The base Medieval 2 is far too basic for my liking, however has several improvements that should make it a Nirvana for modders.
Marriage alliances at least in the later patches seem to hold very, very well. In DLV 4.0PE I had 3 marriage alliances, with Hungary, Poland and France. None of them attacked me for a period up to about 1230AD (I started a new game with them as allies still) despite poorly held frontiers in many cases. Since I was playing the HRE whom everyone enjoys attacking that should say something about the strength of alliances.
My gut feeling is that general alliances (non marriage) also hold much better. Diplomacy is so vastly improved that it should make EBII worth playing for a much longer timescale than EB1 which has all the massive diplomatic problems we know and love from RTW. I understand that moddability of diplomacy is good also (from Ludens comments).
The most obvious improvement is graphics, much harder for modders I imagine, however check some of the units from Broken Crescent to see exactly what can be achieved
AI is still substandard, however I note that DLV and BC both manage to have AI that manages a few clever strikes with cavalry etc at times. No worse than RTW in my opinion, possibly even a little better. Naval landings by AI are
FAR superior in every possible way. Despite the stick they took on release (justified) from the fanbase, I think CA really did listen and make some improvements within the engines limitations.
Really, really looking forward to EBII.
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