I've been trying to port some of the models from EB1 into MTW2 (just practising for my own purpose) and all i'm ending up with is invisble units.
I was just wondering how you guys were getting on with it?
Are you re-modeling from scratch, or porting over aswell?
How are you generating the UV maps for skinning?
If I were to upload my .mesh file, would one of you look at it and tell me what i'm doing wrong?
Thanks for your time.
Mega
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