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  1. #1
    Member Member ozz's Avatar
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    Smile Hegemonia-City States (BI 1.6 mod focusing on classical Greece)





    The "Hegemonia Team" proudly presents you :

    HEGEMONIA - CITY STATES






    Hegemonia - City States focuses on Hellenic history before the hegemony of Thebes and Macedon.
    We hope to create a realistic mod that will transfer you to the Golden Age of Hellenic Culture and Warfare.

    The Hegemonia team welcomes the people who share the same enthusiasm to our development forum where you can also add your help to our effort, given that you possess the skills and the time needed. You can also visit the new Hegemonia site.

    The team thanks all the people who have assisted so far in various ways and also TWC, SCC, RTR Forums for offering us sub-forums. (and hopefully the ORG, if we are granted a sub-forum here in the near future... )

    The concept of the project we are developing is as thrilling and as simple it can get for fans of Hellenic warfare !

    Hegemonia Cities States is a mod on BI 1.6. The start date is 514 BC just before the armies of the Persian Empire cross the Hellespont Straits to march against Europe and the Thracians. There will be a big invasion force gathered available for the Persian faction from the very beginning. If we use any scripts (which is under discussion) then there will be 2 more such armies generating at 490 BC and 480 BC to simulate both of the Persian attempts to conquer the Greeks.

    However the Persians are not the only threat. The Greek cities and colonies which are spread all around the campaign map (and beyond that of course) are locked in a constant struggle against each other, against civilized and uncivilized barbarians (barbarians originally meant non Greeks), against native populations who are often hostile towards Greek colonists and of course against their main competitors in navy and trade: the Phoenicians and their own flourishing colonies, most notably, the Carthaginians !
    The Phoenicians may have played a role in the decision for a Persian invasion against Hellas, while the Greeks were preparing to face the superior Persian naval forces (in which Phoenician ships were the most important) in Salamis, the Carthaginians launched a huge attack against Sicily to destroy Hellenism in all its strongholds !

    In the game we will most likely include some units from the Peloponnesian wars as well (like Greek peltasts, special marines and more use of cavalry) but we will mostly focus in warfare between heavily armed hoplites fighting in shield wall (maybe combined with an animation we will develop and an altered formation if it can be done) supported by missile auxilia troops. That means you will see many new models, some models that few people have seen before and generally many accurate and fascinating looking hoplites. Of course there will also be eastern types of troops, mounted units where they existed, savage warriors in areas inhabited by wild and uncultured people as well as Carthaginian and Etruscan troops in the western Mediterranean.

    For the units you can forget about using vanilla models! We are using our own models for most units we create and the result is realistic and impressive.The victory conditions will include for most Greek cities and Greek-related kingdoms of Hellenic origin to capture one or more special provinces like Olympia, Delphi and Dodona (amongst with other conditions too of course). Non-hellenic factions will have other objectives.



    The Factions:


    Certain factions may need some explanation so that is clear why they were preferred instead of others and also to specify their starting provinces, which will be showed with each factions preview anyway.....

    We had to choose from several independent Hellenic and Non-Hellenic factions and we think we had made the best selection possible so that we can play with the most attractive factions, which are:
    --Divided as they are matched in the code--






    The Map




    The brand new map is under development.
    The plan is to have as much as about 190 provinces if everything proves to work fine.

    This is the area which covers our map and the aimed province setup.






    The initial intention was to expand the AoH map which Laridus developed to west, east and north towards Carthage, Phoenicia and more Illyrian/Thracian regions.
    Due to game limitations Phoenicia cannot be included so in east it includes as far as Cyprus (we naturally preferred the Carthaginian regions of Africa instead of Phoenicia)
    Uranos is in charge of the Hegemonia map and Laridus from the very start offered his previous work on the map.
    There is not yet a complete playable version of the map just some WIP screenshots.
    When we show screenshots do not rush to criticise possible little mistakes, because the map is in an early form...
    The map will be very detailed and accurate in its final version - given that the suggested plan is accomplished.















