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Thread: Map - pre battle images

  1. #1
    warning- plot loss in progress Senior Member barocca's Avatar
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    Default Map - pre battle images

    these are fairly simple to make,

    you need a screenshot of the battlefield,
    120 pixels high by 716 pixels wide

    the far left and far right edges need to be blended so you cannot see an obvious join
    (one could take a simple image at 358 wide, copy and reverse and weld the two together)

    then save the image as a 256 colour bitmap

    using GDS convert the bmp into a 256 colour LBM

    name the file the same Title as the map and drop it into the
    MTW-VI\Battle\MapImage\Lush folder

    a map for 4th kawanakajima is simply 4th kawanakajima.LBM

    Do we have any volunteers??


    cheers
    B.
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    ask them, which leaf on the tree
    will be next to go.

  2. #2
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Map - pre battle images

    GDS is a pain. Ultimate paint can also be used to convert?

    I prefer to edit as much as possible in Photoshop, working on the tga file, and
    only as a last step do I load it into UP to convert.

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  3. #3
    warning- plot loss in progress Senior Member barocca's Avatar
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    Default Re: Map - pre battle images

    :-)
    what a team - for me UP is a pain (i like GDS - but then, i was born to dos)
    :-)
    i too use photoshop to get as close as i can to finished product,
    and only use GDS for conversions
    :-)
    The winds that blows -
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  4. #4
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: Map - pre battle images

    When in doubt ask someone who's already done it, I guess, and I can't really find any answer anywhere else yet... I've just laid my hands on UP and haven't yet found how to set colour palettes. In particular I'm wondering about unit battle icon .LBMs for now, but I will also need to do some pre-battle map pics as well soon..... Any pointers, even a link to another thread, would be gratefully received

    (and I too was born to doss..... oh, that wasn't what you meant, was it? )
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  5. #5
    warning- plot loss in progress Senior Member barocca's Avatar
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    Default Re: Map - pre battle images

    hmmm . . .

    well if no-one wants to make them in their entirity, does anyone have time to take a few suitable screenshots of various maps?
    every little bit (map) will be a great help

    cheers
    B.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  6. #6

    Default Re: Map - pre battle images

    I could work on the map images. I made a set of map images for my Red Field of Patay map, so I know how to do it. I'm not keen on flipping the map just to get rid of the discontinuity at the edge because that will reduce the field of view by half and give a false impression of what's there. If the map images are all made from the attacker's perspective, the discontinuity will provide a reference to the left and right sides of the map.

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  7. #7
    warning- plot loss in progress Senior Member barocca's Avatar
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    Default Re: Map - pre battle images

    a good point, (continuity)
    :-)
    many thanks
    B.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  8. #8
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Map - pre battle images

    Quote Originally Posted by macsen rufus
    I've just laid my hands on UP and haven't yet found how to set colour palettes. In particular I'm wondering about unit battle icon .LBMs for now, but I will also need to do some pre-battle map pics as well soon..... Any pointers, even a link to another thread, would be gratefully received
    Sorry for the late reply, do you still need help, macsen?

    I'm afraif working on the palette in UP is not possible.
    At least I never found out how.
    I could tell you about .lbm's but we do them differently.
    .lbm's are best created from bifs or bmps.
    Anything specific that you want to know?

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  9. #9
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: Map - pre battle images

    Hi R'as - well, my first .lbm "project" is to make some new battle unit icons. I've got my review panel icons as bifs, no problems, I just need to copy these into UP I guess. I hope that means the palette will be okay? I usually make my bmps in Photoshop, where I can set the palette up (at least enough to get the faction colours and transparencies right ) and I have quite a few palettes saved for the BMPs so it makes it easier converting between formats etc. Is it possible to load bifs into UP, or do you need to go through BMPs along the way? I think I did try loading some BMPs in when I first got UP installed, but the palettes got mixed somehow, and nothing looked quite right... anyway, I'll take another look and see what problems I had.

    I also will need to make some map images as well, but that's a little down the way yet. The battle icons are the urgent ones as I've got too many units with the same cloned lbms and it gets confusing in the heat of battle
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  10. #10
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Map - pre battle images

    We make proper .lbm's with GDS, Graphic Display system by Photodex.
    some lbm's clike the mapimages don't have indexed transparencies, for those you can use UP but UP doesn't save the palette entries that you need.

    I can't find a download link, send me a PM with an email address and I'll send you the GDS program.

    Singleplayer: Download beta_8
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    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  11. #11
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: Map - pre battle images

    Hi R'as,

    I can't find a download link, send me a PM with an email address and I'll send you the GDS program
    Sounds great, will do! Thanks
    ANCIENT: TW

    A mod for Medieval:TW (with VI)

    Discussion forum thread

    Download A Game of Thrones Mod v1.4

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