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Thread: Research - List of vanilla city coordinates

  1. #1
    Member Member Sfwartir's Avatar
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    Cool Research - List of vanilla city coordinates

    Holy f..ornication, Sfwartir has got some spare time - again!

    Off modding RTW, eh?
    You may want to change faction ownership of a province or two (or ten,
    for that matter), e.g. to make faction locations on the strategic map
    more historically correct to your chosen era in history.

    Now, the process itself, changing ownership of provinces, has been explained in previous posts. What I can present, is a list of the city coordinates you need to garrison your new provinces, place units, spies, diplomats and whatnot. Hopefully, this list will save you some frustrating amounts of time tracking down each coordinate on your own.

    By the way, the coordinates (x-y) are read like this:
    *The higher X-value, the further east the location.
    *The higher Y-value, the further north.
    (And consequently, the lower X-value, the further west
    and the lower Y-value, the further south).

    This can be good to know if you want to relocate units, e.g. the former garrison of a city you've changed ownership of.

    Off we go! I've sorted the cities factionwise to ease things a bit.

    ######
    S.P.Q.R.

    City: ROMA, X 95, Y 71

    #######
    Scythia

    City: Campus Scythii, X 157, Y 106
    City: Tanais, X 190, Y 114
    City: Campus Alanni, X 229, Y 131
    City: Campus Sarmatae, X 181, Y 140

    #####
    Egypt

    City: Memphis, X 183, Y 13
    City: Alexandria, X 178, Y 19
    City: Thebes, X 187, Y 2
    City: Jerusalem, X 202, Y 32
    City: Sidon, X 199, Y 42
    City: Salamis, X 189, Y 45

    ########
    Karthago

    City: Carthage, X 82, Y 45
    City: Thapsus, X 83, Y 34
    City: Lilybaeum, X 94, Y 48
    City: Caralis, X 79, Y 57
    City: Palma, X 54, Y 63
    City: Corduba, X 17, Y 58

    #####
    Spain

    City: Asturica, X 20, Y 87
    City: Scallabis, X 8, Y 72
    City: Carthago Nova, X 36, Y 58
    City: Osca, X 44, Y 76

    #######
    Numidia

    City: Cirta, X 55, Y 41
    City: Tingis, X 12, Y 46
    City: Dimmidi, X 38, Y 18
    City: Siwa, X 166, Y 2

    #######
    Parthia

    City: Arsakia, X 253, Y 78
    City: Campus Sakae, X 248, Y 152
    City: Susa, X 253, Y 50

    ############
    Greek Cities

    City: Sparta, X 138, Y 46
    City: Thermon, X 132, Y 55
    City: Rhodes, X 161, Y 45
    City: Pergamum, X 154, Y 61
    City: Syracuse, X 106, Y 44

    ####
    Gaul

    City: Alesia, X 66, Y 106
    City: Condate Redonum, X 46, Y 113
    City: Lemonum, X 47, Y 99
    City: Narbo Martius, X 57, Y 84
    City: Numantia, X 26, Y 75
    City: Mediolanium, X 84, Y 92
    City: Patavium, X 94, Y 90

    #####
    Julii

    City: Arretium, X 91, Y 80
    City: Ariminium, X 96, Y 82

    ######
    Brutii

    City: Tarentum, X 114, Y 63
    City: Croton, X 114, Y 57

    ######
    Scipii

    City: Capua, X 102, Y 68
    City: Messana, X 106, Y 51

    #######
    Seleucids

    City: Antioch, X 200, Y 55
    City: Sardis, X 162, Y 57
    City: Tarsus, X 193, Y 58
    City: Damascus, X 205, Y 43
    City: Hatra, X 216, Y 60
    City: Seleucia, X 241, Y 53

    ######
    Armenia

    City: Artaxarta, X 227, Y 87
    City: Kotais, X 216, Y 91

    #####
    Pontus

    City: Sinope, X 190, Y 80
    City: Mazaka, X 192, Y 68

    ######
    Thracia

    City: Tylis, X 150, Y 83
    City: Campus Getae, X 156, Y 100

    ####
    Dacia

    City: Porolissum, X 140, Y 98
    City: Campus Iazyges, X 131, Y 106

    #######
    Britannia

    City: Londinium, X 57, Y 128
    City: Samarobriva, X 61, Y 118
    City: Eburacum, X 55, Y 140
    City: Deva, X 48, Y 139

    #######
    Germania

    City: Damme, X 95, Y 130
    City: Batavodurum, X 84, Y 127
    City: Trier, X 79, Y 114
    City: Vicus Marcomanni, X 115, Y 125
    City: Mogontiacum, X 88, Y 117

