Page 14 of 18 FirstFirst ... 4101112131415161718 LastLast
Results 391 to 420 of 518

Thread: Europa Barbarorum FAQ

  1. #391

    Default Re: Sweboz reform Question

    Quote Originally Posted by Macilrille View Post
    I have never succeeded in getting the Sweboz reforms, so this time I made sure the following was in order at 190 BC. In fact it has been in order since 225-ish BC.

    Spoiler Alert, click show to read: 
    At least 190BC,
    -A (forum)(L3 Market) built in these provinces: Kimbriolandam, Swebolandam, Rugolandam, Herusklandam, Habukolandam, Mrog Actagone (previously Hattolandam)
    - (army_barracks_U1)(L4 Regional MIC) in one of these provinces: Luvarottea, Sarmiszegethusa, Burdava, Eburonum, Vindobona, Iuvavoaeta, Veldideno, Aventicos, Vindelicoppidos, Vienna


    It is now 189 BC and there is no reform. Do I have to demolish the MIC and rebuild it or?
    It's possible to not notice you've gotten the reforms. That's what happened to me. The only thing that changes is that Germanic Heavy Infantry and Germanic Heavy Cavalry appear in the recruitment choices in your homeland provinces (with the highest MIC of course). Nothing else spectacular happens, just those two units.

  2. #392
    Member Member Macilrille's Avatar
    Join Date
    Sep 2006
    Location
    Aarhus, Denmark
    Posts
    1,592

    Default Re: Europa Barbarorum FAQ

    That was my initial thought as well. No they are not there :-(

    I used the console to create some and paid for them by giving my allies the Mnai they would have cost (approximated).
    'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.

    "Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
    Ask gi'r klask! ask-vikingekampgruppe.dk

    Balloon count: 13

  3. #393
    Σέλευκος Νικάτωρ Member Fluvius Camillus's Avatar
    Join Date
    Dec 2008
    Location
    The Netherlands!
    Posts
    1,078

    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by Macilrille View Post
    That was my initial thought as well. No they are not there :-(

    I used the console to create some and paid for them by giving my allies the Mnai they would have cost (approximated).
    Did you activate the script?
    Quote Originally Posted by Equilibrius
    Oh my god, i think that is the first time in human history that someone cares to explain an acronym that people expect everybody to know in advance.
    I lived for three years not knowing what AAR is.

    Completed Campaigns: Epeiros (EB1.0), Romani (EB1.1), Baktria (1.2) and Arche Seleukeia
    1x From Olaf the Great for my quote!
    3x1x<-- From Maion Maroneios for succesful campaigns!
    5x2x<-- From Aemilius Paulus for winning a contest!
    1x From Mulceber!

  4. #394
    Member Member Macilrille's Avatar
    Join Date
    Sep 2006
    Location
    Aarhus, Denmark
    Posts
    1,592

    Default Re: Europa Barbarorum FAQ

    Come on Fluvius, you know I am an old hand at EB ;-)
    'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.

    "Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
    Ask gi'r klask! ask-vikingekampgruppe.dk

    Balloon count: 13

  5. #395
    iudex thervingiorum Member athanaric's Avatar
    Join Date
    Jan 2009
    Location
    Lusitania
    Posts
    1,114

    Default Re: Europa Barbarorum FAQ

    It may be that you have to wait a few turns, perhaps more than one game year. In the meantime, you can rejoice at this wonderful sight:
    Spoiler Alert, click show to read: 


    Something tells me this is just the unit you want




    Swêboz guide for EB 1.2
    Tips and Tricks for New Players
    from Hannibal Khan the Great, Brennus, Tellos Athenaios, and Winsington III.

  6. #396
    Member Member Macilrille's Avatar
    Join Date
    Sep 2006
    Location
    Aarhus, Denmark
    Posts
    1,592

    Default Re: Europa Barbarorum FAQ

    It is now 180 BC and still no reform, I suspect it will not happen, so I still use the console to create them, then pay for them by giving allies or neutrals money.

    And no it is not that one, it is the German Bodyguard infantry and heavy cavalry. The infantry I already had a few of almost from start for many of the Eleutherui that pops up contain a few of them. If your economy is in order, you can bribe them and thus gain those leet units before their time.


