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Thread: ZHAN GUO Mod, Warring States in China

  1. #151
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    Hey, if you need help with 'breaking out' of the niche language limitation by providing alternative versions in English, I'll gladly do the translation; I'm effective bilingual in both languages.

    But... can you use jian ti instead of fan ti Chinese (sorry, I don't have my Chinese software with me now)? It's kinda hard to read the traditional form of Chinese cos some future Zhanguo players will have been schooled in the simplified version...

    But apart from that, it looks really cool, and I'm quite happy to see that at last there's a mod that will be able to factor the present Senate's function in and make it fit into the historical context.

    Oh, on a lighter note, the sight of hastati fighting on Chinese city walls amused me no end :-)

    A question: The Warring States armies were massive, often in hundreds of thousands. Given this what's unit size going to be like? Wil you still preserve the 240-maximum size, or will you go on to even greater numbers?
    Last edited by pezhetairoi; 07-20-2005 at 06:22.


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  2. #152
    Member Member waitcu's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    well thanks for you help , add my msn waitcu@hotmail.com
    the unit size i think that's no way to change /////

  3. #153
    Member Member waitcu's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    break through of RTW "pass" come true
    camping map

    battle map
    Last edited by waitcu; 07-24-2005 at 14:21.

  4. #154
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    Nice; I'm looking forward to this mod more and more. Good character portraits too.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  5. #155
    Member Member waitcu's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    i forget to explain of those new photo
    It's a mountain pass, with a fort stuck in the pass. That way, to get through to the city you can't simply walk around the fort, rather you have to attack it.

  6. #156

    Default Re: ZHAN GUO Mod, Warring States in China

    Thank you for the explaination waitcu, thing are looking really good here; keep up the good work guys.
    Lord of Lucius
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  7. #157
    The Dark Knight Member wlesmana's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    Good god. Total conversion indeed. Can hardly wait to play this.

  8. #158
    Member Member RollingWave's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    Heh why you using the names of those cities during 3 kingdom period though? not to meantion the general pics and faction names etc........

  9. #159
    Member Member waitcu's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    because this mod is three kingdom mod , we are also developing this mod too

  10. #160

    Default Re: ZHAN GUO Mod, Warring States in China

    Two mods at once? A three kingdoms mod and a zhan guo mod?

    I believe that a zhan guo mod is more practical and fits the themes of total war better. Three Kingdoms games should focus on personnel management and individual heroes. The concept of total war lies in mass armies and collective conquest under command of generals - therefore zhan guo fits better.

  11. #161

    Default Re: ZHAN GUO Mod, Warring States in China

    the name of this mod in chinese is zhan gou but if you translated it back to english it will be three kingdom :)
    Lord of Lucius
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  12. #162
    The Dark Knight Member wlesmana's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    uh... zhang guo actually means "middle kingdom" which is what chinese people call China. So Zhang Guo Total War = China Total War.

    I'm a bit confused now. Is the mod based on the rise of the han dynasty (Liu Bang's exploits) or the Three Kingdoms era. Or both? Or is it the rise of the Chin dynasty, the first unified china?

  13. #163
    Member Member sephodwyrm's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    Zhan Guo = Warring Kingdoms (States)
    Zhong Guo = Middle Kingdom
    Zhong Yuan = Central Plains

    I hope this clears up your confusion.
    We'll be using Hanyu Pinyin romanisation in the translations. Wade Giles romanisation is insufficient for our needs. Btw, it is also the system used by PRC and Singapore. It is poised to replace the clumsy Wade Giles system.

    Game takes place 480-190 BC (speculative). In any case, it covers the end of the Spring and Autumn era to the Warring States to unification under Qin dynasty, the Chu-Han wars and the consolidation of the Han dynasty at the capital of Chang An under Emperor Hui of Han (after Liu Bang).
    Last edited by sephodwyrm; 08-01-2005 at 08:00.
    ZHAN GUO TW at CHF
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    If you are interested in becoming part of the Zhan Guo Modding team, please contact Waitcu at the below 2 emails:
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  14. #164
    Member Member waitcu's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    i hope everybody can to our sub-fourm , in there , we post many history , hand draw etc ,we are waiting for you .

    http://www.twcenter.net/forums/forumdisplay.php?f=72

  15. #165
    Member Member waitcu's Avatar
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  16. #166
    Member Member waitcu's Avatar
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  17. #167
    Member Member waitcu's Avatar
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  18. #168
    Member Member waitcu's Avatar
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  19. #169
    Member Member waitcu's Avatar
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  20. #170
    Member Member waitcu's Avatar
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  21. #171
    Member Member waitcu's Avatar
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  22. #172
    Member Member waitcu's Avatar
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  23. #173
    Senior member Senior Member Dutch_guy's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    This looks great waitcu ! good job on the map, loks very good.

    Hopefully this mod I'll be released / translated in English too

    Succes with the modding

    I'm an athiest. I get offended everytime I see a cold, empty room. - MRD


  24. #174

    Default Re: ZHAN GUO Mod, Warring States in China

    wow it been like 5 months right?
    Lord of Lucius
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  25. #175
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    Keep up the good work!
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  26. #176
    Member Member waitcu's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    Quote Originally Posted by vale
    wow it been like 5 months right?
    yes , because many reasons , the works delay . but i promise we will complete the Zhanguo mod .

  27. #177
    Member Member Stormy's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    Great structures & units waitcu. I'm very impressed. I love the buildings.

  28. #178

    Default Re: ZHAN GUO Mod, Warring States in China

    WOW!

    Mountain passes, great textures, and ancient Chinese technologies, what more can I ask for? Oh wait, I know: please release soon to satisfy my urges.

    But one question, according to speculations, the Great Wall was only meant to discourage barbarians from coming through by making it harder to leave with their loot. So, will you guys make those wall sections attackable and/or passable?

  29. #179
    Member Member waitcu's Avatar
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    Default Re: ZHAN GUO Mod, Warring States in China

    great wall will add in game , that's the history . so i need to do it:)

  30. #180
    United on Earth Member al'Callaendor's Avatar
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    Default Re : ZHAN GUO Mod, Warring States in China

    WOW!!!! very good! Great job
    The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth,
    and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of
    Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet
    fall under the Shadow


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    Twice to live, and twice to die.
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    Twice the heron, to name him true.
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