Originally Posted by Encaitar
the link doesnt work.......
its not february yet
in montem soli non loquitur
(\_/) (>.<) That's what happens with bunnies
(x.X)(_)(_) who want to achieve world domination!
becoming is for people who do not will to be
Originally Posted by sunsmountain
no when i click on it this is the message I get
Bandwidth Limit Exceeded
The server is temporarily unable to service your request due to the site owner reaching his/her bandwidth limit. Please try again later.
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Apache/1.3.33 Server at www.metw.net Port 80
The teams bandwidth for January has been exceeded, you'll have to wait til February for the site to be back online.Originally Posted by ShadowStriker
RIP TosaInu
Ja Mata
The site's back up now, and with some new screenshots.
Just try to go easy on it this month!
Nice screens
When is releasd ??
Death is the only true in life
Looks like she's coming together nice guys, I have to say those Mamukil have to be the most impressive of any unit I have seen throughout all the mods, great scaling work!
Hey Encaitar, will your mod incorporate the Mod Switcher for general ease of use?
Just curious. Your mod looks great. I'm definitely going to try it.
Unfortunately the installer for ME:TW-R is unlikely to be compatable with Vercingetorix's mod switcher. It could be made to be, but that would probably involve the install file increasing in size by several hundred megabytes (so that's not going to happen obviously). We should be able to include a program to uninstall METW and restore your previous settings though, which could be used as a kind of mod-switcher.
Hey guys... how the hell did you manage to put those things on campaign map? Like Osgiliath, Minas Tirith... are these just edited wonders, or did you actually find a way to do something we at EB are struggling to discover?
I'm still not here
Those are actually fully functional cities eadingas. Its simply a matter of creating new meshes and replacing the stock city meshes with the new ones.
But how did you manage to get custom shapes for every city? Or are these just custom levels per culture, so Minas Tirith has Huge City model, and Osgiliath has Village model?
I'm still not here
Certain levels are set to use certain models, and it's set up so that the only huge gondorian city (which uses the Minas Tirith model) will be Minas Tirith. Osgiliath is a wonder.
Damn, and here I thought you have really discovered something new ;)
I'm still not here
Sorry to disappoint you eadingas. The only reason we were able to use that method is because of the relatively static nature of settlements and technology in Middle Earth, ie; We dont have to worry about a smaller Gondorian city upgrading in class and then sharing the same model as Minas Tirith because over the timeframe of our mod cities really never really grow or change.
Okay, one last question: it seems that Minas Tirith model takes up more than one tile on your map... how does that affect unit movement and battles? Do units move through the big model until they reach a tile in the middle?
I'm still not here
Nope, the city model is actually what determines the 'button' or activation area of selecting a city, so as soon as the cursor goes over any part of the mesh it instantly becomes the 'enter settlement' function.
So to answer your question: you cannot park armies around the city so that they are being constantly clipped by the mesh. You can however have armies clip through the mesh if their path cuts across it in such away or if you have armies enter the city they will walk to the center of the mesh, clipping through it before disapearing, but they do that on the stock cities anyway.
Hope that made sense. Essentially what Im saying is that it causes no real problems or graphical anomalies, the only major one being the faction flag which is now hidden in the mesh, so you cant tell at a glance how many troops are in that city.
Hey... I recently joined the Guild Forums with the intention to post on the Middle Earth mod because, so far it looks extremely promising. Kudos to everyone on the Middle Earth mod because it's... well, a dream come true for any LOTR Fan.
My only specific question pertaining to the universe of Middle Earth, in the case of your mod, is about the TBA. I was curious to find out when you are intending to release this mod to the community. If you do have a specific date, please let me know...
In other words, I can't wait to play this mod. Keep up the good work, guys, and godspeed to your project.
no ents in this game?
Best Mod After Chivalry. I love Gondor the most!
True, awesome mod. But come people, join their forums and start some discussions.
Oh man, the MeMod for Morrowind is such a sad story, I just heard it for the first time. I am glad you guys will not be affected!
You guys need to keep posting in this topic or it'll be deleted.
great job guys
-If you want to critisize some one, walk a mile in their shoes. So when you critisize them you will be a mile away and have their shoes.
-A man does not discover new lands without losing sight of the shore.
Proud Member of the Anti-Jamster Crusade
spiffing work
Insperational
-If you want to critisize some one, walk a mile in their shoes. So when you critisize them you will be a mile away and have their shoes.
-A man does not discover new lands without losing sight of the shore.
Proud Member of the Anti-Jamster Crusade
Wen will it be realeased !!!!??!? coz I am really interested !!!
i cant wait looks amazing email me privately wen it is done the map loooks amzing and the units
"Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
"Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
—Washington, D.C., Aug. 5, 2004
"I want you to know. Karyn is with us. A West Texas girl, just like me."
—Nashville, Tenn., May 27, 2004
how stupid george bush is !
Some more screenshots are up here:
http://www.metw.net/forum/viewtopic.php?t=467
It brings tears to my eyes ....
We're currently setting up hosting for our first (beta) release of ME:TW(R). Expect details within the next few days...
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