These scripts should be spliced into EB\Data\scripts\show_me\EBBS_SCRIPT.txt. The scripts are named for their major developers, although they are all derived from the stepped bonus idea of Eminos64.
SHEEP'S SCRIPT 0.3 (simple stepped bonus)
This script replaces everything in Section 4b: City Income Bonus
Gives 1200 mnai to each faction per city per turn (pcpt) if the faction has 3 or less cities, 1000 pcpt if the faction has 4-8 cities, 800 pcpt if the faction has 9-15 cities, and 600 pcpt if the faction has 16-24 cities. Factions with more than 25 cities receive 300 pcpt. Slave faction's bonus increased to 2700 pcpt, to make sure they are still somewhat of a challenge.
THEERRANT'S SCRIPT 0.4 (faction-specific stepped bonuses with treasury caps)Code:monitor_event CharacterTurnStart FactionType egypt and AgentType = admiral and not FactionIsLocal console_command add_money egypt, 1200 end_monitor ;Rome monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 4 console_command add_money seleucid, 1200 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 9 and I_NumberOfSettlements seleucid > 3 console_command add_money seleucid, 1000 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 16 and I_NumberOfSettlements seleucid > 8 console_command add_money seleucid, 800 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 25 and I_NumberOfSettlements seleucid > 15 console_command add_money seleucid, 600 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid > 25 console_command add_money seleucid, 300 end_monitor ;Saka monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 4 console_command add_money pontus, 1200 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 9 and I_NumberOfSettlements pontus > 3 console_command add_money pontus, 1000 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 16 and I_NumberOfSettlements pontus > 8 console_command add_money pontus, 800 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 25 and I_NumberOfSettlements pontus > 15 console_command add_money pontus, 600 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus > 25 console_command add_money pontus, 300 end_monitor ;Arverni monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 4 console_command add_money scythia, 1200 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 9 and I_NumberOfSettlements scythia > 3 console_command add_money scythia, 1000 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 16 and I_NumberOfSettlements scythia > 8 console_command add_money scythia, 800 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 25 and I_NumberOfSettlements scythia > 15 console_command add_money scythia, 600 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia > 25 console_command add_money scythia, 300 end_monitor ;Saba monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 4 console_command add_money saba, 1200 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 9 and I_NumberOfSettlements saba > 3 console_command add_money saba, 1000 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 16 and I_NumberOfSettlements saba > 8 console_command add_money saba, 800 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 25 and I_NumberOfSettlements saba > 15 console_command add_money saba, 600 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba > 25 console_command add_money saba, 300 end_monitor ;Makedon monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 4 console_command add_money macedon, 1200 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 9 and I_NumberOfSettlements macedon > 3 console_command add_money macedon, 1000 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 16 and I_NumberOfSettlements macedon > 8 console_command add_money macedon, 800 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 25 and I_NumberOfSettlements macedon > 15 console_command add_money macedon, 600 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon > 25 console_command add_money macedon, 300 end_monitor ;Ptolemies monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 4 console_command add_money numidia, 1200 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 9 and I_NumberOfSettlements numidia > 3 console_command add_money numidia, 1000 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 16 and I_NumberOfSettlements numidia > 8 console_command add_money numidia, 800 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 25 and I_NumberOfSettlements numidia > 15 console_command add_money numidia, 600 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia > 25 console_command add_money numidia, 300 end_monitor ;Seleukids monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 4 console_command add_money romans_julii, 1200 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 9 and I_NumberOfSettlements romans_julii > 3 console_command add_money romans_julii, 1000 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 16 and I_NumberOfSettlements romans_julii > 8 console_command add_money romans_julii, 800 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 25 and I_NumberOfSettlements romans_julii > 15 console_command add_money romans_julii, 600 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii > 25 console_command add_money romans_julii, 300 end_monitor ;Carthage monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 4 console_command add_money egypt, 1200 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 9 and I_NumberOfSettlements egypt > 3 console_command add_money egypt, 1000 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 16 and I_NumberOfSettlements egypt > 8 console_command add_money egypt, 800 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 25 and I_NumberOfSettlements egypt > 15 console_command add_money egypt, 600 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt > 25 console_command add_money egypt, 300 end_monitor ;Parthians monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 4 console_command add_money parthia, 1200 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 9 and I_NumberOfSettlements parthia > 3 console_command add_money parthia, 1000 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 16 and I_NumberOfSettlements parthia > 8 console_command add_money parthia, 800 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 25 and I_NumberOfSettlements parthia > 15 console_command add_money parthia, 600 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia > 25 console_command add_money parthia, 300 end_monitor ;Pontus monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 4 console_command add_money carthage, 1200 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 9 and I_NumberOfSettlements carthage > 3 console_command add_money carthage, 1000 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 16 and I_NumberOfSettlements carthage > 8 console_command add_money carthage, 800 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 25 and I_NumberOfSettlements carthage > 15 console_command add_money carthage, 600 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage > 25 console_command add_money carthage, 300 end_monitor ;Aedui monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 4 console_command add_money gauls, 1200 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 9 and I_NumberOfSettlements gauls > 3 console_command add_money gauls, 1000 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 16 and I_NumberOfSettlements gauls > 8 console_command