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Thread: Rome: Total Gameplay (RTG) v1.0 (15/08/06)

  1. #1

    Default Rome: Total Gameplay (RTG) v1.0 (15/08/06)

    From https://forums.totalwar.org/vb/local...=94&linkid=231

    Rome: Total Gameplay (RTG)



    VERSION / SIZE

    RTG v1.0 (EXE & Self-Extracting ZIP Versions)

    EXE Installer

    RTG v1.0 EXE Installer @ FileFront
    Approximate size: 115MB compressed ZIP format
    RTG v1.0 EXE Installer @ Megaupload
    Approximate size: 115MB compressed ZIP format

    Self-Extracting ZIP

    RTG v1.0 Self-Extracting ZIP @ FileFront
    Approximate size: 150MB compressed ZIP format
    RTG v1.0 Self-Extracting ZIP @ Megaupload
    Approximate size: 150MB compressed ZIP format

    COMPATIBILITY / INSTALLATION INSTRUCTIONS

    EXE Installer Installation

    (1) Install a vanilla version of Rome: Total War (RTW), EG v1.0

    (2) Patch up as follows (this will depend on which version of RTW / BI is contained on your CDs / DVDs):

    • RTW patch v1.1, RTW v1.1
    • RTW patch v1.2, RTW v1.2
    • BI patch v1.4 (this includes RTW patch v1.3 on CD, which will be installed), note that this patch is available on the BI CD.
    • BI patch v1.6 (this includes RTW patch v1.5), BI v1.6


    (3) Create a backup of your DATA folder located at C:\Program Files\Activision\Rome - Total War

    (4) After the backup has been created (this usually takes a while to complete), run the RTG installation program included in the download. Note that the default installation directory is the one that should be used for the mod to install and run correctly

    (5) Once the installer has finished, you will need to delete the following files so that the mod will work correctly (create backups first if you want):

    • map.rwm (IE the campaign map) @ C:\Program Files\Activision\Rome - Total War\Data\world\maps\base
    • map_heights.hgt @ C:\Program Files\Activision\Rome - Total War\Data\world\maps\base
    • events.dat (IE sound file) @ C:\Program Files\Activision\Rome - Total War\Data\sounds
    • radar_map1.tga @ C:\Program Files\Activision\Rome - Total War\Data\world\maps\campaign\imperial_campaign
    • radar_map2.tga @ C:\Program Files\Activision\Rome - Total War\Data\world\maps\campaign\imperial_campaign
    • descr_vegetation.db @ C:\Program Files\Activision\Rome - Total War\Data


    (6) Start up RTW as normal. If you attempt to play a new imperial campaign, you will have to wait longer than usual for the new map.rwm file to be automatically generated by the game.

    Self-Extracting ZIP Installation

    (1) Install a vanilla version of Rome: Total War (RTW), EG v1.0

    (2) Patch up as follows (this will depend on which version of RTW / BI is contained on your CDs / DVDs):

    • RTW patch v1.1, RTW v1.1
    • RTW patch v1.2, RTW v1.2
    • BI patch v1.4 (this includes RTW patch v1.3 on CD, which will be installed), note that this patch is available on the BI CD.
    • BI patch v1.6 (this includes RTW patch v1.5), BI v1.6


    (3) Create a backup of your DATA folder located at C:\Program Files\Activision\Rome - Total War

    (4) After the backup has been created (this usually takes a while to complete), install the files manually to the appropriate destination directories.

    (5) Once you have finished manual installation, you will need to delete the following files so that the mod will work correctly (create backups first if you want):

    • map.rwm (IE the campaign map) @ C:\Program Files\Activision\Rome - Total War\Data\world\maps\base
    • map_heights.hgt @ C:\Program Files\Activision\Rome - Total War\Data\world\maps\base
    • events.dat (IE sound file) @ C:\Program Files\Activision\Rome - Total War\Data\sounds
    • radar_map1.tga @ C:\Program Files\Activision\Rome - Total War\Data\world\maps\campaign\imperial_campaign
    • radar_map2.tga @ C:\Program Files\Activision\Rome - Total War\Data\world\maps\campaign\imperial_campaign
    • descr_vegetation.db @ C:\Program Files\Activision\Rome - Total War\Data


    (6) Start up RTW as normal. If you attempt to play a new imperial campaign, you will have to wait longer than usual for the new map.rwm file to be automatically generated by the game.

