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  1. #1

    Default First Release: The Crusades V1.0

    Over a year of blood, sweat, and tears the development team behind The Crusades is ready to unleash the beast. The Crusades V1.0 is a hefty product that is a nearly complete version of the mod. However, to get the mod out earlier several features have been left out and will be patched at a later date. Currently there is only one download link, I would ask that people be patient, I am working at getting mirrors up. However, at 250+MB it takes a while to upload.

    THE CRUSADES

    Can't wait for Medieval Total War 2? Just don't have a machine that will be able to play Medieval Total War 2? Do you want EPIC battles fought across sweeping campaigns in the holy land? Then The Crusades is for YOU!

    The Crusades is a total conversion mod that brings the player back to the time of Salah al-Din, Richard the Lionheart, the Kingdom of Jersualem and the Third Crusade. It offers the player a chance to relive two famous campaigns of the period, the campaigns of the third crusade and the conquests of Salah al-Din. At the players disposal in both campaigns are over 100 unique units (roughly 50 for each faction), a host of historical characters (Salah al-Din, Fredrick Barbarossa, Richard the Lionheart and many more), as wells a several unqiue buildings and settlements.

    Outside of the campaign the player will be treated to 12 brand new custom battle locations to do battle against the crusaders or saracens. All the units for each faction as well as rebel units are available for custom battles, including byantine, cilician armenian, and county units. So you may not get to play as the byzantines in the campaign, but that doesn't stop you from forming a byzantine army in a custom or online battle.

    ***AVAILABLE DOWNLOADS***
    TotalRealism.net - The Crusades v1.0
    FileFront.com - The Crusades v1.0
    FileFactory.com - The Crusades v1.0
    FileFactory.com 2 - The Crusades v1.0
    MegaUpload.com - The Crusades v1.0
    MegaUpload.com 2 - The Crusades v1.0
    SendSpace.com - The Crusades v1.0

    ***INSTALL INSTRUCTIONS***
    - Install a CLEAN version of either ROME TOTAL WAR GOLD EDITION or ROME TOTAL WAR: Barbarian Invasion PATCHED TO 1.6

    - Download the exe above.

    - Install the mod using the install program to the correct directory. The install program is defaulted to the Gold edition directory. Make sure that if you have another version you select the proper directory

    - play the mod!

    ***FEATURES LIST***
    - TWO seperate campaigns!
    - 52 Turns per year script brings the campaign to life
    - Over 150 UNIQUE units and officers
    - BRAND NEW MUSIC
    - NEW mounts, including covered horses for crusaders and mailed horses for saracens
    - NEW battle user interface and campaign user interface for each faction
    - NEW event pictures
    - NEW loading screens
    - Updated stone walls for the crusader faction
    - Stronghold Settlements - walled fortresses where knightly orders can recruit troops
    - Massive Map - 4x the size of the original RTW map with historic locations such as Karak or Hattin
    - New Strategy map characters - gone are the single characters of Vanilla RTW.
    - Updated Traits and Ancillaries
    - All new portraits for Generals, family membres, agents and ancillaries
    - New UI cards for all units
    - New seige weapons - Catapult and Siege Bow
    - New formations thanks to Darth Vader and Darth's Formations v16.2
    - Darth Vader's stat charge and stat fire delay changes implemented for more realistic AI behavior
    - New special purpose units - Naffatin Fire Throwers and Priests of the True Cross
    - Unit descriptions and names explain the role of each unit in the game and how to best utilize them.
    - Sprites for all units so even people with low end machines can play the mod
    - Palm Tree forests
    - New stats system utilizes moral and stats to bring new challenges to each battle.
    - Brand new menu art
    - new quotes from the period of the crusades

    ***SCREENSHOTS***






    ***GAMEPLAY TIPS AND TRICKS***
    - When using lance armed cavalry always attack with alt-right click. This will make the cavalry charge with their lance (higher charge bonus) then draw their side-arm weapon which has a lower charge but more powerful attack
    - European units are recruited via the top level ports. However, it takes a little longer for them to be trained than the local Latin troops
    - Turkish, Syrian, and Arabian units are trained through the caravanserai.
    - Spys and Assassins have low upkeep and are really cheap to recruit. Use them alot. Before invasions or planning any incusions always have at least a 1 spy screen infront of your army.
    - You don't need a spy to see the general strength of an army. Simply double click the army to see how many units it has.
    - Richard the Lionheart is on Cyprus and Barbarossa is in Asia Minor, don't forget about them in the Crusader campaign. They have powerful armies and are your best generals.