add_money gauls, 800 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 25 and I_NumberOfSettlements gauls > 15 console_command add_money gauls, 600 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls > 25 console_command add_money gauls, 300 end_monitor ;Sweboz monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 4 console_command add_money germans, 1200 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 9 and I_NumberOfSettlements germans > 3 console_command add_money germans, 1000 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 16 and I_NumberOfSettlements germans > 8 console_command add_money germans, 800 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 25 and I_NumberOfSettlements germans > 15 console_command add_money germans, 600 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans > 25 console_command add_money germans, 300 end_monitor ;Casse monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 4 console_command add_money britons, 1200 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 9 and I_NumberOfSettlements britons > 3 console_command add_money britons, 1000 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 16 and I_NumberOfSettlements britons > 8 console_command add_money britons, 800 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 25 and I_NumberOfSettlements britons > 15 console_command add_money britons, 600 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons > 25 console_command add_money britons, 300 end_monitor ;Armenia monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 4 console_command add_money romans_scipii, 1200 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 9 and I_NumberOfSettlements romans_scipii > 3 console_command add_money romans_scipii, 1000 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 16 and I_NumberOfSettlements romans_scipii > 8 console_command add_money romans_scipii, 800 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 25 and I_NumberOfSettlements romans_scipii > 15 console_command add_money romans_scipii, 600 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii > 25 console_command add_money romans_scipii, 300 end_monitor ;Getai monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 4 console_command add_money dacia, 1200 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 9 and I_NumberOfSettlements dacia > 3 console_command add_money dacia, 1000 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 16 and I_NumberOfSettlements dacia > 8 console_command add_money dacia, 800 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 25 and I_NumberOfSettlements dacia > 15 console_command add_money dacia, 600 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia > 25 console_command add_money dacia, 300 end_monitor ;Greeks monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 4 console_command add_money greek_cities, 1200 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 9 and I_NumberOfSettlements greek_cities > 3 console_command add_money greek_cities, 1000 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 16 and I_NumberOfSettlements greek_cities > 8 console_command add_money greek_cities, 800 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 25 and I_NumberOfSettlements greek_cities > 15 console_command add_money greek_cities, 600 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities > 25 console_command add_money greek_cities, 300 end_monitor ;Baktria monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 4 console_command add_money romans_brutii, 1200 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 9 and I_NumberOfSettlements romans_brutii > 3 console_command add_money romans_brutii, 1000 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 16 and I_NumberOfSettlements romans_brutii > 8 console_command add_money romans_brutii, 800 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 25 and I_NumberOfSettlements romans_brutii > 15 console_command add_money romans_brutii, 600 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii > 25 console_command add_money romans_brutii, 300 end_monitor ;Sarmatians monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 4 console_command add_money armenia, 1200 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 9 and I_NumberOfSettlements armenia > 3 console_command add_money armenia, 1000 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 16 and I_NumberOfSettlements armenia > 8 console_command add_money armenia, 800 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 25 and I_NumberOfSettlements armenia > 15 console_command add_money armenia, 600 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia > 25 console_command add_money armenia, 300 end_monitor ;Lusotanians monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 4 console_command add_money spain, 1200 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 9 and I_NumberOfSettlements spain > 3 console_command add_money spain, 1000 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 16 and I_NumberOfSettlements spain > 8 console_command add_money spain, 800 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 25 and I_NumberOfSettlements spain > 15 console_command add_money spain, 600 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain > 25 console_command add_money spain, 300 end_monitor ;Epirus monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 4 console_command add_money thrace, 1200 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 9 and I_NumberOfSettlements thrace > 3 console_command add_money thrace, 1000 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 16 and I_NumberOfSettlements thrace > 8 console_command add_money thrace, 800 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 25 and I_NumberOfSettlements thrace > 15 console_command add_money thrace, 600 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace > 25 console_command add_money thrace, 300 end_monitor monitor_event SettlementTurnStart FactionType slave and not FactionIsLocal console_command add_money slave, 2700 end_monitor
Developer's statement:
"I got tired of the endless hordes of Seleukid elites coming my way. Stack after miserable stack in wave after wave. It made the game tedious and unrealistic. I wasn't the only one. On a thread dealing with this Eminos64 was the first one to voice the idea of an equalizing script.
When Sheep made that script into reality for all the factions I couldn't resist the temptation to try and improve it.
My two goals were simple. Stop the endless stacks and keep as many factions alive and powerful enough to provide a challenge and above all, variety in both your enemies and their tactics.
That's what EB is about. Conquering the world, or atleast part of it, and rewriting history in your image.
I wanted to make sure that the player is not just facing a few huge empires with vast resources but also smaller factions with unique challenges to overcome.
The variety of adversaries will help keep the players interest going, for far longer than fighting the same enemy for about 1160 turns.
I've done my best. The board is set. The pieces are moving. All that remains is for YOU. The Player. To decide how to rewrite history during this game."
This script replaces everything in Section 4: Money Assistance
Difficult Start Bonus now includes factions with up to 4 cities (up from 3). Different factions will receive this bonus for different amounts of time.
