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Thread: Ancillaries and Character Traits

  1. #1
    Shae'en M'taal Member Andreas's Avatar
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    Question Ancillaries and Character Traits

    We need a set of wot themed ancillaries(the retainers your family members can get...), and here we would like suggestions for these. They do not have to be mentioned, but let them be likely to exist in wot. Give a name, who could have them, and what bonus(negative or positive) they grant.

    So, as you may see all the traits are gone. This is done to make you forget them until release. Don't worry they are stored. All new submits will be deleted. - Andreas, 29'th of August
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 18:47. Reason: Taking away info - Andreas
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    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Ancillaries and Character Traits

    Note: Andreas, I edited the title to include V+Vs.
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 18:48. Reason: Info taken away - Andreas

  3. #3
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: Ancillaries and Character Traits

    I thought about doing that too:)
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 18:49. Reason: Info taken away - Andreas
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  4. #4
    Member Member soibean's Avatar
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    Default Re: Ancillaries and Character Traits

    Ancilleries For All "Good" Factions
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 18:49. Reason: Info taken away - Andreas

  5. #5

    Default Re: Ancillaries and Character Traits

    Gone
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 18:50. Reason: Info taken away - Andreas

  6. #6
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Ancillaries and Character Traits

    Gone
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 18:52. Reason: Info taken away - Andreas

  7. #7
    Imperialist Brit Member Orb's Avatar
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    Default Re: Ancillaries and Character Traits

    Ta'veren should have a negative effect on personal security. In the books they create random events that cannot be foreseen


    'My intelligence is not just insulted, it's looking for revenge with a gun and no mercy. ' - Frogbeastegg

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  8. #8
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Ancillaries and Character Traits

    Yes but an equal number of those random events work in their favour.

  9. #9
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: Ancillaries and Character Traits

    Shouldn't that end in no bonus in security? Two equal numbers turns out zero if you - (couldn't find the word )
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  10. #10
    Dreadlord Member Black_Draen's Avatar
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    Default Re: Ancillaries and Character Traits

    Myrddraal: Maybe we should edit in all accepted suggestions in the first post? Also, can we make new VnVs or do we have to do VnVs that represent an old one - with changed name and so?
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 18:53. Reason: Info taken away - Andreas
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  11. #11
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: Ancillaries and Character Traits

    If we edit them in, let it be some time, say we do it every time there's a new page. Easier that way...
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 18:54. Reason: Info taken away - Andreas
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    Member Member soibean's Avatar
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    Default Re: Ancillaries and Character Traits

    thought of another VnV
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 18:55. Reason: Info taken away - Andreas

  13. #13
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: Ancillaries and Character Traits

    I think you can do it so it can't occur if you have a Aes Sedai in your retunie, but I'm not 100%.
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 19:13.
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    Member Member soibean's Avatar
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    Default Re: Ancillaries and Character Traits

    quite a few more
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 19:04. Reason: Info taken away - Andreas

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    Member Member soibean's Avatar
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    Default Re: Ancillaries and Character Traits

    Im back
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 19:05. Reason: Info taken away - Andreas

  16. #16
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: Ancillaries and Character Traits

    Thanks, soibean. Your help is appr. Maybe a credits mentioning for you:P

    Anyway, I think that we should try to draw down a bit in stuff gaining influence, right now almost everything gives you influence, which isn't very good. If we continue like this, all family memebers will have full influence
    Supporter and retired teammember of the Wheel of Time mod.