    ***CREDITS AND SPECIAL THANKS***

    Major Contributors

    Chris "Caius Britannicus" Janssen
    Reiksmarshal
    Uranos
    Isnogood
    Meothar
    Daud.fr
    Lacademon

    Special Thanks to

    Def
    Nzike
    Myrdraal
    Alpaca
    Chigga
    Don_Achilles
    Lord BDH
    Darth Vader
    Laca
    Kscott
    Brandon M
    Dark89
    Desertfox
    The Chivalry Total War Team
    The Rome Total Realism Team
    The TotalWar.org Community
    The Rome Total Realism Community
    The Total War Center Community
    Last edited by caius britannicus; 11-09-2006 at 01:19.
    Creator of The Crusades a complete modification for Barbarian Invasion
    Can a man love a mod? No, probably not. But here, at The Crusades, we believe in unnatural loves stories!

  2. #2

    Default Re: First Release: The Crusades V1.0

    This isn't a joke :)
    Creator of The Crusades a complete modification for Barbarian Invasion
    Can a man love a mod? No, probably not. But here, at The Crusades, we believe in unnatural loves stories!

  3. #3

    Default Re: First Release: The Crusades V1.0

    BUMP, so it gets noticed!
    Creator of The Crusades a complete modification for Barbarian Invasion
    Can a man love a mod? No, probably not. But here, at The Crusades, we believe in unnatural loves stories!

  4. #4
    Member Member lionskin's Avatar
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    Default Re: First Release: The Crusades V1.0

    Awesome, and congrats Caius.

  5. #5

    Default Re: First Release: The Crusades V1.0

    and congrats Caius.

    Announcement made to the Polish Community
    Last edited by Uranos; 11-09-2006 at 00:47.


  6. #6
    you ain't seen me, right!!. Member satanea juda's Avatar
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    Default Re: First Release: The Crusades V1.0

    Fantastic news, congrats to all the team especially Cb, awesome. i'm getting a good dl speed off of mega upload 225kbs.

  7. #7
    Quintus Libo / Austria Member Glaucus's Avatar
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    Default Re: First Release: The Crusades V1.0

    Yes!!!!!!!! Does this replace the normal campaign, or does it use the mod-switch function thing?
    Last edited by Glaucus; 11-09-2006 at 01:28.
    HBO Rome:
    Mark Anthony
    :I shall be a good Politican, even if it kills me... or anyone else for that matter.

  8. #8

    Default Re: First Release: The Crusades V1.0

    yes! ill download tommorow!

  9. #9
    Member Member Bohemond's Avatar
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    Default Re: First Release: The Crusades V1.0

    Since the times of STW I am waiting for the total first Total War game about the Crusades.

    I was very dissapointed when in 2002 CA dropped the title 'Crusader Total War' and renamed the game 'Medieval'. It was to be seen that they were aiming for maximum scope, but sacrificed detail. The game was of course very successful but I never really liked it. I still think STW was the best game in the series, among other things because it had a small, detailed map instead of the huge, abstracted one we got in every game since then.

    I was so desperate that back in 2002, I did a small Crusader mod for MTW, which was called 'Outremer'. Maybe someone has played it or my Teutonic Knights Mod. I don't think they had very long lasting appeal, but I believe they were the first crusader campaigns ever done for TW.

    Alas, I have downloaded and will try this weekend. MTW2 is coming monday but I expect this to be much better from the serious games point of view.

    Awesome job so far. Let's hope this won't get overlooked because of MTW2.

  10. #10

    Default Re: First Release: The Crusades V1.0

    Thanks to Caius and everyone who had a hand with designing this Mod.