Empire builders (Rome, Saba, Makedon, Ptolemies, Seleukids, Carthage, KH, Baktria, Epirus): Difficult start bonus for 20 turns (5 years). Treasury cap reduces treasury by 30000 mnai if it exceeds 100000 at the beginning of the turn. Gives 1200 mnai pcpt for 5 or less cities, 1000 pcpt for 6-11 cities, 800 pcpt for 12-19 cities, 500 pcpt for 20-29 cities. No bonus for 30 or more cities.
Armenia: Difficult start bonus for 40 turns (10 years). Bankruptcy protection gives 5000 mnai if the treasury goes below -3000 at the beginning of the turn. No treasury cap. Gives 1200 mnai pcpt for 5 or less cities, 1000 pcpt for 6-11 cities, 800 pcpt for 12-19 cities, 500 pcpt for 20-29 cities. No bonus for 30 or more cities.
Barbarians (Arverni, Aedui, Sweboz, Casse, Lusotannan): Difficult start bonus for 40 turns (10 years). Bankruptcy protection gives 5000 mnai if the treasury goes below -3000 at the beginning of the turn. No treasury limit. Gives 1200 mnai pcpt for 3 or less cities, 1000 pcpt for 4-8 cities, 800 pcpt for 9-15 cities, 500 pcpt for 16-24 cities. No bonus for 25 or more cities.
Pontus, Getai: Difficult start bonus for 40 turns (10 years). Bankruptcy protection gives 5000 mnai if the treasury goes below -3000 at the beginning of the turn. No treasury limit. Gives 1600 mnai pcpt for 3 or less cities, 1200 pcpt for 4-8 cities, 1000 pcpt for 9-15 cities, 800 pcpt for 16-24 cities. No bonus for 25 or more cities.
Steppe tribes (Saka, Parthia, Sarmatians): Difficult start bonus for 60 turns (10 years). Bankruptcy protection gives 5000 mnai if the treasury goes below -3000 at the beginning of the turn. No treasury limit. Gives 1800 mnai pcpt for 5 or less cities, 1400 pcpt for 6-11 cities, 1200 pcpt for 12-19 cities, 1000 pcpt for 20-29 cities. No bonus for more than 30 cities.
Slave faction's bonus increased to 2750 pcpt, to make sure they are still somewhat of a challenge. Carthage's fleet bonus reduced to 600 per fleet per turn.
Code:;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Section 4: Money Assistance ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Section 4a: Difficult Start Help ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; monitor_event FactionTurnStart FactionType romans_julii and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements romans_julii < 5 and I_TurnNumber < 20 console_command add_money romans_julii, 6000 end_monitor monitor_event FactionTurnStart FactionType romans_scipii and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements romans_scipii < 5 and I_TurnNumber < 40 console_command add_money romans_scipii, 6000 end_monitor monitor_event FactionTurnStart FactionType romans_brutii and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements romans_brutii < 5 and I_TurnNumber < 20 console_command add_money romans_brutii, 6000 end_monitor monitor_event FactionTurnStart FactionType egypt and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements egypt < 5 and I_TurnNumber < 20 console_command add_money egypt, 6000 end_monitor monitor_event FactionTurnStart FactionType seleucid and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements seleucid < 5 and I_TurnNumber < 20 console_command add_money seleucid, 6000 end_monitor monitor_event FactionTurnStart FactionType carthage and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements carthage < 5 and I_TurnNumber < 40 console_command add_money carthage, 6000 end_monitor monitor_event FactionTurnStart FactionType parthia and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements parthia < 5 and I_TurnNumber < 60 console_command add_money parthia, 6000 end_monitor monitor_event FactionTurnStart FactionType gauls and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements gauls < 5 and I_TurnNumber < 40 console_command add_money gauls, 6000 end_monitor monitor_event FactionTurnStart FactionType germans and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements germans < 5 and I_TurnNumber < 40 console_command add_money germans, 6000 end_monitor monitor_event FactionTurnStart FactionType britons and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements britons < 5 and I_TurnNumber < 40 console_command add_money britons, 6000 end_monitor monitor_event FactionTurnStart FactionType greek_cities and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements greek_cities < 5 and I_TurnNumber < 20 console_command add_money greek_cities, 6000 end_monitor monitor_event FactionTurnStart FactionType macedon and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements macedon < 5 and I_TurnNumber < 20 console_command add_money macedon, 6000 end_monitor monitor_event FactionTurnStart FactionType pontus and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements pontus < 5 and I_TurnNumber < 60 console_command add_money pontus, 6000 end_monitor monitor_event FactionTurnStart FactionType armenia and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements armenia < 5 and I_TurnNumber < 60 console_command add_money armenia, 6000 end_monitor monitor_event FactionTurnStart FactionType dacia and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements dacia < 5 and I_TurnNumber < 40 console_command add_money dacia, 6000 end_monitor monitor_event FactionTurnStart FactionType scythia and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements scythia < 5 and I_TurnNumber < 40 console_command add_money scythia, 6000 end_monitor monitor_event FactionTurnStart FactionType spain and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements spain < 5 and I_TurnNumber < 40 console_command add_money spain, 6000 end_monitor monitor_event FactionTurnStart FactionType thrace and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements thrace < 5 and I_TurnNumber < 20 console_command add_money thrace, 6000 end_monitor monitor_event FactionTurnStart FactionType numidia and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements numidia < 5 and I_TurnNumber < 40 console_command add_money numidia, 6000 end_monitor monitor_event FactionTurnStart FactionType saba and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements saba < 5 and I_TurnNumber < 20 console_command add_money saba, 6000 end_monitor ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Section 4b: City Income Bonus ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; monitor_event CharacterTurnStart FactionType egypt and AgentType = admiral and not FactionIsLocal console_command add_money egypt, 600 end_monitor ;Rome monitor_event FactionTurnStart FactionType seleucid and Treasury > 100000 console_command add_money seleucid, -30000 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 6 console_command add_money seleucid, 1200 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 12 and I_NumberOfSettlements seleucid > 5 console_command add_money seleucid, 1000 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 20 and I_NumberOfSettlements seleucid > 11 console_command add_money seleucid, 