I nearly forgot my original reason for writing. The colour scheme
Either use bright (rich) colours like in vanilla across the whole unit roster or use realistic colours like in RTW Realism mod, only blend them to look more uniform.
Generally the Unit design In EB1 is very well made with great use of shield and icon art and few exceptions (Light Hoplites [Skirmisher ones] they look really wierd).
Keep up the good work here but note the need for a uniform colour system
Vanilla e.g.
http://pcmedia.ign.com/pc/image/romeTW_e32003_007.jpg
*In real life soldiers wore more white and brown than any other colour because of the expense associated with die
If you have an army composed of too many different units its difficult to differentiate you units from the enemies when your staring at a gypsy fashion show.
_While keeping units anchored to historical limitations, try making them look more like soldiers (i.e. Grimy savages). The idea behind those helmets was to make soldiers look taller and less human (Same goes to Vanillas slicker armor design)
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