    ######
    Rebel

    City: Lepcis Magna, X 96, Y 19
    City: Cyrene, X 130, Y 19
    City: Halicarnassus, X 158, Y 49
    City: Phraaspa, X 241, Y 82
    City: Segesta, X 83, Y 84
    City: Apollonia, X 124, Y 63
    City: Segestica X 105, Y 90
    City: Bordesholm X 87, Y 139
    City: Domus Dulcis D. X 135, Y 139
    City: Themiskyra X 186, Y 153
    City: Nepte X 61, Y 1
    City: Chersonesos X 175, Y 95
    City: Lovosice X 111, Y 113
    City: Iuvavum X 99, Y 104
    City: Byzantium X 160, Y 73
    City: Nicomedia X 168, Y 72
    City: Ancyra X 174, Y 67
    City: Kydonia X 146, Y 38
    City: Tara X 36, Y 142
    City: Vicus Venedae X 149, Y 129
    City: Aquincum X 116, Y 101
    City: Lugdunum X 66, Y 93
    City: Massilia X 67, Y 82
    City: Salona X 118, Y 75
    City: Palmyra X 212, Y 46
    City: Dumatha X 240, Y 25
    City: Bostra X 213, Y 27
    City: Petra X 206, Y 14

    All done. Hope you lot can find some use of this


    EDIT: Updated due to overwhelming response (well, from Epistolary Richard anyway - Hi, Richard! ) on first posting. All cities are now represented.
    Last edited by Epistolary Richard; 08-20-2005 at 02:25.
    Orgia bona hic in his septem diebus?
    //Any good orgies here this week?//

  2. #2

    Default Re: City coordinates

    Thanks a bunch Sfwartir. You'll be happy to know that I used this list exactly for this!

    Here's a few more to round off the set:

    Macedon

    Bylazora 136,77
    Thessalonica 136,68
    Larissa 136,59
    Corinth 139,50

    Rebels
    Athens 144,52
    Vicus_Gothi 111,136
    Last edited by Epistolary Richard; 08-20-2005 at 02:23.
    Epistolary Richard's modding Rules of Cool
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  3. #3

    Default Re: Research - List of vanilla city coordinates

    Is there a file somewhere that list all the town / city coordinates ? I wanted to mod the campaign map for RTR 6.0 , no problem with the starting province (give many Seleucid eastern province to rebels) but my problem is the units there.

    Any help will be much appreciated.
    Say: O unbelievers, I serve not what you serve, nor do you serve what I serve, nor shall I serve what you are serving, nor shall you be serving what I serve.
    To you your religion, and to me my religion.

  4. #4

    Default Re: Research - List of vanilla city coordinates

    No, unfortunately not. The settlements are located wherever there is a dot on one of the map graphic files. What you need to do is put your cursor over the place you want the co-ordinates for, bring up the RomeShell console and type show_cursorstat
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  5. #5

    Default Re: Research - List of vanilla city coordinates

    Thanks for the reply man. Will try once I get back home. Need to minimize the starting position of Seleucid. Too big!!! (makes my Bactrian southern expansion difficult in the beginning)

    p/s: The show_cursor is during the campaign map ? Sorrry for the stupidity.

    Cheers...
    Last edited by LestaT; 09-13-2005 at 11:44.
    Say: O unbelievers, I serve not what you serve, nor do you serve what I serve, nor shall I serve what you are serving, nor shall you be serving what I serve.
    To you your religion, and to me my religion.

  6. #6

    Default Re: Research - List of vanilla city coordinates

    Yes, you bring down the RomeShell console on the campaign map, put your mouse over where you want the coordinates of and type show_cursorstat into the console.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  7. #7
    The Philosopher Duke Member Suraknar's Avatar
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    Default Re: Research - List of vanilla city coordinates

    Very Nice List :)

    Also, if I may add to this, specially for those that use modified Maps.

    You can load "map_regions.tga" in to your favorite 2D Edition proggy, and then flip the map vertically.

    You can thus get the coordinates by hovering your cursor over the Black Pixels that indicate a settlement's position and get the coordinates.

    The Y axis is inversed, that is why fliping the map is required.

    :)
    Duke Surak'nar
    "Η ΤΑΝ Η ΕΠΙ ΤΑΣ"
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  8. #8

    Default Re: Research - List of vanilla city coordinates

    this list is realy good, i had to work all this stuff out for myself when i tried modding rome. now it will be a lot easyer.

  9. #9

    Default Re: Research - List of vanilla city coordinates

    hi there - wasn't there also a hyperborea? semi-hidden region on far northeast containing amazons and special war chartiots?

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