800 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 30 and I_NumberOfSettlements seleucid > 19 console_command add_money seleucid, 500 end_monitor ;Saka monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and Treasury < -3000 console_command add_money pontus, 5000 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 6 console_command add_money pontus, 1800 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 12 and I_NumberOfSettlements pontus > 5 console_command add_money pontus, 1400 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 20 and I_NumberOfSettlements pontus > 11 console_command add_money pontus, 1200 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 30 and I_NumberOfSettlements pontus > 19 console_command add_money pontus, 1000 end_monitor ;Arverni monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and Treasury < -3000 console_command add_money scythia, 5000 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 4 console_command add_money scythia, 1200 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 9 and I_NumberOfSettlements scythia > 3 console_command add_money scythia, 1000 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 16 and I_NumberOfSettlements scythia > 8 console_command add_money scythia, 800 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 25 and I_NumberOfSettlements scythia > 15 console_command add_money scythia, 500 end_monitor ;Saba monitor_event FactionTurnStart FactionType saba and Treasury > 100000 console_command add_money saba, -30000 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 6 console_command add_money saba, 1200 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 12 and I_NumberOfSettlements saba > 5 console_command add_money saba, 1000 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 20 and I_NumberOfSettlements saba > 11 console_command add_money saba, 800 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 30 and I_NumberOfSettlements saba > 19 console_command add_money saba, 500 end_monitor ;Makedon monitor_event FactionTurnStart FactionType macedon and Treasury > 80000 console_command add_money macedon, -30000 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 6 console_command add_money macedon, 1200 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 12 and I_NumberOfSettlements macedon > 5 console_command add_money macedon, 1000 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 20 and I_NumberOfSettlements macedon > 11 console_command add_money macedon, 800 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 30 and I_NumberOfSettlements macedon > 19 console_command add_money macedon, 500 end_monitor ;Ptolemies monitor_event FactionTurnStart FactionType numidia and Treasury > 80000 console_command add_money numidia, -30000 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 6 console_command add_money numidia, 1200 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 12 and I_NumberOfSettlements numidia > 5 console_command add_money numidia, 1000 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 20 and I_NumberOfSettlements numidia > 11 console_command add_money numidia, 800 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 30 and I_NumberOfSettlements numidia > 19 console_command add_money numidia, 500 end_monitor ;Arche Seleukeia monitor_event FactionTurnStart FactionType romans_julii and Treasury > 80000 console_command add_money romans_julii, -30000 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 6 console_command add_money romans_julii, 1200 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 12 and I_NumberOfSettlements romans_julii > 5 console_command add_money romans_julii, 1000 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 20 and I_NumberOfSettlements romans_julii > 11 console_command add_money romans_julii, 800 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 30 and I_NumberOfSettlements romans_julii > 19 console_command add_money romans_julii, 500 end_monitor ;Carthage monitor_event FactionTurnStart FactionType egypt and Treasury > 80000 console_command add_money egypt, -30000 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 6 console_command add_money egypt, 1200 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 12 and I_NumberOfSettlements egypt > 5 console_command add_money egypt, 1000 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 20 and I_NumberOfSettlements egypt > 11 console_command add_money egypt, 800 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 30 and I_NumberOfSettlements egypt > 19 console_command add_money egypt, 500 end_monitor ;Parthians monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and Treasury < -3000 console_command add_money parthia, 5000 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 6 console_command add_money parthia, 1800 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 12 and I_NumberOfSettlements parthia > 5 console_command add_money parthia, 1400 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 20 and I_NumberOfSettlements parthia > 11 console_command add_money parthia, 1200 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 30 and I_NumberOfSettlements parthia > 19 console_command add_money parthia, 1000 end_monitor ;Pontus monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and Treasury < -3000 console_command add_money carthage, 5000 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 4 console_command add_money carthage, 1600 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 9 and I_NumberOfSettlements carthage > 3 console_command add_money carthage, 1200 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 16 and I_NumberOfSettlements carthage > 8 console_command add_money carthage, 1000 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 25 and I_NumberOfSettlements carthage > 15 console_command add_money carthage, 800 end_monitor ;Aedui monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and Treasury < -3000 console_command add_money gauls, 5000 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 4 console_command add_money gauls, 1200 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 9 and I_NumberOfSettlements gauls > 3 console_command add_money gauls, 1000 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 16 and I_NumberOfSettlements gauls > 8 console_command add_money gauls, 800 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 25 and I_NumberOfSettlements gauls > 15 console_command add_money gauls, 500 end_monitor ;Sweboz monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and Treasury < -3000 console_command add_money germans, 5000 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 4 console_command add_money germans, 1200 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 9 and I_NumberOfSettlements germans > 3 console_command add_money germans, 1000 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 16 and I_NumberOfSettlements germans > 8 console_command add_money germans, 