    Notes:

    • The Self-Extracting ZIP uses exactly the same structure as a vanilla RTW version, so copy and paste files using the structure provided as a reference point.
    • I would recommend copying and pasting individual text files one at a time rather than complete subdirectory folders, otherwise you may corrupt your existing (potentially modified) version of RTW.


    Note that this modification is compatible with both RTW v1.5 and also with BI v1.6 installed.

    DESCRIPTION / CREDITS

    Description

    Rome: Total Gameplay (RTG) strives to improve many aspects of vanilla RTW. The mod focuses on areas such as gameplay balancing, improved battlefield experiences, modified faction unit and building rosters, some bug-fixes, and other general improvements. It also incorporates the talented work of many other members of the TW community.

    Rome: Total Gameplay (RTG) Credit Section

    Modification Origins

    Original Text File Structure & Related Files: The Creative Assembly
    Concept: Seasoned Alcoholic
    Creator & Developer: Seasoned Alcoholic

    2D Artwork

    Faction Symbols / Banners Research: Seasoned Alcoholic, Kaweh K
    Faction Symbols, Buttons & Related Symbols: Kaweh K
    Campaign Map Faction Banners: Kaweh K
    Battlefield Banners & Standards:
    Kaweh K, KALI, webbird
    Unit Sprites: Seasoned Alcoholic
    UI Cards: Marly, Professor Spatula, webbird, LAca
    Campaign Minimaps Per Faction: Seasoned Alcoholic
    Faction Leader Portraits: Seasoned Alcoholic

    3D Unit Artwork

    Modding Legions Full Pack v1.3b
    Roman Models & Reskins: ferres, GODzilla, Pinarius

    Realistic Horse Mod Project
    Horse Models & Reskins: Pinarius

    Numidian Project
    Wide Variety Of Numidian Models & Reskins: LAca

    Greek Project
    Phalangite Models & Reskins: LAca
    Argyraspid Phalangite & Legionary Models & Reskins: LAca

    Parthian Project
    Parthian Reskins Pack: KALI

    Carthaginian Project
    Wide Variety Of Models, Reskins & Research: maximusminimus, Gaius Julius, Asterix, spartan_warrior

    Xmasbox Pack
    Celtic & Barbarian Models & Reskins: webbird
    Reskin Selection Overview: webbird, maximusminimus, Warspite, JP226, Burebista
    Carthaginian Reskins: maximusminimus
    Iberian Reskins: webbird
    Dacian Reskins: webbird, Burebista
    Eastern, Mercenary & Additional Reskins: Warspite
    Selected Greek Models & Reskins: webbird
    Ptolemaic Reskins: webbird

    Scythian Project
    Scythian Models: webbird, RTR Team, Caius Brittanicus, AnastasioTheGreat
    Scythian Reskins: webbird

    Additional Model & Reskin Contributions
    Greek Hoplite Sword Model: Professor Spatula
    Extensive Dacian Reskins: Professor Spatula
    Selected Mercenary, Greek, Carthaginian, German, Numidian, Gallic, Iberian, Thracian, Macedonian & Mount Reskins: Professor Spatula
    Miscellaneous Reskin Requests: Angel, Alexanderthefantastic / Byzantine Emperor

    Artwork Recommendations: Lusted, HunterKYA, The Spartan / The Lacedaemonian
    CAS Model Lighting Effect Fixes: Lusted

    Animations

    Unit Animations Pack: SigniferOne

    Battlefield AI

    Battlefield AI Formations: Sinuhet, The New Trivium Organisation (NTO)

    Battlefield Visuals

    Skymod: Archer
    Night Battles: DimeBagHo

    Campaign Map

    Modified Campaign Map & Related Files: Seasoned Alcoholic
    New Regions & Related Coding: Seasoned Alcoholic
    Regional Campaign Map Resources: Seasoned Alcoholic
    Region Naming Convention & Settlement Placement: Seasoned Alcoholic
    Advice For Alternate Campaign Map: IceTorque
    Campaign Map Recommendations: GiantMonkeyMan, Professor Spatula, KonstantinosXI dragases1453, The Spartan / The Lacedaemonian, Carsten

    ZOR / AOR Systems

    Zone Of Recruitment (ZOR) System: Seasoned Alcoholic
    Regional Mercenary Recruitment Pools / Area Of Recruitment (AOR): Seasoned Alcoholic

