I have been trying to add some particle effects to my new siege guns in BI, and I don't seem to be able to get any of my changes to actually...er...change anything!!!!
I have been getting no crashes or error messages, just no effects.
I have set up descr_projectile_new in bi/data, and descr_arrow_trail_effect_new in rtw's data folder, and set the launcher to use the new projectile. Nothing.
I can change the physical missile ok, just not get any new particle trail to show up. My missile launcher launches missiles....my bolt launchers fire their steel bolts....but I can't get the trails I want. I have had to use a modified fireball ( with all fire ) as a flame gun, and my missile doesn't have the trail I want....again, it's just he projectile, not the particle trails.
Has anyone actually made custom particle trails work in BI....and how? The effects work well in stock RTW 1.5......just won't convert over :(
Bwian i made the changes in the RTW/data/descr_arrow_trail_effects_final.txt then added the line descr_arrow_trail_effects_final.txt to Bi/data/descr_effects.txt. That should make the trick.Try it and tell me if you were succesfull.
Thanks guys.... both approaches are doing essentially the same thing. The file D.J. mentions does the trick. It is the one referenced by the game.
By changing the file reference in descr_effects, I assume the game is just being told somewhere else to look and getting the effects from there. D.J.s way involves less changes, so thats the way I have gone!
I now have the superb flame thrower particle effect the Shifty pulled together working in BI just like it did in RTW. Hooray!