800 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 25 and I_NumberOfSettlements germans > 15 console_command add_money germans, 500 end_monitor ;Casse monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and Treasury < -3000 console_command add_money britons, 5000 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 4 console_command add_money britons, 1200 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 9 and I_NumberOfSettlements britons > 3 console_command add_money britons, 1000 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 16 and I_NumberOfSettlements britons > 8 console_command add_money britons, 800 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 25 and I_NumberOfSettlements britons > 15 console_command add_money britons, 500 end_monitor ;Hayasdan monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and Treasury < -3000 console_command add_money romans_scipii, 5000 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 6 console_command add_money romans_scipii, 1200 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 12 and I_NumberOfSettlements romans_scipii > 5 console_command add_money romans_scipii, 1000 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 20 and I_NumberOfSettlements romans_scipii > 11 console_command add_money romans_scipii, 800 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 30 and I_NumberOfSettlements romans_scipii > 19 console_command add_money romans_scipii, 500 end_monitor ;Getai monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and Treasury < -3000 console_command add_money dacia, 5000 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 4 console_command add_money dacia, 1600 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 9 and I_NumberOfSettlements dacia > 3 console_command add_money dacia, 1200 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 16 and I_NumberOfSettlements dacia > 8 console_command add_money dacia, 1000 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 25 and I_NumberOfSettlements dacia > 15 console_command add_money dacia, 800 end_monitor ;Koinon Hellenon monitor_event FactionTurnStart FactionType greek_cities and Treasury > 80000 console_command add_money greek_cities, -30000 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 6 console_command add_money greek_cities, 1200 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 12 and I_NumberOfSettlements greek_cities > 5 console_command add_money greek_cities, 1000 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 20 and I_NumberOfSettlements greek_cities > 11 console_command add_money greek_cities, 800 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 30 and I_NumberOfSettlements greek_cities > 19 console_command add_money greek_cities, 500 end_monitor ;Baktria monitor_event FactionTurnStart FactionType romans_brutii and Treasury > 80000 console_command add_money romans_brutii, -30000 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 4 console_command add_money romans_brutii, 1200 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 9 and I_NumberOfSettlements romans_brutii > 3 console_command add_money romans_brutii, 1000 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 16 and I_NumberOfSettlements romans_brutii > 8 console_command add_money romans_brutii, 800 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 25 and I_NumberOfSettlements romans_brutii > 15 console_command add_money romans_brutii, 500 end_monitor ;Sarmatians monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and Treasury < -3000 console_command add_money armenia, 5000 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 6 console_command add_money armenia, 1800 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 12 and I_NumberOfSettlements armenia > 5 console_command add_money armenia, 1400 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 20 and I_NumberOfSettlements armenia > 11 console_command add_money armenia, 1200 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 30 and I_NumberOfSettlements armenia > 19 console_command add_money armenia, 1000 end_monitor ;Lusotannan monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and Treasury < -3000 console_command add_money spain, 5000 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 4 console_command add_money spain, 1200 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 9 and I_NumberOfSettlements spain > 3 console_command add_money spain, 1000 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 16 and I_NumberOfSettlements spain > 8 console_command add_money spain, 800 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 25 and I_NumberOfSettlements spain > 15 console_command add_money spain, 500 end_monitor ;Epeiros monitor_event FactionTurnStart FactionType thrace and Treasury > 80000 console_command add_money thrace, -30000 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 6 console_command add_money thrace, 1200 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 12 and I_NumberOfSettlements thrace > 5 console_command add_money thrace, 1000 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 20 and I_NumberOfSettlements thrace > 11 console_command add_money thrace, 800 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 30 and I_NumberOfSettlements thrace > 19 console_command add_money thrace, 500 end_monitor monitor_event SettlementTurnStart FactionType slave and not FactionIsLocal console_command add_money slave, 2750 end_monitor
REDMETH'S SCRIPT 0.4 (flat bonus leading to stepped bonus after 20 turns
Developer's statement:
"My script tries to keep things the way the team intended, some factions are poorer some richer, some more advanced some less and my script does not try to balance them into equally powerful factions.
The Eleutheroi are balanced at 2850 per turn and in the first few years or so they may seem to stall and the factions conquer a few neighboring provinces, after that they produce their own roads ports and other buildings and start getting stronger and building troops to garrison their settlements stalling the factions from over-expanding too early. (more realistic)
Because some factions are supposed to develop slower (Getai) than others (Romans) but instead make sure they don't get into big debt early (the rough start bonus for 10 years) and encourage them to build their own infrastructure (20 years of flat 1200 bonus for all) and after that making sure they don't simply flood the map with stacks and bore you when you're fighting them but not turning them into pushovers (the stepped bonus).
The 100.000 cutoff point is made so that introducing my script in an ongoing campaign where some factions are very rich will let those factions be on their own without more bonuses. But as it is a few factions will get that rich.
Thank you for reading this and for testing my script.
And thanks to Eminos64 & Sheep for starting this and to The Errant, Gaias and Ower for their interest and work also."