  17. #17
    Member Member soibean's Avatar
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    Default Re: Ancillaries and Character Traits

    hah yea I know I just thought they'd be suitable for influence but feel free to alter then however you wish

    and with or without credit Im just glad to help you guys out because Im a huge fan of the series, right now Im trying to look up some Seachan Ranks for you guys so I'll get back to you there

  18. #18
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: Ancillaries and Character Traits

    That sounds great, we need for aiel to but I mght be able do some of them me self.
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  19. #19

    Default Re: Ancillaries and Character Traits

    Are you going to keep some of the ancillaries from rome such as the merc captain, various turncoats, jewelers, tax farmers ect.? Some of them would still apply to this mod as well. Same deal w/ some of the traits like adept commander etc.
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 19:06. Reason: Info taken away - Andreas

  20. #20
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Ancillaries and Character Traits

    If I can say, don't go with too many Saldean ancilliaries, we need some from other nations

  21. #21
    Member Member soibean's Avatar
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    Default Re: Ancillaries and Character Traits

    With the apparent dislike between noble and peasants in most countries, why not make a Vnv that is like "dislikes farming/hates farming" but use it for the nobles and how they treat their cities? I say this because I couldnt think of a proper name for it, but I think it would make sense since most of the upper class seem to ignore/hate the lower classes for being what they are... maybe could be gained by large squalor/very high taxes?
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 19:11. Reason: Info taken away - Andreas

  22. #22
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: Ancillaries and Character Traits

    Yes, I have tohught of that too. I will alos post one VnV for each faction, granted for the faction leader, which is basicly the titles they have in wot (defender of the dragonwall and so on).

    For seanchan, we also have all captain of the green, blue, gold and so on.
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  23. #23
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Ancillaries and Character Traits

    But I think that the leader of Amadicia should be the King, the Lord Captain Commander should be a family member...

  24. #24
    Member Member soibean's Avatar
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    Default Re: Ancillaries and Character Traits

    you have all of those huh... hah I thought I was being clever too, ok I'll get back to you with some more then

  25. #25
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: Ancillaries and Character Traits

    I meant the other ranks, the King is the King.. maybe we could have the hire as Lord Captain Commander?

    No, I hadn't thought of the seanchan ones, I remembered it when I saw yours:) And I like the way of the leaf trait, but health shoudn't be lowered, since they are ready take a wound. Maybe influence, considering the biew on all following that way.
    Last edited by Andreas; 03-10-2005 at 22:27.
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  26. #26
    Member Member soibean's Avatar
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    Default Re: Ancillaries and Character Traits

    what other work do you have done on traits and retinue that you havent shown here? you mentioned the Seachan and it seems that you have something for amadicia as well

    could you update the list or just send me the info so I dont keep repeating ideas you guys already had?

    by the way, you could add Gai shan to the aiel retinue, but I dont know what bonuses you'd get for that.
    Maybe influence bonus for following clan and sept law?
    Last edited by soibean; 03-10-2005 at 23:25.

  27. #27
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Ancillaries and Character Traits

    All the work that we've done on traits and retinue is posted here. Basically Andreas was just elaborating on your idea, we haven't worked anything out for the Seanchan apart from what you posted.

    Gaishin (sp?) maybe they could add influence because if you have a lot of gaishin then you have gained much ji.

  28. #28
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: Ancillaries and Character Traits

    It is as Myrddraal said, I just got ideas from your ideas, so keep 'em coming. I will update the first post in like three hours.

    But that, Myrddraal only counts among aiel... maybe moral then?

    And for aiel, we could have a former [insert soceity] traits, gaining different bonuses.
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  29. #29
    Member Member soibean's Avatar
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    Default Re: Ancillaries and Character Traits

    the different societies are a good idea
    I'd say influence over morale... I dont see why a town or your troops would be happier if they saw a gaishan. Unless they're glad to see some one following clan and sept law?

    and sorry about the mistunderstanding then, I'll get back to you with more ideas
    Last edited by Wheel of Time Dev Team; 08-29-2005 at 19:07. Reason: Info taken away - Andreas

  30. #30
    Shae'en M'taal Member Andreas's Avatar
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    Default Re: Ancillaries and Character Traits

    Thats cool ideas, they're reflecting the serie pretty much. But about influence, the influncec is towards other nations, and can't see why they would be impressed, rather then your troops, respecting gained ji, which gai.shains reflect... Maybe plus in public order too, to reflect this honor.
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