    Edited to add there are pics in my albums.
    Last edited by Macilrille; 01-30-2010 at 14:40.
    'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.

    "Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
    Ask gi'r klask! ask-vikingekampgruppe.dk

    Balloon count: 13

  7. #397
    Σέλευκος Νικάτωρ Member Fluvius Camillus's Avatar
    Join Date
    Dec 2008
    Location
    The Netherlands!
    Posts
    1,078

    Default Re: Europa Barbarorum FAQ

    Hello! I have read through this thread for more explanation about the Seleukid Kataphraktoi reform, however some final things are not clear.

    What is a large army? Do I have to think in unit number or unit groups? Does the composition matter anything?

    Thanks in advance!

    ~Fluvius
    Quote Originally Posted by Equilibrius
    Oh my god, i think that is the first time in human history that someone cares to explain an acronym that people expect everybody to know in advance.
    I lived for three years not knowing what AAR is.

    Completed Campaigns: Epeiros (EB1.0), Romani (EB1.1), Baktria (1.2) and Arche Seleukeia
    1x From Olaf the Great for my quote!
    3x1x<-- From Maion Maroneios for succesful campaigns!
    5x2x<-- From Aemilius Paulus for winning a contest!
    1x From Mulceber!

  8. #398
    Member Member anubis88's Avatar
    Join Date
    Apr 2007
    Location
    Slovenia
    Posts
    3,400

    Default Re: Europa Barbarorum FAQ

    I'm not sure what a large army is, but i think i read it's more then 10 unit slots. I can also tell you that your enemy doesn't need to have cataphracts, since the sript can't recognise them, they only need to have a few units of cavalry.

    I always got the reforms naturally, just by fighting the battles that happeneded by themselves, so it's not really complicated to get them
    Europa Barbarorum Secretary

  9. #399
    Σέλευκος Νικάτωρ Member Fluvius Camillus's Avatar
    Join Date
    Dec 2008
    Location
    The Netherlands!
    Posts
    1,078

    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by anubis88 View Post
    I'm not sure what a large army is, but i think i read it's more then 10 unit slots. I can also tell you that your enemy doesn't need to have cataphracts, since the sript can't recognise them, they only need to have a few units of cavalry.

    I always got the reforms naturally, just by fighting the battles that happeneded by themselves, so it's not really complicated to get them
    That they did not recognize cata's is something I did read here some pages back. I hope that around 10 slots works, because it doesn't come naturally to me, the moments I lose are very rare

    ~Fluvius
    Quote Originally Posted by Equilibrius
    Oh my god, i think that is the first time in human history that someone cares to explain an acronym that people expect everybody to know in advance.
    I lived for three years not knowing what AAR is.

    Completed Campaigns: Epeiros (EB1.0), Romani (EB1.1), Baktria (1.2) and Arche Seleukeia
    1x From Olaf the Great for my quote!
    3x1x<-- From Maion Maroneios for succesful campaigns!
    5x2x<-- From Aemilius Paulus for winning a contest!
    1x From Mulceber!

  10. #400

    Default Re: Europa Barbarorum FAQ

    So as the Macedonians I've conquered Antiocheia and I can't train Companion calvary or Hypaspists there. Buildings are upgraded. Any fixes or ideas why?

  11. #401
    EB Support Guy Senior Member XSamatan's Avatar
    Join Date
    Mar 2008
    Posts
    1,820

    Default Re: Europa Barbarorum FAQ

    Welcome to the forum!

    You build the highest possible government? Not quite sure if lvl1 is available for the mac down there, but at least lvl2.

    XSamatan

    1.2 fixes - Updated regularly. Latest news from 2009-02-01.
    EB FAQ --- Tech help important thread list --- Frequent issues and solutions

  12. #402

    Default Re: Europa Barbarorum FAQ

    Just wondering if anyone has tested the 'increased cash gained from looting' traits as I am not noticing any difference between a general with no bonuses vs a nomad general with 20-30%+ looting gains when enslaving towns with similar numbers of inhabitants. Seems like the amount gained is always about 75% of the number of people enslaved.