This script is considered stable by its developer. It replaces everything in Section 4: Money Assistance
Increases the difficult start bonus to 40 turns (10 years) for each faction with four or less cities (up from three or less).
Gives a flat bonus of 1200 mnai pcpt to every faction for the first 80 turns (20 years) to build up their infrastructure and conquer some initial territories, with a cutoff point if the faction's treasury is higher than 100000 mnai at the beginning of the turn.
Stepped function takes effect on the 81st turn, with a cutoff point if the faction's treasury is higher than 100000 mnai at the beginning of the turn. Gives 1200 mnai to each faction pcpt if the faction has 3 or less cities, 1050 pcpt if the faction has 4-8 cities, 850 pcpt if the faction has 9-15 cities, 650 pcpt if the faction has 16-24 cities, 450 pcpt if the faction has 25-34 cities, and 300 pcpt if the faction has 35 or more cities.
Slave faction's bonus increased to 2850 pcpt, to make sure they are still somewhat of a challenge. Carthage's fleet bonus reduced to 600 per fleet per turn.
Code:;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Section 4: Money Assistance ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Section 4a: Difficult Start Help ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; monitor_event FactionTurnStart FactionType romans_julii and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements romans_julii < 5 and I_TurnNumber < 40 console_command add_money romans_julii, 6000 end_monitor monitor_event FactionTurnStart FactionType romans_scipii and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements romans_scipii < 5 and I_TurnNumber < 40 console_command add_money romans_scipii, 6000 end_monitor monitor_event FactionTurnStart FactionType romans_brutii and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements romans_brutii < 5 and I_TurnNumber < 40 console_command add_money romans_brutii, 6000 end_monitor monitor_event FactionTurnStart FactionType egypt and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements egypt < 5 and I_TurnNumber < 40 console_command add_money egypt, 6000 end_monitor monitor_event FactionTurnStart FactionType seleucid and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements seleucid < 5 and I_TurnNumber < 40 console_command add_money seleucid, 6000 end_monitor monitor_event FactionTurnStart FactionType carthage and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements carthage < 5 and I_TurnNumber < 40 console_command add_money carthage, 6000 end_monitor monitor_event FactionTurnStart FactionType parthia and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements parthia < 5 and I_TurnNumber < 40 console_command add_money parthia, 6000 end_monitor monitor_event FactionTurnStart FactionType gauls and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements gauls < 5 and I_TurnNumber < 40 console_command add_money gauls, 6000 end_monitor monitor_event FactionTurnStart FactionType germans and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements germans < 5 and I_TurnNumber < 40 console_command add_money germans, 6000 end_monitor monitor_event FactionTurnStart FactionType britons and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements britons < 5 and I_TurnNumber < 40 console_command add_money britons, 6000 end_monitor monitor_event FactionTurnStart FactionType greek_cities and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements greek_cities < 5 and I_TurnNumber < 40 console_command add_money greek_cities, 6000 end_monitor monitor_event FactionTurnStart FactionType macedon and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements macedon < 5 and I_TurnNumber < 40 console_command add_money macedon, 6000 end_monitor monitor_event FactionTurnStart FactionType pontus and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements pontus < 5 and I_TurnNumber < 40 console_command add_money pontus, 6000 end_monitor monitor_event FactionTurnStart FactionType armenia and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements armenia < 5 and I_TurnNumber < 40 console_command add_money armenia, 6000 end_monitor monitor_event FactionTurnStart FactionType dacia and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements dacia < 5 and I_TurnNumber < 40 console_command add_money dacia, 6000 end_monitor monitor_event FactionTurnStart FactionType scythia and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements scythia < 5 and I_TurnNumber < 40 console_command add_money scythia, 6000 end_monitor monitor_event FactionTurnStart FactionType spain and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements spain < 5 and I_TurnNumber < 40 console_command add_money spain, 6000 end_monitor monitor_event FactionTurnStart FactionType thrace and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements thrace < 5 and I_TurnNumber < 40 console_command add_money thrace, 6000 end_monitor monitor_event FactionTurnStart FactionType numidia and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements numidia < 5 and I_TurnNumber < 40 console_command add_money numidia, 6000 end_monitor monitor_event FactionTurnStart FactionType saba and not FactionIsLocal and Treasury < 3000 and I_NumberOfSettlements saba < 5 and I_TurnNumber < 40 console_command add_money saba, 6000 end_monitor ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;Section 4b: City Income Bonus ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; monitor_event CharacterTurnStart FactionType egypt and AgentType = admiral and not FactionIsLocal console_command add_money egypt, 600 end_monitor ;Rome monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money seleucid, 1200 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money seleucid, 1200 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 9 and I_NumberOfSettlements seleucid > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money seleucid, 1050 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 16 and I_NumberOfSettlements seleucid > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money seleucid, 850 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 25 and I_NumberOfSettlements seleucid > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money seleucid, 650 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid < 35 and I_NumberOfSettlements seleucid > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money seleucid, 450 end_monitor monitor_event SettlementTurnStart FactionType seleucid and not FactionIsLocal and I_NumberOfSettlements seleucid > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money seleucid, 300 end_monitor ;Saka monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money pontus, 1200 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money pontus, 1200 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 9 and I_NumberOfSettlements pontus > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money pontus, 1050 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 16 and I_NumberOfSettlements pontus > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money pontus, 850 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 25 and I_NumberOfSettlements pontus > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money pontus, 650 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus < 35 and I_NumberOfSettlements pontus > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money pontus, 450 end_monitor monitor_event SettlementTurnStart FactionType pontus and not FactionIsLocal and I_NumberOfSettlements pontus > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money pontus, 300 end_monitor ;Arverni monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money scythia, 1200 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money scythia, 1200 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 9 and I_NumberOfSettlements scythia > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money scythia, 1050 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 16 and I_NumberOfSettlements scythia > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money scythia, 850 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 25 and I_NumberOfSettlements scythia > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money scythia, 650 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia < 35 and I_NumberOfSettlements scythia > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money scythia, 450 end_monitor monitor_event SettlementTurnStart FactionType scythia and not FactionIsLocal and I_NumberOfSettlements scythia > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money scythia, 300 end_monitor ;Saba monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money saba, 1200 