    Faction Previews



    Faction Preview 01 : The City of Athens

    Faction Preview 02 : The Ionian League

    Faction Preview 03 : The City of Corinth

    Faction Preview 04 : The Kingdom of Macedon

    Faction Preview 05 : The Boeotian League (The City of Thebes)

    Faction Preview 06 : The City of Croton

    Faction Preview 07 : The State of Lacedaemon (The City of Sparta)

    Faction Preview 08 : The Etruscan League (Etruria)

    Faction Preview 09 : The Thracian Tribes (Thrace)

    Faction Preview 10 : The Locrian Cities

    Faction Preview 11 : The City of Taras

    Faction Preview 12 : The City of Argos

    Faction Preview 13 : The City of Syracuse

    Faction Preview 14 : Carthage (Part 1) (Carthaginians & African troops)

    Faction Preview 15 : Carthage (Part 2) (Western Mediterranean troops)

    Faction Preview 16 : The Illyrian Tribes (Illyria)

    Faction Preview 17 : Independant City Units - Part 1

    Faction Preview 18 : NEW Independant City Units - Part 2

    Next Preview: ? (coming very soon)




    Screenshots and Renders samples



    For more screenshots and renders,click here





    Hegemonia Wallpapers



















    Hegemonia Banners


    If you want to use them, please download them and then upload them to your own image-hosting site...












    Faction Signatures

    If you want to use them, please download them and then upload them to your own image-hosting site...


    Some new banners you can use freely as signatures, as a word of warning, some forums will not allow them due to their size, you may have to re-size them yourself.

    Athens


    Lacedaemon (Sparta)


    Persia


    Boeotian League (Thebes)


    Thesally


    Macedon


    Cretan Cities


    Corinth


    Locris


    Argos


    Taras


    Ionian Cities


    Rhodian Cities


    Epirus


    Illyria


    Thrace


    Etruscan League


    Syracuse


    Croton


    Carthage



    Alternative Carthage



    The Hegemonia Team :



    Thanks and cheers from the whole Hegemonia Team, this thread will be updated regularly...
    Last edited by ozz; 10-07-2007 at 20:56. Reason: update

    ''ΑΝΔΡΩΝ ΕΠΙΦΑΝΩΝ ΠΑΣΑ ΓΗ ΤΑΦΟΣ'' - ΘΟΥΚΥΔΙΔΗΣ
    Hegemonia Website here, Hegemonia Forum here

  2. #2
    Not affiliated with Red Dwarf. Member Ianofsmeg16's Avatar
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    Default Re: Hegemonia-City States (BI 1.6 mod focusing on classical Greece)

    This mod looks damn awesome! well done. As for it being BI, are you using the shield wall feature for your hoplites?
    When I was a child
    I caught a fleeting glimpse
    Out of the corner of my eye.
    I turned to look but it was gone
    I cannot put my finger on it now
    The child is grown,
    The dream is gone.
    I have become comfortably numb...

    Proud Supporter of the Gahzette

  3. #3
    Son of a Star Member Bar Kochba's Avatar
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    Default Re: Hegemonia-City States (BI 1.6 mod focusing on classical Greece)

    wow ne possible date
    "It is not so much that we need to be taken out of exile. It is that the exile must be taken out of us."- Lubavitcher Rebbe


    "Its a great mitzva to be happy always" Rebbe Nachman of Breslov

    We want moshiach now!!

  4. #4
    Member Member ozz's Avatar
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    Default Re: Hegemonia-City States (BI 1.6 mod focusing on classical Greece)

    Quote Originally Posted by Ianofsmeg16
    This mod looks damn awesome! well done. As for it being BI, are you using the shield wall feature for your hoplites?
    Thanks for the warm welcome guys, nice to hear you like our work...

    to Ianofsmeg16
    About the shield-wall, at the start we were going for it, but our developers stumbled on something else more suitable for the more aggressive hoplite style of fighting that we were interested in, the mod is covering the classical era, before any vanilla-type phalanx was around, but it's stiill under development so I can't really say anything more... about a release date, no date set yet....