  13. #403

    Default Re: Europa Barbarorum FAQ

    can't say for sure but I've once had a gerneral with like + >100% loot bonus (with KH :D ) and I remembered that he always made an awfull lot of money whereas he mostly conquered settlements in Gaul and the alps. just as an Impression.

    my favorite FM sofar^^.
    "Who fights can lose, who doesn't fight has already lost."
    - Pyrrhus of Epirus

    "Durch diese hohle Gasse muss er kommen..."
    - Leonidas of Sparta

    "People called Romanes they go the House"
    - Alaric the Visigoth

  14. #404
    ‘Abdü’l-Mecīd-i evvel Member Kival's Avatar
    Join Date
    Aug 2009
    Location
    Hamburg, Germany
    Posts
    767

    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by Dram View Post
    Just wondering if anyone has tested the 'increased cash gained from looting' traits as I am not noticing any difference between a general with no bonuses vs a nomad general with 20-30%+ looting gains when enslaving towns with similar numbers of inhabitants. Seems like the amount gained is always about 75% of the number of people enslaved.
    It works. Earlier I wasn't sure, too, but I got tons of mnai in a sweboz campaign with some family members with lots of cash-gaining-bonus (Alex.exe).

    ‘Abdü’l-Mecīd-i evvel

  15. #405

    Default Re: Europa Barbarorum FAQ

    Im using rtw.exe, not sure if it would be different. but anyway, my saka general is now at +50% loot gains so the next time i have a decent sized city to enslave ill see if it improves.

    currently rampaging through the east and approaching babylon :)

  16. #406

    Default Re: Europa Barbarorum FAQ

    Someone can tell me what some units descriptions means?
    I mean... what is a "Hardy" or "Superior" unit? "Hardy" means that the unit has more stamina and "Superior" means he is better in combat?
    Only "Sapping ability" units can dig under the walls, correct?
    Where can I found the descriptions of this abilities?

  17. #407
    EB Support Guy Senior Member XSamatan's Avatar
    Join Date
    Mar 2008
    Posts
    1,820

    Default Re: Europa Barbarorum FAQ

    I would search the Internet, can't give you a specific link or similar.
    BTW: Those that you mentioned are IIRC the right meaning.

    XSamatan

    1.2 fixes - Updated regularly. Latest news from 2009-02-01.
    EB FAQ --- Tech help important thread list --- Frequent issues and solutions

  18. #408
    Σέλευκος Νικάτωρ Member Fluvius Camillus's Avatar
    Join Date
    Dec 2008
    Location
    The Netherlands!
    Posts
    1,078

    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by Dram View Post
    Im using rtw.exe, not sure if it would be different. but anyway, my saka general is now at +50% loot gains so the next time i have a decent sized city to enslave ill see if it improves.

    currently rampaging through the east and approaching babylon :)
    If the city is easy to take, you can test it.

    1. Save your game before you attack.
    2. Walk your FMs away from your army (so that a captain now leads the army)
    3. Take the city and write down how much you loot.

    4. Reload.
    5. Attack the city with your bonus FM.
    6. Check if you earn more.

    If the city is well defended you probably don't want to it twice, so pick an easy one for this test.

    Hope that helps!

    ~Fluvius
    Quote Originally Posted by Equilibrius
    Oh my god, i think that is the first time in human history that someone cares to explain an acronym that people expect everybody to know in advance.
    I lived for three years not knowing what AAR is.

    Completed Campaigns: Epeiros (EB1.0), Romani (EB1.1), Baktria (1.2) and Arche Seleukeia
    1x From Olaf the Great for my quote!
    3x1x<-- From Maion Maroneios for succesful campaigns!
    5x2x<-- From Aemilius Paulus for winning a contest!
    1x From Mulceber!

  19. #409

    Default Re: Europa Barbarorum FAQ

    Reform problem?


    I'm playing as romans and it's 241 BC, I already hold Segesta, Mediolanum, Patavium, Bononia, Lilibeo, Messana and Syracuse but nothing happens!
    Should I wait more? The reforms randomly takes places in the next seasons?