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money saba, 1200 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 9 and I_NumberOfSettlements saba > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money saba, 1050 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 16 and I_NumberOfSettlements saba > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money saba, 850 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 25 and I_NumberOfSettlements saba > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money saba, 650 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba < 35 and I_NumberOfSettlements saba > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money saba, 450 end_monitor monitor_event SettlementTurnStart FactionType saba and not FactionIsLocal and I_NumberOfSettlements saba > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money saba, 300 end_monitor ;Makedon monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money macedon, 1200 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money macedon, 1200 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 9 and I_NumberOfSettlements macedon > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money macedon, 1050 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 16 and I_NumberOfSettlements macedon > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money macedon, 850 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 25 and I_NumberOfSettlements macedon > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money macedon, 650 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon < 35 and I_NumberOfSettlements macedon > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money macedon, 450 end_monitor monitor_event SettlementTurnStart FactionType macedon and not FactionIsLocal and I_NumberOfSettlements macedon > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money macedon, 300 end_monitor ;Ptolemies monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money numidia, 1200 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money numidia, 1200 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 9 and I_NumberOfSettlements numidia > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money numidia, 1050 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 16 and I_NumberOfSettlements numidia > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money numidia, 850 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 25 and I_NumberOfSettlements numidia > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money numidia, 650 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia < 35 and I_NumberOfSettlements numidia > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money numidia, 450 end_monitor monitor_event SettlementTurnStart FactionType numidia and not FactionIsLocal and I_NumberOfSettlements numidia > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money numidia, 300 end_monitor ;Seleukids monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money romans_julii, 1200 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_julii, 1200 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 9 and I_NumberOfSettlements romans_julii > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_julii, 1050 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 16 and I_NumberOfSettlements romans_julii > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_julii, 850 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 25 and I_NumberOfSettlements romans_julii > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_julii, 650 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii < 35 and I_NumberOfSettlements romans_julii > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_julii, 450 end_monitor monitor_event SettlementTurnStart FactionType romans_julii and not FactionIsLocal and I_NumberOfSettlements romans_julii > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_julii, 300 end_monitor ;Carthage monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money egypt, 1200 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money egypt, 1200 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 9 and I_NumberOfSettlements egypt > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money egypt, 1050 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 16 and I_NumberOfSettlements egypt > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money egypt, 850 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 25 and I_NumberOfSettlements egypt > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money egypt, 650 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt < 35 and I_NumberOfSettlements egypt > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money egypt, 450 end_monitor monitor_event SettlementTurnStart FactionType egypt and not FactionIsLocal and I_NumberOfSettlements egypt > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money egypt, 300 end_monitor ;Parthians monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money parthia, 1200 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money parthia, 1200 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 9 and I_NumberOfSettlements parthia > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money parthia, 1050 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 16 and I_NumberOfSettlements parthia > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money parthia, 850 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 25 and I_NumberOfSettlements parthia > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money parthia, 650 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia < 35 and I_NumberOfSettlements parthia > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money parthia, 450 end_monitor monitor_event SettlementTurnStart FactionType parthia and not FactionIsLocal and I_NumberOfSettlements parthia > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money parthia, 300 end_monitor ;Pontus monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money carthage, 1200 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money carthage, 1200 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 9 and I_NumberOfSettlements carthage > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money carthage, 1050 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 16 and I_NumberOfSettlements carthage > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money carthage, 850 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 25 and I_NumberOfSettlements carthage > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money carthage, 650 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage < 35 and I_NumberOfSettlements carthage > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money carthage, 450 end_monitor monitor_event SettlementTurnStart FactionType carthage and not FactionIsLocal and I_NumberOfSettlements carthage > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money carthage, 300 end_monitor ;Aedui monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money gauls, 1200 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money gauls, 1200 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 9 and I_NumberOfSettlements gauls > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money gauls, 1050 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 16 and I_NumberOfSettlements gauls > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money gauls, 850 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 25 and I_NumberOfSettlements gauls > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money gauls, 650 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls < 35 and I_NumberOfSettlements gauls > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money gauls, 450 end_monitor monitor_event SettlementTurnStart FactionType gauls and not FactionIsLocal and I_NumberOfSettlements gauls > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money gauls, 300 end_monitor ;Sweboz monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money germans, 1200 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money germans, 1200 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 9 and I_NumberOfSettlements germans > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money germans, 1050 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 16 and I_NumberOfSettlements germans > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money germans, 850 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 25 and I_NumberOfSettlements germans > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money germans, 650 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans < 35 and I_NumberOfSettlements germans > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money