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Thread: Phalanx

  1. #31

    Default Re: Phalanx

    You'd think they'd have the sense to change that. It's really a silly limmitation.

    I think that's fixed, but battles are over so quickly in M2TW, it is hard to tell.
    Will you be able to fix that, even without editable lethality rates?

  2. #32

    Default Re: Phalanx

    IIRC, if you edit out the Pikemens' secondary weapon in MTW2 which takes away the swords they love to drop their pikes and use, they become damn-nearly invincible from the front.

    M2 was truly shoddy out of the box, but modders have finally made it worth playing IMO. EB is still my favorite though, along with good old Medieval 1.
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  3. #33

    Default Re: Phalanx

    Is there any way to make it so formations in M2TW can cover the whole street in towns or so? I don't know if it's adressed in a patch or something, but you can't use phalanxes in the defense of a city the same way in M2TW as in RTW and it really bugs me.

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