    The EB Faq says:
    -At least year 242
    -Hold 2 of these cities (Segesta, Mediolanum, Patavium, Bononia)
    -Hold 2 of these cities (Lilibeo, Messana, Syracuse)

    This had being change?

  20. #410
    Σέλευκος Νικάτωρ Member Fluvius Camillus's Avatar
    Join Date
    Dec 2008
    Location
    The Netherlands!
    Posts
    1,078

    Default Re: Europa Barbarorum FAQ

    Did you activate the script?

    And... you need to upgrade your barracks if you want them of course.

    Usually an advisor tells you that they happened, but it can be that you missed it.

    ~Fluvius
    Quote Originally Posted by Equilibrius
    Oh my god, i think that is the first time in human history that someone cares to explain an acronym that people expect everybody to know in advance.
    I lived for three years not knowing what AAR is.

    Completed Campaigns: Epeiros (EB1.0), Romani (EB1.1), Baktria (1.2) and Arche Seleukeia
    1x From Olaf the Great for my quote!
    3x1x<-- From Maion Maroneios for succesful campaigns!
    5x2x<-- From Aemilius Paulus for winning a contest!
    1x From Mulceber!

  21. #411
    Member Member anubis88's Avatar
    Join Date
    Apr 2007
    Location
    Slovenia
    Posts
    3,400

    Default Re: Europa Barbarorum FAQ

    You may also try to wait a few years, but if it takes more then 3 years, answer Fluvius's questions
    Europa Barbarorum Secretary

  22. #412

    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by Fluvius Camillus View Post
    Did you activate the script?

    And... you need to upgrade your barracks if you want them of course.

    Usually an advisor tells you that they happened, but it can be that you missed it.

    ~Fluvius
    Yes, the script is actived. I always active it when I load a saved game.

    The advisor told me nothing so far. But anyway, how could I upgrade the barracks when the reforms happen? Is a construction like upgrade? Roma has the best barracks and did not show anything like an upgrade on the construction grid. Should I demolish the old barracks?!

    I'll wait three years to see if something happens.

    I will back to tell what happens.

  23. #413
    Member Member anubis88's Avatar
    Join Date
    Apr 2007
    Location
    Slovenia
    Posts
    3,400

    Default Re: Europa Barbarorum FAQ

    You will be able to build a new barrack, no matter what level you have the Camillian on
    Europa Barbarorum Secretary

  24. #414

    Default Re: Europa Barbarorum FAQ

    Well... nothing happens... no reforms even after three years.

    Any suggestions?

  25. #415

    Default Re: Europa Barbarorum FAQ

    Will EB work alongside Rome Total Realism?

  26. #416
    Member Member anubis88's Avatar
    Join Date
    Apr 2007
    Location
    Slovenia
    Posts
    3,400

    Default Re: Europa Barbarorum FAQ

    yep, both are modfoldered
    Europa Barbarorum Secretary

  27. #417

    Default Re: Europa Barbarorum FAQ

    The reform finally happened.

  28. #418

    Default Re: Europa Barbarorum FAQ

    I need a detailed answer of what happens, if i use BI.exe

  29. #419
    Member Member anubis88's Avatar
    Join Date
    Apr 2007
    Location
    Slovenia
    Posts
    3,400

    Default Re: Europa Barbarorum FAQ

    Nothing happens...
    Some say the AI is smarter, i use it, and the only difference i see, is that the AI does naval invasions... Also you can use additional features, that are unique to BI, like swiming and night battles
    Europa Barbarorum Secretary

  30. #420
    Near East TW Mod Leader Member Cute Wolf's Avatar
    Join Date
    Nov 2008
    Location
    In ancient Middle East, driving Assyrian war machines...
    Posts
    3,991
    Blog Entries
    2

    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by anubis88 View Post
    Nothing happens...
    Some say the AI is smarter, i use it, and the only difference i see, is that the AI does naval invasions... Also you can use additional features, that are unique to BI, like swiming and night battles
    don't forget the shieldwall for hoplites... they are the most accurate "hoplite phalanx" formations available...

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
    * Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *

    Also known as SPIKE in TWC

Page 14 of 18 FirstFirst ... 4101112131415161718 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO