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Thread: Samurai Warlords beta 8

  1. #361

    Default Re: Samurai Warlords beta 8

    Quote Originally Posted by Lord Ahrens View Post
    Im from twcenter.net, but want to share this addon I made...
    This is a whole new campaign starting at 1543 and adds a lot of changes to battles as well.
    Heres the info on it:

    Samurai Warlords: Gekokujo Konkai Edition

    This will update your version of Samurai Warlords Beta 8 to
    an alternate kind of gameplay, one that will challenge the most
    experienced Total War players.

    The changes are as follows-

    Campaign:

    -Tokugawa(Matsudiara) Clan is now available, Tokugawa Ieyasu a
    key leader at this time must be used carefully to help his
    family survive.
    -Oda clan now has an alternate family called the Toyotomi.
    Nobunaga is also a new heir and can be used to fight from Owari.
    -Takeda Clan starts in their homeland of Kai, with more cavalry
    to use so they can survive longer. Several famous Takeda generals
    added. Shingen is available after 1 heir due to glitch.
    -The Hoganji Clan controls several new areas in central Japan.
    The influence of "The Pure Land" has created many Bhuddist followers.
    Their warrior monks now have zeal/religious bonuses on campaign
    map that cause more uprisings when provinces are lost.
    -All castles upgraded to fit the time of 1543.
    -All clans start with one Portugese matchlock unit.
    -Honda and Chosokabe colors have been changed to new alternate
    ones.
    -Castle sieges are longer due to more unit capacity.
    -New starting positions for most clans to fit the time period.
    -Super generals are not prsent at the begining anymore, some emerge later.
    -All advanced units get random rank stars when created.

    Battle:

    -most individual units now have different organization for looks.
    -All units speed is adjusted to change battle pace.
    -Naginata and Yari Samurai now have more armor-making them slower.
    -All archer units have longer range(yumi=longbow range)
    and mounted units more ammo. Samurai Archers have more men to even out
    battles against rebels, they now can fight in melee longer.
    -Larger unit sizes.
    -All morale, defense, and melee attack adjusted changed.
    -All battle maps corrected
    -All siege battles corrected and changed (thanks to Puzz3D's castle fix)

    Installation:
    Make sure you make backups of these folders in the
    MedievalTotalWar(Samurai Warlords) Folder,
    so if you want to revert back to original you can-
    BATTLE
    CAMPMAP
    LOC

    Also these files-
    STW_SP12_build_prod
    STW_SP12_unit_prod

    You can now download the addon.
    http://uploading.com/ddc5731d/SamuraiWarlords-rar
    After this extract the new SamuraiWarlords folder to desktop
    then move files/foldrs inside to overwrite ones shown above.
    The LOC files are only translated to enlish for now.

    Thanks to the original creators for all their hard work making this mod,
    all credit for their ideas should be given to them, this is just an addon-
    I am not an original team member.
    Also thanks to Axalon for the help.

    Enjoy!

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  2. #362

    Default Re: Samurai Warlords beta 8

    Hello :-)

    Is there any possibility to upload the main download links again?

    Those of first page are "dead":
    http://www.mizus.com/Ras/Samurai%20W...atch%208.1.exe

    Thanks!

  3. #363

    Default Re: Samurai Warlords beta 8

    Drone posted all links for download, sound swapper, big maps on page 12 near the bottom..look for them there.

  4. #364

    Default Re: Samurai Warlords beta 8

    Yeah Thank You Lord Ahrens - i missed that;

    Doe, I`m looking for that great castles made by Puzz3D: http://www.mizus.com/hosted/Yuuki/SW_castles_2.rar

    And the patch 8.1 : http://www.mizus.com/Ras/Samurai%20W...atch%208.1.exe :)

    Btw, Fantastic Job with this mod! :)

  5. #365

    Default Re: Samurai Warlords beta 8

    The castle fix is included and it should be good for patch..Im not sure exactly where the patch has gone for this, I searched everywhere.

  6. #366

    Default Re: Samurai Warlords beta 8

    I've updated my signature with new links to rapidshare for the beta 8, 8.1 patch, new maps, sound add-on and castles_2.

    The map editor will not run in Windows 7, so currently I cannot finish working on the castles. There are very bad path finding problems in the game, so I simplified the internal design of the castles. I also spent a lot of time improving the play balance of castle battles.

    The last time I played the campaign there was still a bug in castle battles where the game would sometimes use a default map which had no castle on it. As I recall, this happens when defending, so assaults work properly (it's been a long time so I might be wrong about that.). I believe there is a certain sequence of events in the turn based game that results in an internal default map being used. It's possible there is a missing castle map or an error in a configuration file, but I've been unable to find it.

    I scanned all the files with AVG so they should be OK.
    Last edited by Puzz3D; 07-19-2013 at 01:06.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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  7. #367

    Default Re: Samurai Warlords beta 8

    Nice to see you, thought you'd retired from this place/TW 3 years ago. Good to see you're still working on this mod.

  8. #368

    Default Re: Samurai Warlords beta 8

    Thanks for refreshing the links, Puzz3D. This mod continues to be one of the most engrossing ever made -- and actually surpasses the original Shogun in many ways!

    lord ahrens: as I said on TWC, your submod/addon is spectacular. Keep up the excellent work!

