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Thread: The Major Event which will Grasp Your Attention.... To be started on December

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    Member Member Death Match's Avatar
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    Default The Major Event which will Grasp Your Attention.... To be started on December

    The Wild Parthian Lands



    Background story:
    There was a boy in far east of Rome and he was walking through Parthian lands when he was "captured" by a Parthian patrol. The patrol was sure that the boy was a direct-descendant of a Parthian god, and the so-called savior. He brings him to a nearby city to a general, and he is escorted by 2 Parthian soldiers to head for their Capital City.... However, Romans have heard about this and 2 Roman soldiers are sent to capture the child. It's now a race, and it all depends on Who Reaches the Capital First.

    Rules:
    There will be 6 players, who will be:
    1 Boy
    2 Parthian guards
    2 Roman soldiers
    1 General

    There are 12 cities involved, and they are called"
    A, B, C, D, E, F, G, H, I, J, K, L


    The map of the "world" is like this:
    A - B - C - D
    ! ! ! !
    E - F - G - H
    ! ! ! !
    I - J - K - L

    "-" and "!" represent roads, so A on the left of B, C on the right of B, so on.
    {Admin's note: The position of "!" can be misleading, but assume that each one is placed between two letters. (eg. second ! from left, under the first row represents a road between B and F.)}

    Here are the stats given to each unit and they are....
    Boy = 70 life points, 2 Movement Points
    Caesar = 250 life points, 2 Movement Points
    Rest = 100 life points, 1 Movement Points

    Movement Points represent how many cities they can go past each day. (So a boy can move to D from F, or G to A in one day.)

    The players will be allocated into units by me, who is NEUTRAL, and they will be placed into RANDOM cities.

    Each player will tell me where they want to go through a PRIVATE MESSAGE.

    Players on the same team can communicate to each other about their position.

    When the Boy walks into a city where there are Roman soldiers, he loses (the lifepoints of opponent devided by 20) lifepoints. When a soldier/Caesar walks into the Boy, the Boy loses (the lifepoints of opponent devided by 10) lifepoints. If the Boy has less than 20 lifepoints after an attack, he gets captured and the soldiers are able to decide where he goes. There job is to send him to the Caesar which will finish the game in their favour. So the Boy loses control. HOWEVER!! If the Boy walks into one of the Parthian guards, he REGAINS control.

    When each Player walks into an opponent, he loses (The opponent lifepoint divided by 20). Players can die and be eliminated.

    When someone makes movement of 2 or more, it is assumed that they SKIP a city and not go through.

    For Boy to win, he needs to survive for 5 days without dying.

    Once you are in, you cannot leave but can ask somebody to replace them.

    YOU MUST MAKE A MOVE EACH DAY, ONCE.


    Players signed up:
    The Boy -
    Caesar -
    Roman soldier 1 -
    Roman soldier 2 -
    Parthian guard 1 -
    Parthian guard 2 -



    The Competition will begin on: December


    Note: a day represents between 12:00am and 11:59pm of Australian time, which is GMT +10 hours.

    PM Address: theRTWGuru@gmail.com

    This game is original and have not been copied from any sources.
    Last edited by Death Match; 10-16-2006 at 13:56.
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