher's Avatar
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    Default Re: Middle Earth: Total War for Rome

    *drools at the mouth*
    THE GODFATHER, PART 2
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  6. #6

    Default Re: Middle Earth: Total War for Rome

    When I checked the ME:TW forums and saw that, I was just awe inspired. I mean, its totally complete! The cities are all renamed, factions designated, symbols there, everything! I was like "Holy Crap!" I wish I could help. But I'm already in Fourth Age : Total War. But my skins aren't that great anyways =P. Anyways, I'll be sure to keep an eye on this. And please don't feel us as a Competator, I mean, we're all just doing this for Tolkien aren't we =P.

  7. #7
    Savior of Peasant Phill Member Silver Rusher's Avatar
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    Default Re: Middle Earth: Total War for Rome

    Hey, wait a minute, why is the Lonely Mountain a town? Surely the dragon from 'The Hobbit' would have destroyed all life on the mountain, leaving it deserted forever?
    THE GODFATHER, PART 2
    The Thread

  8. #8

    Default Re: Middle Earth: Total War for Rome

    Nope, right after that the Dwarves reinhabited it. Infact, during the War of the Ring Sauron sent Easterlings and Orcs to besiege Dale and Ereboer because he thought they could turn the tides of Peleoner Fields.

  9. #9
    Member Member NicSO's Avatar
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    Default Re: Middle Earth: Total War for Rome

    Just one word WOW.....
    I just cant wait for this one:)

  10. #10

    Default Re: Middle Earth: Total War for Rome

    wow... this is a great mod.
    any unit pictures yet?
    New World:Total War

  11. #11
    Modder Member Encaitar's Avatar
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    Default Re: Middle Earth: Total War for Rome

    Nope, hence why we're recruiting graphics artists.
    Encaitar Arandur

    Middle-earth: Total War Dev

  12. #12
    Wandering Historian Member eadingas's Avatar
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    Default Re: Middle Earth: Total War for Rome

    But how did you manage to get custom shapes for every city? Or are these just custom levels per culture, so Minas Tirith has Huge City model, and Osgiliath has Village model?
    I'm still not here

  13. #13
    Modder Member Encaitar's Avatar
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    Default Re: Middle Earth: Total War for Rome

    Certain levels are set to use certain models, and it's set up so that the only huge gondorian city (which uses the Minas Tirith model) will be Minas Tirith. Osgiliath is a wonder.
    Encaitar Arandur

    Middle-earth: Total War Dev

  14. #14
    Wandering Historian Member eadingas's Avatar
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    Default Re: Middle Earth: Total War for Rome

    Damn, and here I thought you have really discovered something new ;)
    I'm still not here

  15. #15

    Default Re: Middle Earth: Total War for Rome

    Sorry to disappoint you eadingas. The only reason we were able to use that method is because of the relatively static nature of settlements and technology in Middle Earth, ie; We dont have to worry about a smaller Gondorian city upgrading in class and then sharing the same model as Minas Tirith because over the timeframe of our mod cities really never really grow or change.

  16. #16
    Wandering Historian Member eadingas's Avatar
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    Default Re: Middle Earth: Total War for Rome

    Okay, one last question: it seems that Minas Tirith model takes up more than one tile on your map... how does that affect unit movement and battles? Do units move through the big model until they reach a tile in the middle?
    I'm still not here

  17. #17

    Default Re: Middle Earth: Total War for Rome

    Hi I have to say that your mod is great, and I'm sorry to here your site has been hacked.

    But I was wanting to know if I am able to download the beta map or unit fixes from anywhere else, as last night I was at a mates seen the updated files when home and the site was down . Cheers

  18. #18
    Modder Member Encaitar's Avatar
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    Default Re: Middle Earth: Total War for Rome

    Well the original beta is still available from fileplanet, but as for the updates, I'm not entirely sure where East Victor had hosted them.
    Encaitar Arandur

    Middle-earth: Total War Dev

  19. #19
    United on Earth Member al'Callaendor's Avatar
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    Default Re : Middle Earth: Total War for Rome

    I can't go to the site...
    The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth,
    and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of
    Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet
    fall under the Shadow


    Twice and twice shall he be marked,
    Twice to live, and twice to die.
    Once the heron, to set his path.
    Twice the heron, to name him true.
    Once the dragon, for remembrance lost.
    Twice the dragon, for the price he must pay.

  20. #20
    Modder Member Encaitar's Avatar
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    Default Re: Middle Earth: Total War for Rome

    Yes that would be explained in the post 4 prior to yours.

    We will be getting the forums back up, but exactly when I can't say.
    Encaitar Arandur

    Middle-earth: Total War Dev

  21. #21

    Default Re: Middle Earth: Total War for Rome

    Quote Originally Posted by Encaitar
    Well the original beta is still available from fileplanet, but as for the updates, I'm not entirely sure where East Victor had hosted them.
    I don´t know whether you realized it, or just didn´t encounter it, but there is a problem with the descr_mount.txt in East victor´s new campaign pack. For some reason, the wain-horses give trouble.

  22. #22
    Pinko Member _Martyr_'s Avatar
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    Default Re: Middle Earth: Total War for Rome

    The forum is back up again.

    www.metw.net
    Eppur si muove







  23. #23
    Modder Member Encaitar's Avatar
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    Default Re: Middle Earth: Total War for Rome

    Many thanks to a hardworking individual who shall remain nameless coughmartyrcough.
    Encaitar Arandur

    Middle-earth: Total War Dev

  24. #24
    United on Earth Member al'Callaendor's Avatar
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    Default Re : Re: Middle Earth: Total War for Rome

    Quote Originally Posted by _Martyr_
    The forum is back up again.

    www.metw.net

    nice
    The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth,
    and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of
    Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet
    fall under the Shadow


    Twice and twice shall he be marked,
    Twice to live, and twice to die.
    Once the heron, to set his path.
    Twice the heron, to name him true.
    Once the dragon, for remembrance lost.
    Twice the dragon, for the price he must pay.

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