germans, 450 end_monitor monitor_event SettlementTurnStart FactionType germans and not FactionIsLocal and I_NumberOfSettlements germans > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money germans, 300 end_monitor ;Casse monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money britons, 1200 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money britons, 1200 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 9 and I_NumberOfSettlements britons > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money britons, 1050 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 16 and I_NumberOfSettlements britons > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money britons, 850 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 25 and I_NumberOfSettlements britons > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money britons, 650 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons < 35 and I_NumberOfSettlements britons > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money britons, 450 end_monitor monitor_event SettlementTurnStart FactionType britons and not FactionIsLocal and I_NumberOfSettlements britons > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money britons, 300 end_monitor ;Armenia monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money romans_scipii, 1200 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_scipii, 1200 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 9 and I_NumberOfSettlements romans_scipii > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_scipii, 1050 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 16 and I_NumberOfSettlements romans_scipii > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_scipii, 850 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 25 and I_NumberOfSettlements romans_scipii > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_scipii, 650 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii < 35 and I_NumberOfSettlements romans_scipii > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_scipii, 450 end_monitor monitor_event SettlementTurnStart FactionType romans_scipii and not FactionIsLocal and I_NumberOfSettlements romans_scipii > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_scipii, 300 end_monitor ;Getai monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money dacia, 1200 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money dacia, 1200 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 9 and I_NumberOfSettlements dacia > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money dacia, 1050 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 16 and I_NumberOfSettlements dacia > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money dacia, 850 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 25 and I_NumberOfSettlements dacia > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money dacia, 650 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia < 35 and I_NumberOfSettlements dacia > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money dacia, 450 end_monitor monitor_event SettlementTurnStart FactionType dacia and not FactionIsLocal and I_NumberOfSettlements dacia > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money dacia, 300 end_monitor ;Greeks monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money greek_cities, 1200 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money greek_cities, 1200 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 9 and I_NumberOfSettlements greek_cities > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money greek_cities, 1050 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 16 and I_NumberOfSettlements greek_cities > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money greek_cities, 850 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 25 and I_NumberOfSettlements greek_cities > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money greek_cities, 650 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities < 35 and I_NumberOfSettlements greek_cities > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money greek_cities, 450 end_monitor monitor_event SettlementTurnStart FactionType greek_cities and not FactionIsLocal and I_NumberOfSettlements greek_cities > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money greek_cities, 300 end_monitor ;Baktria monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money romans_brutii, 1200 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_brutii, 1200 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 9 and I_NumberOfSettlements romans_brutii > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_brutii, 1050 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 16 and I_NumberOfSettlements romans_brutii > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_brutii, 850 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 25 and I_NumberOfSettlements romans_brutii > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_brutii, 650 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii < 35 and I_NumberOfSettlements romans_brutii > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_brutii, 450 end_monitor monitor_event SettlementTurnStart FactionType romans_brutii and not FactionIsLocal and I_NumberOfSettlements romans_brutii > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money romans_brutii, 300 end_monitor ;Sarmatians monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money armenia, 1200 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money armenia, 1200 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 9 and I_NumberOfSettlements armenia > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money armenia, 1050 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 16 and I_NumberOfSettlements armenia > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money armenia, 850 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 25 and I_NumberOfSettlements armenia > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money armenia, 650 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia < 35 and I_NumberOfSettlements armenia > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money armenia, 450 end_monitor monitor_event SettlementTurnStart FactionType armenia and not FactionIsLocal and I_NumberOfSettlements armenia > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money armenia, 300 end_monitor ;Lusotanians monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money spain, 1200 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money spain, 1200 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 9 and I_NumberOfSettlements spain > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money spain, 1050 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 16 and I_NumberOfSettlements spain > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money spain, 850 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 25 and I_NumberOfSettlements spain > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money spain, 650 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain < 35 and I_NumberOfSettlements spain > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money spain, 450 end_monitor monitor_event SettlementTurnStart FactionType spain and not FactionIsLocal and I_NumberOfSettlements spain > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money spain, 300 end_monitor ;Epirus monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_TurnNumber < 81 and Treasury < 100000 console_command add_money thrace, 1200 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 4 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money thrace, 1200 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 9 and I_NumberOfSettlements thrace > 3 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money thrace, 1050 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 16 and I_NumberOfSettlements thrace > 8 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money thrace, 850 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 25 and I_NumberOfSettlements thrace > 15 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money thrace, 650 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace < 35 and I_NumberOfSettlements thrace > 24 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money thrace, 450 end_monitor monitor_event SettlementTurnStart FactionType thrace and not FactionIsLocal and I_NumberOfSettlements thrace > 34 and I_TurnNumber > 80 and Treasury < 100000 console_command add_money thrace, 300 end_monitor ;Slave monitor_event SettlementTurnStart FactionType slave and not FactionIsLocal console_command add_money slave, 2850 end_monitor


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