    Unit Stat System Development

    Modified Unit Stat Entries: Seasoned Alcoholic
    Influences & Recommendations: Angel, The Spartan / The Lacedaemonian, Dukezer0, Dejan77

    Faction Recruitment Capabilities

    Reconstructed Faction Rosters: Seasoned Alcoholic
    Recoded Rebel Armies: Seasoned Alcoholic

    Faction Construction Capabilities

    Extended Faction Construction Options: Seasoned Alcoholic

    Siege Battles

    Modified Siege & Wall Tower Aspects: Seasoned Alcoholic
    Culture Specific Battering Rams: The Creative Assembly
    Unlocked Culture Specific Battering Rams: Seasoned Alcoholic
    Beta Testing: Seasoned Alcoholic
    Recommendations: The Spartan / The Lacedaemonian

    BI Style Victory Conditions

    Modified Victory Conditions: Seasoned Alcoholic
    Recommendations: Carsten

    Movement Modifiers

    Campaign Map Movement Modifiers: Seasoned Alcoholic
    Battlefield Movement Modifiers: Seasoned Alcoholic
    Beta Testers: Seasoned Alcoholic, The Spartan / The Lacedaemonian

    Trait & Ancillary System

    Original BI Traits & Ancillaries: The Creative Assembly
    Modified RTW Traits & Ancillaries: Seasoned Alcoholic

    Historical Battles

    Modification: Seasoned Alcoholic
    Recommendations & Testing: The Spartan / The Lacedaemonian

    Battlefield Vegetation

    Semi-Arid Palm Vegetation: Teleklos Archelaou, Shifty157

    Marian Reforms Research

    Marian Reforms Advice & Script Testing Recommendations: Ciaran
    Script Elements Use For Beta Testing Purposes Only: Myrddraal, Epistolary Richard, player1

    Naming Section

    Renamed Factions: Seasoned Alcoholic
    Renamed Units: Seasoned Alcoholic
    Unit Name Recommendations: The Spartan / The Lacedaemonian

    Modification Tools

    X-Pak Extractor Tool: Vercingetorix (The Modding Godfather)
    Trait & Ancillaries Validator: Malrubius
    ExamDiff Comparison Tool: Monkwarrior
    DDS Converter Tool: Kaweh K, lt1956

    Historical Sources

    Campaign Map: Wikipedia, Google
    Historical References & Research: PseRamesses, Red Harvest, GiantMonkeyMan, The Spartan / The Lacedaemonian, Ciaran, Seasoned Alcoholic

    Modification Support & Customisation

    Minimod Author Of RTG: Angel

    Testing

    Beta Testers Including Extensive Analysis & Recommendations: Seasoned Alcoholic, The Spartan / The Lacedaemonian, Carsten, Murfios, Dukezer0, Angel, Cha0sMarin3, Dejan77

    Additional Coding Areas: Seasoned Alcoholic

    ----------

    All artwork featured in RTG is copyright of their respective owner(s). This artwork may not be re-used or distributed without the explicit written permission of the author(s).

    My thanks to all those involved in every possible means with the development and progression of the mod.

    If you feel I have missed you out of the credit section, or a certain section is inaccurate, please PM me to let me know which area(s) you felt you contributed towards.

    CONDITIONS OF USE / DISCLAIMER

    Personal use only - The material in this modification cannot be used in any other public modification without the creator's express permission.



    Disclaimer

    Rome: Total Gameplay is not supported or endorsed in any way by The Creative Assembly, Activision or Sega. All of the work included with this modification is my own, and has not been taken, borrowed or stolen from anyone. Credit has been given when and where necessary. Note that any infringements present are purely unintentional.

    If you wish to use any part of this modification (i.e. my own work, not that of The Creative Assembly) in your own projects, please contact me in the form of a Private Message. Additionally, the work of other modders is included with this modification, so you will need to be given specific permission from the author(s) if you wish to use their work in your own projects. Please do not take my work without asking, the most frustrating thing for any modder is to have their own work used without permission elsewhere. Bear in mind that many hours / days / weeks / months have been spent developing and improving this modification.
    Last edited by Epistolary Richard; 08-19-2006 at 08:03.


    Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5

    Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
    RTG Main Topic
    , Click here to download RTG v1.0

  2. #2

    Default Re: Rome: Total Gameplay (RTG) v1.0 (15/08/06)

    Added 15/08/06
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

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