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    Member Member Riothamus's Avatar
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    Default Rios Invasio Barbarborum Flagellum Dei 463AD sub mod

    I'm happy to inform all those here that I'll be releasing, Rio's IBFD 463ad submod here under the IBDF forums. The mod combines both Ice Torques huge BI WarMap II and IBDF units.
    1. The map is about 2x the size of the Vanilla map.
    2. It has land bridges(from Ice) in strategic places(I deleted the one from Britain to Gaul)
    3 I arranged factions provinces to their historical locations according to 463ad
    4 I added 6 provinces mostly in Britain to give a Saxon stronghold and a British Gododdin feel to the Britain north.
    5 I added 2 factions: The Northmen and the Picts(by using the Roxolani and Sarmatian) The Sarmatians and Roxolani were no longer relevant for this time.
    6 The Romano British I changed to a barbarian culture but with more advancements in their buildings Their units are a combination of Celtic and Romano British. They also spawn a large army after their first city is captured!
    7 The Empire West Rebels I change to a pro Roman British faction in Dumonnia in Brittany. Their units are a combination of Roman and Romano British and are at war with the Romano British(under the historical Aurelius). Their is a Romano Gaul faction under now the rebel Aegdius,the son of th great Aetius. This is a Roman faction in rebellion.
    8 Rulers of each faction and a son historically correspond to 463ad.for instance Gaiseric is the Vandal ruler in N. Africa. The character traits and age should have a resemblance to their historical personalities. Gaiseric traits FactionLeader 1, Warlord 2 , Despoiler 2 , GoodTrader 2 , GoodTaxman 2 , Intelligent 2
    9 Hording is no longer a factor(hordes had settled)but I kept the Huns, Slavs, and the Lombard's with the hording ability
    10 Darths 2.0 ai formations: battles sometime look epic..a real gem
    11 player1 character traits: provide consistency.
    12 The game is set up to play out historically if played as -ai... The Ostrogoth's move into Italy, Franks into Gaul. The Saxons usually conquer all of Britain, Goths conquer Spain(the tribes their are a mixture of Aans and Vandals but as rebels) and move up into Gaul. The Huns provinces are in constant rebellion..but off course any faction under a human player can change history. Other things in here I'm sure.
    The game is playable but I still need to further correct many province and city names from the late 4th century to its 463AD date. Their is I feel so much potential for this mod to further develop. I'll release it as a beta and will welcome any help, criticisms to better this mod. and thanks to Ice Torque, Ramon_Gonzales_y_Garcia and the IBFD team for letting me use their treasure.

    Euric in his early campaigns against the Alan and Vandal(tribes that did not go with Gaeseric to Africa) rebel tribes in Spain.
    Vindex taking over a disgraced Vortiigern(Vortigern I placed in exile in Dyfed as a rebel general
    Gorteyrn.
    Gwrangon, The British rebel, turning rebel after Vortigern gave away his Kent kingdom, takes the fight to the Saxons.
    The berbers on the march.[/QUOTE]
    Last edited by Riothamus; 07-23-2006 at 12:46.

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