  9. #369

    Default Re: Samurai Warlords beta 8

    Quote Originally Posted by Cyprian2 View Post
    Thanks for refreshing the links, Puzz3D. This mod continues to be one of the most engrossing ever made -- and actually surpasses the original Shogun in many ways!

    lord ahrens: as I said on TWC, your submod/addon is spectacular. Keep up the excellent work!
    My fault for not replying sooner,but life got in the way. Thanks for the comments!! Also look at TWCenter if you haven't for a new update for portraits!

  10. #370

    Default Re: Samurai Warlords beta 8

    Does anyone have the 8.1 patch and Castles 2? The links are dead.

  11. #371
    Needs more flowers Moderator drone's Avatar
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    Default Re: Samurai Warlords beta 8

    Damn rapidshare...

    My bad, I should have grabbed those files as soon as Puzz3D posted them and gotten them onto AtomicGamer. @Stazi, did you get these while they were available?
    The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions

    If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
    Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat

    "Why do you hate the extremely limited Spartan version of freedom?" - Lemur

  12. #372

    Default Re: Samurai Warlords beta 8

    Quote Originally Posted by Lord Ahrens View Post
    Im from twcenter.net, but want to share this addon I made...
    Lord Ahrens - link to your addon is dead. Any chance of reuploading? I am keen to try this

  13. #373

    Default Re: Samurai Warlords beta 8

    http://uploading.com/c6b7f156/samuraiwarlords-zip

    Here ya go, this includes all the extras I have added. The readme for installing is in the zip folder.

  14. #374

    Default Re: Samurai Warlords beta 8

    Hi again I'm back and would like to present a new addon to the mod for castles:
    Realistic Joukaku
    Click image for larger version. 

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    This enables all castles to be upgraded to more advanced ones

    Includes:
    -Realistic structured designs to make sieges more difficult for AI
    -Added different buildings to make the castles more interesting
    -New siege tower implacements change as you build new upgrades for castles
    -Provinces are no longer easily lost to your force being outnumbered
    -Mountain fortresses have been added to help you with your last stand
    -Multiple keeps added to go with the realism of feudal Japanese castles
    -Large garrison space enables your full army to help defend

    Here is the folder, it goes in your Samurai Warlords(MTW 1)>>Battle>>place folder to replace the old maps folder.
    Attached Files Attached Files
    Last edited by Lord Ahrens; 08-25-2016 at 01:11.

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  15. #375

    Default Re: Samurai Warlords beta 8

    I thanked you over at TWC and I'll do the same here. We are lucky to have several luminaries such as yourself still working on this great old engine.

  16. #376

    Default Re: Samurai Warlords beta 8

    Thank you again Cyprian for the kind words, found out that there may be a few sieges that have no map for them. If you find which ones don't work could you send me a pm. This will help me and others like me continue doing this. Appreciate the feedback bud!

  17. #377

    Default Re: Samurai Warlords beta 8

    Some quick screens of final tier castle
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  18. #378
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: Samurai Warlords beta 8

    Wow! They look lovely - and almost impregnable. I need to revisit this mod again
    ANCIENT: TW

    A mod for Medieval:TW (with VI)

    Discussion forum thread

    Download A Game of Thrones Mod v1.4

  19. #379

    Default Re: Samurai Warlords beta 8

    Much appreciated, sieges now last for 20-30 minutes on last tier, with usually attacker losing with full stacks. Lots of fun!

  20. #380
    Member Member dimitrios the samian's Avatar
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    Default Re: Samurai Warlords beta 8

    Great work L.A .
    I'll also have a go at this mod someday soon .

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  21. #381

    Default Re: Samurai Warlords beta 8

    Quote Originally Posted by dimitrios the samian View Post
    Great work L.A .
    I'll also have a go at this mod someday soon .
    Thanks and welcome back!

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  22. #382

    Default Re: Samurai Warlords beta 8

    Hey guys, any chance to have the files uploaded again? I understand its a pain... thank you very much

  23. #383
    Needs more flowers Moderator drone's Avatar
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    Default Re: Samurai Warlords beta 8

    From the .Org's private stash:

    Samurai Wars Beta 8
    Beta 8 Sound Pack
    Samurai Warlords patch 8.1.exe.zip

    I can get you links to other SW files if you want, just let me know.

    Also added updated links to the first post.
    Last edited by drone; 06-03-2019 at 16:01.
    The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions

    If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
    Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat

    "Why do you hate the extremely limited Spartan version of freedom?" - Lemur

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  24. #384

    Default Re: Samurai Warlords beta 8

    Any idea on how to get this Mod (Samurai Wars 8 and Patch 8.1) working on Win 10? I have installed both over my Steam Gold Edition MTW. I can open the game, see the new menu and start a game. After Turn1 when I click the End Year button, it goes to a Black screen and gets stuck. Moving the Res down to 800x600and getting to the End of turn one makes the game go to "Thinking" but also get stuck there. Any suggestions on things to tweak or a different Res suggestion?

    Using a AMD Ryzen 7 2700X 8 Core Processor with 16 GB RAM and a NVIDIA GEFORCE RTX 2070 8GB GDDR6 Video Card..... if that makes any difference...

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