    I 've only recently bought 'Total War:Eras' and was under the belief that it wouldn't accept Mods.
    I downloaded Crusades last night and it installed smoothly: no glitches at all.

    Have played some Custom Battles and had a quick look at the campaign game.
    I'm very impressed with the units and gameplay.... but the use of music (noticed a track from Stronghold 1) and the 'Kingdom of Heaven' theme which runs throughout; makes the Mod outstanding.

    Thanks again for all the time and effort you obviously put in.

    Mac.

  11. #11
    Earl Of Warwick/Wannabe Tuareg Member beauchamp's Avatar
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    Default Re: First Release: The Crusades V1.0

    Ive been playing for three days straight! Its been awsome, so far, I lost the "main campaign" (I assume it is take Jerusalem before a certain date). I now own all lands up to Sidon. I have had some epic battles, and im talkin' battles that I have never had in any other RTW game. I would have to say that the main reason for victory is the Sibyan al-Rikab, they are invincible. But, just as I saw before in an earlier post, I cannot seem to stimulate the economy, even though I have a multitude of slaves. Al-Misr and Al-Qahira have basically become money suckers, with 2000 dinars worth of debt. Otherwise, Im still having a blast. Again, Shokran Ghazilan Sayyid Caius. Mabrouk!

    Ps. Im playing as the Fatimids (obviously )

    Just one more question, in any later versions will their be wonders and relics included? I was hoping to see the great mosques of Al-Qahira and Al-Dimashq as well as Medina and Jerusalem.
    Last edited by beauchamp; 11-11-2006 at 23:16.


    Ya Misr!

  12. #12

    Default Re: First Release: The Crusades V1.0

    Awesome looking mod, I am so amazed at the detail put into it.

    This also lessens the grief i have about not getting M2TW till tuesday lol


  13. #13
    Nur-ad-Din Forum Administrator TosaInu's Avatar
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    Default Re: First Release: The Crusades V1.0

    Last edited by Myrddraal; 11-27-2006 at 15:20.
    Ja mata

    TosaInu

  14. #14

    Default Re: First Release: The Crusades V1.0

    Quote Originally Posted by caius britannicus
    Over a year of blood[/CENTER]
    you are gay?? lord cacadura?? i´m spanish, thank for all

  15. #15

    Default Re: First Release: The Crusades V1.0

    This is the Best Game Ever!

    Very Nice Work Lord Cauis.



    DOWNLOAD IT NOW!!!

    GOD WILLS IT!!!

  16. #16

    Default Re: First Release: The Crusades V1.0

    in the new update i think that u should seriously tone down recruitment times for the crusaders armies most knights an heavy troops take 4 to 8 years to make lol wtf

  17. #17

    Smile Re: First Release: The Crusades V1.0

    I've also re uploaded it http://www.filefactory.com/file/20b0...rusades_v1_exe

    It appears the other guys link is still working anyway.
    Last edited by Darkarbiter; 11-07-2008 at 01:50.
    Imperator de Basileia Ton Romaion-A "The long road" M2tw AAR
    https://forums.totalwar.org/vb/showth...41#post1657841
    Click here if you want to know what a freshly shaven **** looks like.

  18. #18

    Question Re: First Release: The Crusades V1.0

    Umm.. how do you uninstall?

  19. #19

    Default Re: First Release: The Crusades V1.0

    I have one question I want to know why i can't get main campain to work with this mod playing Franks as Crusaders in Mian Campaign when i click it, it load up to pick your faction so i do that and i click start it just goes back to Main menu is there a way to get Main campaign working again so you can fight with Franks/Crusaders Vs Rome and or factions ? IF so great tried Many thing i know about this so far deleting BI-option on descr_strat when we install this mod is changes some of the Units I was wondering do i got to Change the start of units for the franks in main Campaign to make it work or is there something else i do to do?

  20. #20
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: First Release: The Crusades V1.0

    Hello jamies, welcome to the .Org .

    It's been a while since I played this mod, but if I recall correctly the main campaign isn't supposed to work: you need to select either the Saladin or the Third Crusade scenario.

    It's not possible to play a standard campaign in this mod anyway: a number of factions and units had to be removed to make space for the Crusades stuff.
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