    Cheers from the whole team...

    ''ΑΝΔΡΩΝ ΕΠΙΦΑΝΩΝ ΠΑΣΑ ΓΗ ΤΑΦΟΣ'' - ΘΟΥΚΥΔΙΔΗΣ
    Hegemonia Website here, Hegemonia Forum here

  5. #5
    Oni Member Samurai Waki's Avatar
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    Default Re: Hegemonia-City States (BI 1.6 mod focusing on classical Greece)

    Looks fantastic! I'll definantly be giving this mod a go.

  6. #6
    Member Member ozz's Avatar
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    Default Re: Hegemonia-City States (BI 1.6 mod focusing on classical Greece)

    1st post updated...
    added screenshots and links...

    map has been successfully converted to BI 1.6, almost finished....






    OK here are some shots of Crete, remember the mod is still in progress....

    Thanks go to our mapper, Uranos ;)

    and we would be more than happy to listen to your suggestions or answer any questions you might have about the mod....
    Last edited by ozz; 03-04-2006 at 14:27.

    ''ΑΝΔΡΩΝ ΕΠΙΦΑΝΩΝ ΠΑΣΑ ΓΗ ΤΑΦΟΣ'' - ΘΟΥΚΥΔΙΔΗΣ
    Hegemonia Website here, Hegemonia Forum here

  7. #7
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Hegemonia-City States (BI 1.6 mod focusing on classical Greece)

    Is this real? This isn't real. Is this real?

  8. #8
    Member Member deadcell87's Avatar
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    Default Re: Hegemonia-City States (BI 1.6 mod focusing on classical Greece)

    Hey this thing is finally working for me


    It is better to die on your feet than to live on your knees.
    - Emiliano Zapata

  9. #9
    Member Member ozz's Avatar
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    Default Re: Hegemonia-City States (BI 1.6 mod focusing on classical Greece)

    New screenshots added in Hegemonia Screenshots & Renders thread in "mod discussion", check them out here




    Argives against Korkyrians and Sybarians.



    Sikyonians flee (as usual !) and Leukians too...



    Their last hope : Illyrian Cavalry...


    New battle: Corinth against Athens

    Big time confusion during battle...




    Elite forces of each city face to face...




    Croton cavalry rules...



    or

    https://forums.totalwar.org/vb/showt...39#post1097539
    Last edited by ozz; 03-20-2006 at 22:57. Reason: update

    ''ΑΝΔΡΩΝ ΕΠΙΦΑΝΩΝ ΠΑΣΑ ΓΗ ΤΑΦΟΣ'' - ΘΟΥΚΥΔΙΔΗΣ
    Hegemonia Website here, Hegemonia Forum here

  10. #10

    Smile Re: Hegemonia-City States (BI 1.6 mod focusing on classical Greece)

    i admire your work ,i have been great fun of the game since STW and iam anxious of your release since i learned your work...
    κρατείστε την Ελληνική σημαία ψηλά!!!!
    Better to rule in Hell / Then to serve in Heaven

  11. #11
    Jedi Master Member spirit_of_rob's Avatar
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    Default Re: Hegemonia-City States (BI 1.6 mod focusing on classical Greece)

    Thank you :)

    Dont know what u said in Greek i leave that for another team member to comment on lol
    Skinner/Modeller for EB


  12. #12
    MOΛΩΝ ΛΑΒΕ Member Idomeneas's Avatar
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    Default Re: Hegemonia-City States (BI 1.6 mod focusing on classical Greece)

    Quote Originally Posted by Arioh
    i admire your work ,i have been great fun of the game since STW and iam anxious of your release since i learned your work...
    κρατείστε την Ελληνική σημαία ψηλά!!!!
    Κάνουμε οτι μπορούμε
    μηνιν αειδε θεα Πηληιαδεω Αχιληοs ουλομενην

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